Author Topic: A Game of the Week Club for 2014?  (Read 2370 times)

SamIAm

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Re: A Game of the Week Club for 2014?
« Reply #45 on: January 04, 2014, 08:00:31 PM »
Well, it’s a matter of what kind of balance you all prefer.

Certainly a two-week cycle would give us a lot more opportunity to beat each game and know it more deeply, and give the busiest among us a better shot at participating. On the other hand, a one-week cycle lets us play more games overall, gives us more motivation to not put off playing, and makes us wait less time for the next game if we aren’t enjoying the current one.

Not to mention, if it's a game you've beaten already, you probably don't need two weeks with it no matter what it is.

As you can probably see, I’d prefer a one-week cycle. I can easily understand why you’d want two weeks if we were playing games with the depth and difficulty of R-Type every cycle. If you look at the list so far, though, how many of those games are really begging for two weeks? Battle Royale and Drop Rock sure aren’t. Bonk’s Adventure is comfortable enough for one week, as is Somer Assault. Silent Debuggers and Slaughterhouse, I can’t honestly say. Even if they would do better with more time, though, I fear things getting stale with a two-week cycle.

Like I said before, I do want this to be a community thing, and if lots of you guys want two weeks, then two weeks it is. I do have to say, though, that given the broad range of games we’re going to be playing anyway, I think we should aim more at becoming familiar with lots of games and spending lots of time playing than we should at completing lots of games.

Thoughts?

esteban

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Re: A Game of the Week Club for 2014?
« Reply #46 on: January 05, 2014, 02:51:38 AM »

Well, it’s a matter of what kind of balance you all prefer.

Certainly a two-week cycle would give us a lot more opportunity to beat each game and know it more deeply, and give the busiest among us a better shot at participating. On the other hand, a one-week cycle lets us play more games overall, gives us more motivation to not put off playing, and makes us wait less time for the next game if we aren’t enjoying the current one.

Not to mention, if it's a game you've beaten already, you probably don't need two weeks with it no matter what it is.

As you can probably see, I’d prefer a one-week cycle. I can easily understand why you’d want two weeks if we were playing games with the depth and difficulty of R-Type every cycle. If you look at the list so far, though, how many of those games are really begging for two weeks? Battle Royale and Drop Rock sure aren’t. Bonk’s Adventure is comfortable enough for one week, as is Somer Assault. Silent Debuggers and Slaughterhouse, I can’t honestly say. Even if they would do better with more time, though, I fear things getting stale with a two-week cycle.

Like I said before, I do want this to be a community thing, and if lots of you guys want two weeks, then two weeks it is. I do have to say, though, that given the broad range of games we’re going to be playing anyway, I think we should aim more at becoming familiar with lots of games and spending lots of time playing than we should at completing lots of games.

Thoughts?


OK, you swayed me. I'm OK with one week cycles for the group (if it is for the greater good and most folks want it). I will vote with the majority.

Some weeks I'll have more time with a game, other weeks, less—I am OK with that. 

I acknowledge that keeping things fresh is, in many ways, more important than other factors for this to work with a bunch of folks.

ADVICE TO THE TIME-CONSTRAINED: It would be perfectly acceptable for someone who wants to delve deep into a game to start playing it ahead of schedule (since they have limited time), thereby allowing them sufficient opportunities to to make progress and be able to discuss details/nuances of the game.
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FiftyQuid

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Re: A Game of the Week Club for 2014?
« Reply #47 on: January 05, 2014, 06:12:20 AM »
I won't be as wordy as esteban.  I'll just say FINE.  8)  Bi-weekly for Battle Royale would probably kill this club anyway.
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TheClash603

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Re: A Game of the Week Club for 2014?
« Reply #48 on: January 05, 2014, 06:28:36 AM »
I won't be as wordy as esteban.  I'll just say FINE.  8)  Bi-weekly for Battle Royale would probably kill this club anyway.

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vestcoat

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Re: A Game of the Week Club for 2014?
« Reply #49 on: January 05, 2014, 10:56:21 AM »
Community, schmunity. This stuff's not up for debate anymore. We already have a month's worth of games lined up. Biweekly is stupid. Half of us aren't going to play Drop Off and Battle Royale for two days, let alone two weeks. On the flip side, I've already played Bonk's Adventure to death so I'm not going to play that for two weeks either. The goal is to get people excited about playing their system every week and posting experiences. Beating games is great too, but that'll happen naturally.

The more games we cover, the more people will participate. Many members won't own or be interested in a particular game - don't make them wait two weeks.

Finally, no one is going to lock threads. Popular and challenging games will linger for a while. If someone is still trying to beat last week's game or doesn't like this week's, they can bump the old thread.
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glazball

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Re: A Game of the Week Club for 2014?
« Reply #50 on: January 05, 2014, 12:02:02 PM »
I really like this idea and I agree that bi-weekly would be too long.  Maybe a week extension could be granted for a certain game if warranted?  One week per game would keep people (me) motivated.

f*cking Battle Royale!  Looking forward to it, in a masochistic kind of way!  Just read the instructions, and had never realized how to play the game!  No wonder I sucked at it, and always avoid it.

Also, I suggest that people's votes go into a pool, and a random game be drawn from the pool each week (instead of the schedule).  That way the element of surprise continues...
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SamIAm

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Re: A Game of the Week Club for 2014?
« Reply #51 on: January 05, 2014, 01:11:10 PM »
The nice thing about having a schedule decided in advance is that it gives people who don't own a particular game a chance to go out and get it. I also like that everyone has the power to decide a game no matter what anyone else says.

I too was surprised at how much potential there is after looking at Battle Royale's instruction manual. I don't know if it's really going to help, but damned if I don't feel like giving it a good try now.

TheClash603

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Re: A Game of the Week Club for 2014?
« Reply #52 on: January 05, 2014, 04:01:38 PM »
The nice thing about having a schedule decided in advance is that it gives people who don't own a particular game a chance to go out and get it. I also like that everyone has the power to decide a game no matter what anyone else says.

I too was surprised at how much potential there is after looking at Battle Royale's instruction manual. I don't know if it's really going to help, but damned if I don't feel like giving it a good try now.

Apparently Battle Royal is the best game of all time and we just never understood its depth.

I am running to read the manual now.

This is the proof the schedule is good, we can do our homework to prepare for the games in advance.

roflmao

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Re: A Game of the Week Club for 2014?
« Reply #53 on: January 05, 2014, 04:04:30 PM »
Weekly works for me.  Bonks Adventure can be finished in about an hour so I kind of feel bad for suggesting it.  But if one hasn't finished it yet, it can take some time to figure out the ins and outs of it.  Same with Ninja Spirit; it can be cleared really quickly, but if there are folks here that haven't finished it yet, this would provide a great opportunity to get to it! :)

Jibbajaba

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Re: A Game of the Week Club for 2014?
« Reply #54 on: January 08, 2014, 04:51:33 AM »
In the interest of simplicity and fairness, I really think it's best if I set the list in the order of submissions given, obviously with the limit of one per member until everyone who wants to has had a chance to give one.

What I will add is that if a member wants to retract their submission, that's fine. However, in that case their next submission will go to the end of the cue.

The list so far:

January 15-21: Battle Royale (TheClash603)
January 22-28: Drop Off/Drop Rock (esteban)
January 29-February 4: Bonk's Adventure (roflmao)
February 5-11: Silent Debuggers (vestcoat)
February 12-18: Somer Assault (BigusSchmuck)
February 19-25: Splatterhouse (FiftyQuid)
February 25-March 5: OPEN!

Looks like a fine list to me. :)

This is an awesome idea!  I vote for 1-week rounds.  If the threads aren't locked, then people are free to keep playing and discussing a game after the week is up, ut those who aren't enjoying that particular game aren't stuck with it for 2 weeks. 

For my game suggestion, I'll go with Bloody Wolf.

Thanks!

Chris

Gogan

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Re: A Game of the Week Club for 2014?
« Reply #55 on: January 08, 2014, 05:49:39 AM »
I'm in! Pm'd suggestion..
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SamIAm

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Re: A Game of the Week Club for 2014?
« Reply #56 on: January 08, 2014, 12:44:23 PM »
I think Bonk's Adventure is going to be great. I for one have never finished it, but I also think having it in week three will give us all some nice perspective.

The latest list:
January 15-21: Battle Royale (TheClash603)
January 22-28: Drop Off/Drop Rock (esteban)
January 29-February 4: Bonk's Adventure (roflmao)
February 5-11: Silent Debuggers (vestcoat)
February 12-18: Somer Assault (BigusSchmuck)
February 19-25: Splatterhouse (FiftyQuid)
February 25-March 5: Bloody Wolf (Jibbajaba)
March 5-11: The Lost Sunheart (Gogan)
March 12-18: OPEN!

BlueBMW

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Re: A Game of the Week Club for 2014?
« Reply #57 on: January 08, 2014, 01:05:34 PM »
Is this going to be limited to US titles or are pc engine games going to join the mix?

For the record... Drop Off is awesome...
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SamIAm

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Re: A Game of the Week Club for 2014?
« Reply #58 on: January 08, 2014, 01:20:58 PM »
US and JP, Hucard and CD, it's all good!

Preferably we'd like to use only games in the sub-$50 range, though.

BlueBMW

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Re: A Game of the Week Club for 2014?
« Reply #59 on: January 08, 2014, 01:31:41 PM »
Since I know at least a few hundred people got them, we should have Sapphire in there at some point ;)
[Sun 23:29] <Tatsujin> we have hard off, book off, house off, sports off, baby off, clothes off, jerk off, piss off etc