Plot: The game is considered a retelling of the first arcade Strider game with elements from the NES console game. As in the arcade classic game the story tells how the Strider organization sends their best assassin Strider Hiryu to kill the villain, Grandmaster, Meio in Kazakh City
Development:In 2009, a Strider reboot was in development by Grin. However, due to financial difficulties that bankrupted the company, the game was cancelled.Development of the 2014 game was made possible thanks to the series' popularity especially in thanks to Capcom's surveys and forums. Strider was announced by Capcom in July 2013 during the San Diego Comic-Con. Capcom found Studio Helix could work well with their Osaka studio which is handling the character designs and game design. Producers from the game commented they wanted to make the classic Strider games less linear and expand their length to satisfy current generation's players. Due to the character's popularity, developers want him to retain all of his abilities from the first and second Strider games but at the same time encourage the players to obtain new skills in order to progress and provide more variety. This was how the team had the idea of giving Cypher the power to change forms. Additionally, the team wanted to contrast other games that start with the character completely powered up just to remove most of his skills in the game's beginning.Kouichi Yotsui, also known as "Isuke" and original designer of the first arcade version of Strider, is not involved in the development of the 2014 game but gave his blessing by giving his prayers to Capcom USA. One of the staff's main influences is the video game Shadow Complex as producer Andrew Szymanski as wanted Strider to imitate the game's balance between the combat and the speed and sort of the exploratory elements. The action in the reboot is eight times faster than in the original game which makes the balance one of the staff's greatest challenges. Hiryu's appearances in the Marvel vs. Capcom series also influenced the character's gameplay mechanics.The game's soundtrack is set to feature multiple homages to classic Strider themes but with several modifications. The sound quality is also meant to resemble the ones from the classic games.
I don't see anything that the PS3 or even the Gamecube couldn't do (except for maybe the rendered resolution on the latter). The gusts of snow look awful, like a cheap downloadable indie game.
Quote from: Joe Redifer on January 25, 2014, 01:09:26 PMI don't see anything that the PS3 or even the Gamecube couldn't do (except for maybe the rendered resolution on the latter). The gusts of snow look awful, like a cheap downloadable indie game.It is a downloadable game, on ps4, ps3, Xbox one and 360.
Capcom means that all the levels will be DLC and all powerups will cost real moneys
lol new strider. They did Strider 2. It was awful. Why do another one? Would be awesome if it was going to be a great game, but with a dl only budget i doubt will be all great. I would love to be wrong though.
The new Strider game launches across Europe on 19th February, Capcom has announced.That's on PlayStation Network for PlayStation 3 and PlayStation 4, Xbox Live for Xbox 360 and Xbox One, and Steam for PC. It costs £11.99.
Meanwhile, two new challenge modes have been announced for the side-scrolling action platformer. Beacon Run is a speed run style race mode in which you have to hit consecutive checkpoints in the shortest amount of time. Survival Mode tests your skill with different item and ability loadouts against increasingly difficult waves of enemies.