Some interesting info in this thread already, but can anyone talk more about the graphic hacking process and how much work that would require? Even if it was as simple as straight up swapping tiles that already fit in place or repixelling existing ones.
Just so everyone knows, this is not something I'm (or anyone else AFAIK) is planning, but merely a curiosity. I really don't like the ideas of remakes in general because it tends to take away aspects that made certain games classics to begin with. However I always thought CF2 would be a good candidate for a remake because it had a lot of great ideas but had some setbacks restricting it from being a real masterpiece.
If it's not a overly ambitious project, I'd love to see it come to fruition. Otherwise, best focusing efforts on new original ideas.
You could do ACD as well. I don't think SCD will be enough to eliminate load times. ACD would be though.
From what I remember Nodtveidt telling me years ago, the reason why simple tasks like checking character status or looking at items took so long to load had something to do with the game running data/images off the CD itself or something instead of RAM.... yeah I'm probably way off on the tech stuff there, but regardless it was due to RAM limits that could've been resolved in SCD format. Wanna chime more in on this, Nod? lol
EDIT: OH and props to whoever mentioned adding more music to this hack. CF2 had some pretty decent music but definitely lacked a variety of tracks to play through! Probably due to all the voice acting.... maybe shortening some songs could squeeze enough room for a short song or two.