Author Topic: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse  (Read 698 times)

MrFlutterPie

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #15 on: February 22, 2014, 06:22:47 AM »
This is my most favorite Turbo game ever!

It manages to keep things so fresh despite being a one plane beat em up.  The music the atmosphere, the gore it is just so awesome.  Plus Rick is such a badass.  Got a possessed knife flying at you?  Punch it with your bare hand!  The possessed room boss fight is one of the most creative boss fights I have ever seen.

nodtveidt

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #16 on: February 22, 2014, 11:28:55 AM »
The third boss always kind of creeped me out. There's just something dreadfully macabre about a human-like... thing... with a bagged head.

galam

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #17 on: February 22, 2014, 11:40:33 AM »
This is my most favorite Turbo game ever!

It manages to keep things so fresh despite being a one plane beat em up.  The music the atmosphere, the gore it is just so awesome.  Plus Rick is such a badass.  Got a possessed knife flying at you?  Punch it with your bare hand!  The possessed room boss fight is one of the most creative boss fights I have ever seen.

That's the room with the chandelier that falls at the end too, right?
I always forget that's going to happen. Been a long time since I played splats.

nodtveidt

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #18 on: February 22, 2014, 11:50:39 AM »
Yeah, that's the one.

FiftyQuid

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #19 on: February 22, 2014, 12:30:13 PM »
Is there a way to kill the Chainsaw dude if you lose the rifle?  For fun, I've been trying it without but it's turning out to NOT be fun.

I'm busy playing pinball, but I still drop by to visit.

Mzo

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #20 on: February 22, 2014, 01:08:24 PM »
Is there a way to kill the Chainsaw dude if you lose the rifle?  For fun, I've been trying it without but it's turning out to NOT be fun.

You can juggle the two shottys to work him over easily.

If you run out of shots the slide and jump kick can also work.  Dangerous, though.

FiftyQuid

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #21 on: February 22, 2014, 02:10:11 PM »
Yeah, I've been trying to just kick him.  Get my ass handed to me every time.
I'm busy playing pinball, but I still drop by to visit.

nodtveidt

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #22 on: February 22, 2014, 04:19:41 PM »
You can trap him on the edge of the screen and juggle him against the screen boundary. It's risky but effective.

schweaty

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #23 on: February 24, 2014, 05:53:40 AM »
Is there a way to kill the Chainsaw dude if you lose the rifle?  For fun, I've been trying it without but it's turning out to NOT be fun.

u will have to take a hit, but when your flashing you can close the gap and get a few hits in.  If you time it right, you can do this at the edge of the screen and get a lot of shots it while he's pinned agajnst the edge.  Make sure you have full life though or u dont have a prayer

FiftyQuid

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #24 on: February 24, 2014, 01:02:19 PM »
You can trap him on the edge of the screen and juggle him against the screen boundary. It's risky but effective.
I did this by accident once.  Thought it was a glitch.  At first I was trying to kill him without the shotgun just to give myself more of a challenge.  After getting my ass handed to me dozens of times it's become a "this is pissing me off!!!" scenario.
I'm busy playing pinball, but I still drop by to visit.

johnnykonami

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #25 on: February 25, 2014, 08:16:35 AM »
I remember taking both shotguns to the end of the stage a couple of times so you can have double the ammo.  You have to carry one forward a little and then drop it, and then go back and get the other, and then continue leapfrogging them until you are at the end. 

FiftyQuid

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #26 on: February 25, 2014, 12:46:46 PM »
Maybe I'm not explaining myself properly… I'm trying to beat him without the guns.  Beating him with the shotgun is easy.  I've managed to do it, but only once and I'm not really sure how it happened.  I didn't glitch the screen I just beat him flat out.  I've tried to repeat it, but I'm back on the losing side.
I'm busy playing pinball, but I still drop by to visit.

greedostick

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #27 on: February 25, 2014, 07:20:25 PM »
I guess I'm the only one who thinks the turbo version is the worst in the series. Except the horrid new one on 360. I like 3 the most, then 2. But yeah.. the original is still awesome and deserves a spot in the weekly pick. The arcade version is the best though. Walking through giant vaginas is something every game should have.

nodtveidt

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Re: (2/19/2014 - 2/25/2014) Game of the Week: Splatterhouse
« Reply #28 on: February 28, 2014, 03:58:59 AM »
Walking through giant vaginas is something every game should have.
^^^ this.