Author Topic: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?  (Read 4334 times)

esteban

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #60 on: March 17, 2014, 10:28:31 AM »

Bonknuts, please feel free to use this picture whenever you want to make a point in fewer words:



I'd had this image in my head for months every time I saw someone asking for some herculean shoehorning hack as a favour.  It's not that I don't want to be helpful, but an idea will go a lot longer on the way to fruition if the person doing the work is passionate about it in the first place.


Double-plus good! 
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lukester

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #61 on: March 17, 2014, 10:49:18 AM »
this would be really cool to see right here!  between the SNES version (pretty but slow) and the genesis version how do you guys think this one would turn out?

Snes one is a new game. But way too slow, long and hard.

Black Tiger

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #62 on: March 17, 2014, 10:54:48 AM »
this would be really cool to see right here!  between the SNES version (pretty but slow) and the genesis version how do you guys think this one would turn out?

The SNES "version" is a completely different game.

The PCE cpu is already running the SuperGrafx version. Other PCE games show that it has no problem tossing around the amount of sprites that are in the SGX version. The amount of flicker will depend on how optimized the sprites are. I'm sure that many couldbe proportioned a bit different while looking the same.

Dynamic tiles and New Adventure Island-style sprites in the darkness could replicate some of the parallax without being overly complex.

I'd still prefer even a parallax free arcade port over a port of the SGX version. But I'm not a big Daimakaimura fan and we already have it for SGX. So I'd much rather see a rebalanced version of Super GnG.
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IrishNinja

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #63 on: March 17, 2014, 11:12:36 AM »
ah, is it?  i saw it run like booty and never played the SNES one...huh. 
and yeah that venn diagram could get a lotta mileage in a lotta forums, haha.
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Nighttrate

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #64 on: March 18, 2014, 11:22:40 AM »
I have a CD / DVD duplication / replication company so could make hard copes of any original games a developer wanted to press for sales (only original I don't do boot legs so no repress request)

So I put it this way, Any developer that makes this game that I would press there ** original game ** so they can sell it in exchange.

I feel that would be a fair trade.

Punch

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #65 on: March 18, 2014, 01:07:05 PM »
You know that even if he creates Daimakaimura from scratch, it is still Capcom's property and it's not legal to press them right?

lukester

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #66 on: March 18, 2014, 01:59:13 PM »
You know that even if he creates Daimakaimura from scratch, it is still Capcom's property and it's not legal to press them right?

I assume he could, as long as he isn't making a profit off of them.

Arkhan

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #67 on: March 18, 2014, 05:27:44 PM »
You know that even if he creates Daimakaimura from scratch, it is still Capcom's property and it's not legal to press them right?

I assume he could, as long as he isn't making a profit off of them.


no, it's illegal to duplicate someone else's IP and redistribute it without their consent. 

Even if it's a from-scratch replica, if the art is straight out of the SGX game, you're screwed.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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RyuHayabusa

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #68 on: March 19, 2014, 08:51:11 AM »
Personally I'd rather see a SGX port of Strider. We already have a nice port of Ghouls N Ghosts on the SGX so there isn't much point. We have a sub-par port of Strider on the PCE, and coupled with all the rumors of the SGX port of Strider over the years it would nice to see how good a SGX port could've been.

Nighttrate

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #69 on: March 20, 2014, 02:06:38 PM »
I don't want to press the game other then the one I would burn to play on my pc engine. I was offering a developer an incentive & a chance to press there original develop game as a way of saying thanks for porting the SGX version to the PCE (as no one seem to want to do it for the love & I'm not looking to pay for a game I have no intention of selling)

So then they can sell **there Original idea** & make money & We get another Pc engine game to play

I don't really feel it's worth buying a SGX & a copy of the game as it would be the only game I would play on it plus I think it's a ugly looking console

Also I clearly stated that I don't do represses of games just in case people are getting confused.

deubeul

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #70 on: March 20, 2014, 09:17:38 PM »
Personally I'd rather see a SGX port of Strider. We already have a nice port of Ghouls N Ghosts on the SGX so there isn't much point. We have a sub-par port of Strider on the PCE, and coupled with all the rumors of the SGX port of Strider over the years it would nice to see how good a SGX port could've been.


That.
Would be awesome.

wildo2ne

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #71 on: March 21, 2014, 12:54:16 PM »
I agree with Nullity, the sgx is pure sex as far as the design goes. Nothing like it anywhere else it just looks awsome. waiting on mine for repair and mod and then it is getting place of honor right next to my Geo

Nighttrate

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #72 on: March 21, 2014, 01:51:39 PM »
As I've grown up with the Japanese PCE & haven't had to look a a turbo grafix Until later life, the Super Grafix was a big let down in design for me & i had one as a teen when I given one i looked at it & thought it was big & bulky for no reason (compared to my small white PCE)

This I found out for sure when the RF out put finally shaped off from the countless carting it about to my friends to show it off & play so I decided to opened it up & not knowing enough about electronics tried to fix it myself (Epic fail) so in the end felling defeated I gave up binned it (I still have my original copy of Battle Ace that came with the console)

but if you put the 3 incarnations of the PCE together PCE (JAP), Turbo Grafix & Super Grafix then you must admit the PCE wins every time, followed by the Super Grafix witch closely resembles the Turbo Grafix in its lay out & body shape, also if you add a CD rom unit to them all the PCE (Suit Case) look far sexier then them all & makes the other just look messy in comparison also the other take up far to much space with the rom attached.

I feel that Hudson & NEC got the PCE right the first time thats why it was so hard to better it with there other consoles (that includes shape designs & upgrade) & that why i feel there was lack of games for all the other upgraded consoles afterwards due to the love for the PCE, this also hindered the on going development & evolution of the PC Engine (e.g.: Super Grafix & PCFX)

wildo2ne

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #73 on: March 24, 2014, 08:29:32 PM »
I would say what killed the sgx is that why would people reinvest in a system that ok is backwards compatible but costs 3 times as much. I think that if they had integrated the arcade card into it and really pushed it as the next system then it might have done better. As is I have not seen better copies of Ghouls and Ghosts and 1941 outside of an arcade.

Necromancer

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #74 on: March 25, 2014, 02:48:53 AM »
Yeah!  Even though it doesn't have a CD-ROM drive built in, the SGX really needed an internal syscard.  And two years into the future for the Super CD isn't enough - leapfrog that mo-fo by five years with the Arcade Card!

Makes total sense.
« Last Edit: March 25, 2014, 02:50:46 AM by Necromancer »
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