Author Topic: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff  (Read 543 times)

SamIAm

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(5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« on: May 22, 2014, 05:51:32 AM »
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May 22 - May 28: JJ and Jeff
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(Chosen by geise)

Sorry I'm late, guys. The ladies have been keeping me busy.

Anyway, JJ and Jeff is a decent and approachable little action-platformer. The raunchier Japanese version made something of an impact, too. That game, Kato-chan to Ken-chan, registers with just about any 30-something Japanese male I've talked to. If you've got an Everdrive, now is a great time to do a little comparison.

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GOTW Schedule:

January 15-21: Battle Royale (TheClash603)
January 22-28: Drop Off/Drop Rock (esteban)
January 29-February 4: Bonk's Adventure (roflmao)
February 5-11: Silent Debuggers (vestcoat)
February 12-18: Somer Assault (BigusSchmuck)
February 19-25: Splatterhouse (FiftyQuid)
February 26-March 4: Bloody Wolf (Jibbajaba)
March 5-11: The Lost Sunheart (Gogan)
March 12-18: Sapphire (BlueBMW)
March 19-25: Energy (PunkicCyborg)
March 26-April 1: Air Zonk (_joshuaTurbo)
April 2-8: Veigues Tactical Gladiator (Punch)
April 9-15: 1943 Kai (lukester)
April 16-22: Lords of Thunder (munchiaz)
April 23-29: Ninja Spirit (csgx1)
April 30 - May 6: Bomberman (SamIAm)
May 7 - May 13: Pyramid Plunder (Black Tiger)
May 14 - May 20: Galaga 90' (nullity)
May 22 - May 28: JJ and Jeff (geise)
May 29 - June 4: Legendary Axe (Damon Plus)
June 5 - June 11: OPEN!!

Rules:
-All members are allowed one submission. When there are no further submissions, we will have a reset and everyone will be able to submit another game.
-Each game may only be submitted once.
-If you wish to retract your submission, please do so at least two weeks before your game is due. Your next submission will go to the back of the cue.
-Please don't submit games that have a high language barrier or will take too long to complete (particularly RPGs).
-Please don't submit games that are too expensive. Below $50 is best. Above $100 won't work.

(If you have any questions or comments about the GOTW system, please either PM me or post in the old thread)

Otaking

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #1 on: May 22, 2014, 08:08:37 AM »
Love Kato & Ken, awesome game!
Check the fart duel
http://www.pcenginefx.com/forums/index.php?topic=12397

esteban

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(5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #2 on: May 22, 2014, 10:03:38 AM »
This is a game that truly divides folks into two camps. Haters and luvvahs.

MY HISTORY WITH ZHEY ZHEY: Back when it was released, I was disappointed by it (I wanted it to be more "impressive" and "next gen"...I felt it was a mediocre title overall: decent platforming but it was hackneyed, stale and old). When I beat this damn game, it felt good because it gets quite tricky and challenging in the later stages.

EUREKA MOMENT: I got back into video games in the late 90's. I realized that since a new Wonderboy1/Adventure Island NES was never going to be released, I should appreciate JJ & Jeff as the bastard child it is.

EXPLORATION (greatly increases replay ability): I love that this game requires extensive exploration (trial and error) to find keys and secrets. You need to spend time with this game and get to know it intimately.

SKIDDING/SPRAY ATTACK: I know some folks don't like the sliding/skidding AND/or spray/fart attack, but I think both elements are a nice extension on the core Wonderboy1 mechanics.

SKIDDING: It adds a nice challenge to basic platforming. It bolsters the system of "consequences" to brazenly aggressive strategies (run full speed through the entire stage!). I love running full-speed, but leaping is more precarious now.

I may not convince you that skidding is a worthwhile addition, but surely you will see that spray attack is worthy. I love having the optional attack.  PLUS, via experimentation, you will discover that certain "invulnerable" enemies  (Nessy!) can be vanquished. This certainly adds to the core Wonderboy1 formula. It's easy to pull off a spray attack, too, and can be used effectively at many moments.

HOPPING/BOUNCING: I love hopping on shit to see how long I can stay airborne. Waves of flies, deadly falling objects in trees, etc. provide many, many opportunities to keep hopping. I love twisting and turning JJ in mid-air, in mid-leap as I attempt to find a place to land.


BOTTOM LINE: Take an archetype of platforming (Wonderboy1) and put it on steroids (skidding, hopping on objects) to exaggerate physics and create uber-platforming. For depth: must find keys and "solve" path to boss stage.


I'll stop now.
« Last Edit: May 22, 2014, 10:12:42 AM by esteban »
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DarkKobold

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #3 on: May 22, 2014, 10:12:33 AM »
If it weren't for Yo Bro!, this game would draw all of my Turbo-ire. Gunboat is a better game.
Hey, you.

toymachine78

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #4 on: May 22, 2014, 10:32:05 AM »
I still need to try Gunboat!  Yo' Bro! (forgot the ', man) didn't strike me as too terrible, but it is far from my favorite.  I agree with you on several things, Mr. Kobold, but I think you might have just endorsed JJ & Jeff for me. ( :
. Trust me Nully..... You DONT need to try Gunboat!!!! Don't do it!!! You will never be able to reclaim those minutes of your life! :)

esteban

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #5 on: May 22, 2014, 12:15:45 PM »

I see an open spot in the GotW list for 6/5-6/11....  :-k

¡Jesus Christo! Will I play Gunboat again? I suppose so...
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toymachine78

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #6 on: May 22, 2014, 12:44:10 PM »
I see an open spot in the GotW list for 6/5-6/11....  :-k
. NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!! *in slow-mo voice*

Punch

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #7 on: May 22, 2014, 02:35:08 PM »
No to Gunboat? More like YES! YESSSS!!!

EDIT: Wasn't that an ad praising Night Creatures, Gunboat and Ballistix all in the same page? Proof that they're the holy trinity of the Turbo! :lol:

I just love the music in JJ & Jeff.
« Last Edit: May 22, 2014, 03:15:02 PM by Punch »

roflmao

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #8 on: May 22, 2014, 02:39:44 PM »
JJ and Jeff never clicked with me.  It's been a part of my library a couple of times in the past but I always found it frustrating.  Maybe I'll give it another go this week, but my apologies if I don't get around to it...  I had a blast last week playing Galaga '90, though!

A Black Falcon

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #9 on: May 22, 2014, 08:12:44 PM »
JJ & Jeff is a good game.  It's a fun, simple Hudson-style platformer, and helped set the standard for ... well, all of Hudson's platformers for the generation, pretty much.  But for 1987, JJ & Jeff / Kato & Ken is good!  It's simple, but has plenty of secrets to find and is definitely quite hard.  The slippery controls are a little annoying sometimes, but still, it's definitely a fun game.

geise

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #10 on: May 23, 2014, 12:52:01 AM »
I will always love this game!  I might not have time to give it a go, but I'll try.  To anyone that doesn't own this game or an everdrive/flashcart you can dl the Super HuCard cd image and play it off of that. 
http://www.zeograd.com/super_hucard_download.php

Phase

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #11 on: May 23, 2014, 08:23:00 AM »
I had a blast last week playing Galaga '90, though!
+1 :), I Just couldn't beat the game though :cry:, I was trying for the top path of warps so i think its harder.

Just bought jj&jeff last week from jperryss (great seller btw) cant wait to give it some playtime this weekend.

esteban

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #12 on: May 23, 2014, 09:32:11 AM »

Ok, started playing on my Note 3 thanks to my handy iMpulse bluetoof controller and have three thoughts.

1. It is fun, and i like all the poop in it.
2. The controls aren't horrible, but i find it difficult to kick moving things and take damage and die from stuff i never even see.
3. The 'low life' warning beep that occurs after you take even a few hits may be annoying enough to make me not play this game much longer... at least not without muting it.


yes, i only posted the pic and brag about the mobile emu setup because i have no life and like to show off.


Play on real hardware or GTFO. 

it's fine to play around with tiny emu, but you can't fairly judge a game that way.

If course, you might end up hating the game when you play for real!

Now, send that mini-controller to ME!

 
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esteban

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #13 on: May 23, 2014, 10:48:13 AM »
Impulse controller...intriguing... 
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geise

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Re: (5/22/2014 - 5/28/2014) Game of the Week: JJ and Jeff
« Reply #14 on: May 23, 2014, 11:20:34 AM »
Ok, started playing on my Note 3 thanks to my handy iMpulse bluetoof controller and have three thoughts.

1. It is fun, and i like all the poop in it.
2. The controls aren't horrible, but i find it difficult to kick moving things and take damage and die from stuff i never even see.
3. The 'low life' warning beep that occurs after you take even a few hits may be annoying enough to make me not play this game much longer... at least not without muting it.


yes, i only posted the pic and brag about the mobile emu setup because i have no life and like to show off.

LOL!   You playing that at work!? :lol: