Author Topic: Observation about Magical Chase's soundtrack  (Read 1581 times)

Opethian

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Re: Observation about Magical Chase's soundtrack
« Reply #30 on: September 19, 2014, 03:44:57 AM »
I saw part 3 of this documentary. Pretty awesome! cant wait for more.

[Mon 16:27] <BlueBMW> i wouldnt sell an unmolested duo hehe.  I molest the crap outta of em before they leave me

HailingTheThings

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Re: Observation about Magical Chase's soundtrack
« Reply #31 on: September 19, 2014, 10:03:42 AM »
http://www.redbull.com/us/en/music/stories/1331679377633/diggin-in-the-carts-episode-3

Redbull is making a neat series of videos about video game music.  In the most recent episode, at about 4 minutes in, Sakimoto talks a bit about the Magical Chase soundtrack.


That was neat.

Digi.k

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Re: Observation about Magical Chase's soundtrack
« Reply #32 on: September 19, 2014, 01:02:42 PM »
http://www.redbull.com/us/en/music/stories/1331679377633/diggin-in-the-carts-episode-3

Redbull is making a neat series of videos about video game music.  In the most recent episode, at about 4 minutes in, Sakimoto talks a bit about the Magical Chase soundtrack. 


yup amazing loved hearing magical chase; waltz of meditation part2 and ripple theme which I think is the ending.  I remember when you listen to that tune in the hidden sound test it just loops without the full ending theme...
« Last Edit: September 19, 2014, 01:26:51 PM by Digi.k »

Digi.k

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Re: Observation about Magical Chase's soundtrack
« Reply #33 on: September 19, 2014, 01:08:49 PM »
PSG is a generalized term meaning "Programmable Sound Generator", of which you could say WSG is a subset.  PSG usually just means a simple sound chip that generates predefined, basic waveforms: square, triangle, sawtooth, and noise.

WSG is one of the terms that they use in Japan for "wavetable" synthesis; ie: there is definable sample RAM for a single period of a waveform, making for slightly more complex timbres than simple square waves, etc.

Anyway, about Magical Chase and other WSG soundtracks in general, I've just converted one of the articles in my Courage diskmag to HTML: http://www.chrismcovell.com/texts/TopPCEMusic.html .  In it I recommend several other musicians and give my top 30 PCE soundtracks.


Great list, I would have placed dragon saber / yokai douchuki in there, even jigoku meguri for it's gentle japanese percussion sounds.
« Last Edit: September 19, 2014, 01:22:05 PM by Digi.k »

VenomMacbeth

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Re: Observation about Magical Chase's soundtrack
« Reply #34 on: September 19, 2014, 01:33:29 PM »
A game I think could benefit greatly from sampled percussion is Bloody Wolf.  The composition is phenomenal, but the drums are so weak-sounding.
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esteban

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Observation about Magical Chase's soundtrack
« Reply #35 on: September 19, 2014, 10:35:19 PM »
A game I think could benefit greatly from sampled percussion is Bloody Wolf.  The composition is phenomenal, but the drums are so weak-sounding.

Bloody Wolf....do emulators handle the tunes properly? Has anyone compared them?

On a related note: The BW .hes file never plays for me...not sure if that's my fault or a common issue.
« Last Edit: September 19, 2014, 10:40:53 PM by esteban »
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Digi.k

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Re: Observation about Magical Chase's soundtrack
« Reply #36 on: September 21, 2014, 09:35:58 AM »
A game I think could benefit greatly from sampled percussion is Bloody Wolf.  The composition is phenomenal, but the drums are so weak-sounding.

Bloody Wolf....do emulators handle the tunes properly? Has anyone compared them?

On a related note: The BW .hes file never plays for me...not sure if that's my fault or a common issue.

might need to download hes sound codecs  ??

Black Tiger

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Re: Observation about Magical Chase's soundtrack
« Reply #37 on: September 21, 2014, 10:24:11 AM »
A game I think could benefit greatly from sampled percussion is Bloody Wolf.  The composition is phenomenal, but the drums are so weak-sounding.

Bloody Wolf....do emulators handle the tunes properly? Has anyone compared them?

On a related note: The BW .hes file never plays for me...not sure if that's my fault or a common issue.

might need to download hes sound codecs  ??

It doesn't work as a converted sound rom either. It's one of the few chip soundtracks which doesn't use Hudson's standard driver.
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SuperPlay

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Re: Observation about Magical Chase's soundtrack
« Reply #38 on: September 21, 2014, 07:27:58 PM »
On a related note: The BW .hes file never plays for me...not sure if that's my fault or a common issue.


Give the following player a try:

BZRPlayer (Multi Format Player inc HES): http://bzrplayer.blazer.nu/

or if you use winamp use the following plug-in

http://www.vesta.dti.ne.jp/~tsato/soft_sound.html


Or as an alternativegive Kobarin Media Player ago

http://hwm5.gyao.ne.jp/kobarin/

Winamp seems to handle looped tunes better, BZRPlayer plays the loop once and then moves onto the next track.  I am not sure if there is a setting to change this in BZRPlayer

Also make sure that you play the .m3u tracklist file rather then the .hes directly.

Digi.k

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Re: Observation about Magical Chase's soundtrack
« Reply #39 on: January 12, 2017, 07:44:48 AM »
this is an old topic but I am currently playing through Shin Megami Tensei on the pc engine and most of the in-game music.. about 90% is I think PSG (ending, intro are redbook audio and a bunch of spoken dialogue tracks)  but all the in-game track instruments and percussion sound very familiar falling somewhere in-between Magical Chase and Dungeon Explorer.  It's hypnotic!  The percussion certainly has a Magical Chase sound to them.

Just the intro of this...

Makes me think about this..




« Last Edit: January 12, 2017, 09:06:04 AM by Digi.k »

esteban

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Re: Observation about Magical Chase's soundtrack
« Reply #40 on: January 12, 2017, 08:15:37 AM »
Ok, now I am intrigued.

:)

Are you going to post comparisons?

Or should I just listen for myself...assuming I have Shin Mwgami Tensei somewhere....
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Digi.k

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Re: Observation about Magical Chase's soundtrack
« Reply #41 on: January 12, 2017, 08:22:01 AM »
Ok, now I am intrigued.

 :)

Are you going to post comparisons?

Or should I just listen for myself...assuming I have Shin Mwgami Tensei somewhere....


pc engine links should be up above ya :o

maybe my hearing is off but these kinda sound familiar maybe it's the rhythm ?




« Last Edit: January 12, 2017, 11:37:50 AM by Digi.k »

gex

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Re: Observation about Magical Chase's soundtrack
« Reply #42 on: January 13, 2017, 03:36:06 AM »
But Legend of Xanadu II is about as good as it gets and sounds like late 90's big budget Square RPG music, only without all the reverb and misc distortion, even though it's pure WSG sound without any samples

I couldn't agree anymore, legend of Xanadu is simply fantastic.  The soundtrack is an absolute pleasure

And thanks for sharing that shin megami soundtrack
« Last Edit: January 13, 2017, 03:41:02 AM by gex »