I do not use Unix or Linux, so I have no way of compiling the new version apparently. My current computer runs Windows 7, since that's what I'm comfortable with, for better or worse.
you can compile it on windows using cygwin
but you might as well just stick with the old version for the time being.
Speaking of Obeybrew.com, what's the status with that? It seems really...broken. 90% of the links lead to an error page. Is Rover still working on it? Any ideas of when it will be updated?
i think rover has bigger things on his plate for the time being.
just focus on the basics at first. loading tiles, sprites, palettes, and displaying them properly; reading inputs and moving sprites around, etc.
the real meat of game programming is fairly platform-independent (collision detection, for example), so you can still find plenty of applicable tutorials and whatnot to help you out.
and, of course, i imagine there are several people (myself included) who would be happy to help you out if you run into something confusing and need some tips.
start small--have you tried making something like pong for pce yet? i know there are plenty of pong homebrews out there already, but it could be a good learning experience