Author Topic: flappy bird on SGX  (Read 1824 times)

touko

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Re: flappy bird on SGX
« Reply #45 on: March 16, 2016, 02:04:29 AM »
Yes it's the taito version that shubibiman posted.

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Touko, you didn't tell us about these project.
Yes i posted about these projects on necstasy 2/3 months ago  :wink:

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It's really cool that you're working on an SGX version of Shinobi. It's a shame the PCE version is lacking some levels.
And it's not that difficult doing those games close to arcade perfect,except for music lol ..
« Last Edit: May 05, 2016, 08:06:43 AM by touko »

Duo_R

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Re: flappy bird on SGX
« Reply #46 on: April 04, 2016, 06:25:03 AM »
Downloaded, hope to try it soon. Just got a SGX so cant wait to try it.
« Last Edit: April 04, 2016, 06:26:59 AM by Duo_R »
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touko

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Re: flappy bird on SGX
« Reply #47 on: April 04, 2016, 07:50:01 AM »
Thanks, you have also this game for SGX :
https://www.pcenginefx.com/forums/index.php?topic=20701.0

Duo_R

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Re: flappy bird on SGX
« Reply #48 on: April 04, 2016, 08:48:09 AM »
Thanks, you have also this game for SGX :
https://www.pcenginefx.com/forums/index.php?topic=20701.0
Nice ill try that too! Thanks for the SGX support!

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touko

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Re: flappy bird on SGX
« Reply #49 on: April 04, 2016, 11:32:22 PM »
i love this machine ;-)

bfrasure

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Re: flappy bird on SGX
« Reply #50 on: July 30, 2024, 04:07:15 AM »
Great job on this demo! How did it run on a PC-E without the extra Supergrafx capabilities? Also, did you post the source?