of course i'm retarded, nec released a gimped console that nobody asked for.
despite most of the best games being released on and nec pushing publishers to
release more games on the cd format to push cd hardware sales.
releasing the sg with no software support and abandoning it with 5 games.
re-releasing the same hardware in multiple variations
pc engine
pc engine core
pc engine core 2
pc engine duo
pc engine dou r
pc engine duo rx
that's not counting the sg, shuttle, handhelds, laseractive, shuttle, scd
they could show sega a thing or two about 'upgrades'.
what was their plan?
throw enough shit at the wall and hope some of it sticks?
they obviously had no clear stratagy apart from the odd socket and lick of paint.
The Genesis/Mega Drive has perhaps as much as double as many hardware and accessory/add-on models as PC Engine/TurboGrafx-16 and no less than 7 different game formats (not counting Mega-LDs).
That's just how things were done in Japan, where people appreciated video games much more than in other regions.
The Shuttle is just like the Top Loader NES, SNES Jr and Genesis 3 (who asked for
those gimped consoles?). But instead of waiting until they had milked the market dry before offering a value based console, they provided the
option early on. The government didn't ship one to every tax payer and then raise their taxes or anything.
The Famicom/NES had the Famicom Disk system, Famicom Network System, Famicom Data Recorder (freaking cassettes!
), Family BASIC set, Kaoroke Studio, Famicom 3D System, Barcode Battler II, Datach Joint ROM System, Famicom RF Booster, Famicom S.D. System, Family Robot, Family Trainer, Famicom TV-NET, Light Gun, Gun Sight, Multi-Box, Party Room 21 Controller, Power Glove, Turbo File (II), Hands Free Controller, LaserScope, NES Lockout, Miracle Piano, Roll 'n Rocker, Satellite, Super Chair, Teleplay Modem, Turbo Touch 360, U-Force, NES, NES Top Loder, Famicom, AV Famicom, Sharp Twins and the Famicom Titler (a gimped console that nobody asked for).
How many ROB, Basic, Titler, Power Pad, Network, Kaoroke, 3D, Piano, Part Room 21, etc games were released before
those formats were abandoned?
What was Nintendo's plan? Throw ten times as much shit as the PC Engine at the wall and hope that some of it sticks? They obviously had no clear stratagy apart from the odd socket and lick of paint.
But here's a better question. What is
your plan? Aggressively troll the PC Engine community by relentlessly trashing the console and games that this forum is based on, as well as those who dare to actually
play games? You obviously had no clear strategy from the start, apart from scooping up rare collectibles and then flaming those who don't bow down and worship your prestigious collection.