Author Topic: What games push the system?  (Read 2498 times)

Dicer

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Re: What games push the system?
« Reply #15 on: July 30, 2014, 08:15:33 PM »
Blodia.

To a lesser degree: Coryoon, Magical Chaise, Xanadoos, 3X3 I's

That game comes off a lil chip and tosses scrolling and sprites around like it's nobodies biz....


imparanoic

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Re: What games push the system?
« Reply #16 on: July 30, 2014, 08:17:42 PM »
3×3 Eyes: Sanjiyan Hensei has the smoothest animation for a digital comic on 16bit system


deubeul

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Re: What games push the system?
« Reply #17 on: July 30, 2014, 10:07:01 PM »
Garou Densetsu Special is quite impressive compared to MD and SNES versions, really not far from the Neo except for the parallaxes.

NightWolve

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Re: What games push the system?
« Reply #18 on: July 30, 2014, 10:46:56 PM »
http://www.thebrothersduomazov.com/2013/01/seiya-monogatari-anearth-fantasy-stories.html





Yeah, Anearth Fantasy Stories definitely pushes the system to its max graphically, looking like a SNES RPG. Of course you gotta do Sapphire in such an episode, obvious one. Short on other ideas ATM. Many already mentioned.


« Last Edit: July 30, 2014, 10:57:44 PM by NightWolve »

SuperDeadite

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Re: What games push the system?
« Reply #19 on: July 31, 2014, 01:12:40 AM »
Cychorider is quite impressive too now that I think about it.  On max game speed it moves REALLY fast but still remains perfectly smooth and records a reply at the same time.  Fantasticly well made for a freebie bonus game.
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geise

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Re: What games push the system?
« Reply #20 on: July 31, 2014, 01:56:32 AM »
http://www.thebrothersduomazov.com/2013/01/seiya-monogatari-anearth-fantasy-stories.html





Yeah, Anearth Fantasy Stories definitely pushes the system to its max graphically, looking like better than a SNES RPG. Of course you gotta do Sapphire in such an episode, obvious one. Short on other ideas ATM. Many already mentioned.




 O:)

Bonknuts

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Re: What games push the system?
« Reply #21 on: July 31, 2014, 02:32:15 AM »


Meh - no game really pushes the PCE, that aren't on your list. Some do some cool FX or such in ~some~ areas/parts, but a game that pushes the PCE should be doing it every area or almost every area at every chance. No game outside of Got, LoT, DracX, and Sapphire really do this.

deubeul

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Re: What games push the system?
« Reply #22 on: July 31, 2014, 03:40:19 AM »
Star Parodier do it as well, FX everywhere. Xanadu2 is fantastic from start to end too.

Chô Aniki's sprites are amazingly animated Too, with lots of little details.

Digi.k

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Re: What games push the system?
« Reply #23 on: July 31, 2014, 04:41:43 AM »
no one thinks parodius DA!?! I was graphically impressed with it back in 1992.   first 8mbit card, and amount of animation, sprites and layered scrolling, colors and scaling did it for me.  It's a little rough around the edges particularly with the slight pausing when sprites are scaled up.  I love the effects of the blue bell bomb when everything turns black and white.
« Last Edit: July 31, 2014, 04:50:35 AM by Digi.k »

Dicer

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Re: What games push the system?
« Reply #24 on: July 31, 2014, 04:53:36 AM »
So, when are we getting Anearth in English?!?!?!

Tatsujin

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Re: What games push the system?
« Reply #25 on: July 31, 2014, 04:56:20 AM »
lol, nexzr is one fantastic game :)
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seieienbu

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Re: What games push the system?
« Reply #26 on: July 31, 2014, 05:27:54 AM »
Expanding a bit on Street Fighter 2', at 20 megabits it's 2.5 times larger than the next biggest hucard. 

Not the biggest fan of the game, but Art of Fighting's characters are huge and really show off what a PC Engine with the additional space allotted by an arcade card could do.

Aside from that most games I'd mention (3x3 Eyes, Anearth Fantasy Stories, LoX2) have already been discussed.
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PunkicCyborg

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Re: What games push the system?
« Reply #27 on: July 31, 2014, 06:41:44 AM »
Not sure how much it pushes the system, but Metamor Jupiter's rotating colony stage always makes me drool.  The game does some large scaling effects at times though they are quite slow.
Yeah this was the first thing that comes to mind when I read the thread title

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Sadler

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Re: What games push the system?
« Reply #28 on: July 31, 2014, 10:05:50 AM »
I looked at Nexzr and it looked boring. Just another shooter set in space scrolling up. It had stretchy ships that appeared out of nowhere and that was the only redeeming feature I found. I've gotta have more than just a boring black background full of stars.

The squishy giant enemy ships are neat, but what about the player ship scaling at the beginning/end of stages (watch until ~9 minutes, 30 seconds)? Or the parallax of stage six?

I admit I don't think any of that is hard for the PCE (and plenty of other games do it), but I do think they are pretty nice touches.
« Last Edit: July 31, 2014, 11:25:27 AM by Sadler »

esteban

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Re: What games push the system?
« Reply #29 on: July 31, 2014, 10:34:30 AM »

Expanding a bit on Street Fighter 2', at 20 megabits it's 2.5 times larger than the next biggest hucard. 

Not the biggest fan of the game, but Art of Fighting's characters are huge and really show off what a PC Engine with the additional space allotted by an arcade card could do.

Aside from that most games I'd mention (3x3 Eyes, Anearth Fantasy Stories, LoX2) have already been discussed.

Parodius 8Mb?

Who can quickly tell me the average Mb size of HuCARD and list the "biggest" ones...
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