Author Topic: Let's Talk About the Awesomeness Bloody Wolf  (Read 2227 times)

KingDrool

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Let's Talk About the Awesomeness Bloody Wolf
« on: August 11, 2014, 04:24:32 AM »
Seriously, I think this game gets overlooked when we talk about the best titles released for the TurboGrafx-16. So I'm gonna break down my case for why Bloody Wolf deserves to be held up there with the elite games for our beloved system...



First of all, that name: Bloody-motherf*ckin'-Wolf! It just screams, "BAD ASS!" And look at our protagonists: Eagle and Snake. Sure, you can create your own "Code Name", but why would you? EAGLE or SNAKE, bitches! Sure, one might say, "This game would be better with two players." Pfft. Each one of these guys is worth like, I don't know, ten Rambos. Leave your pussy co-op shit on the NES. Real gamers fly solo.



So anyway, your mission brief is straight and to the point: rescue the God-damned president. Now. No talking about feelings or how achieving your mission is of the utmost importance to national security. Eagle/Snake doesn't need nuance. Eagle/Snake just wants to kick some enemy-of-unspecified-origin ass.

Level 1: Shooting motherf*ckers. Look at these bitches...

"Oh no! I've been shot in the gut!" That's what you get for f*cking with our president, a$$holes!

Don't wanna get shot?

Here, let me stab your ass!

Or how about I just hop on my sweet-ass motorcycle and run your punk-ass down?


Shit's so intense, that by the end of this Stage, you're taking down a god damned submarine! Take that, nameless enemies! I'm Snake/Eagle!

Stage 2: Death from above!



Snake/Eagle just jumps from a chopper and immediately starts lobbing grenades at these cocksucking pussies who are hiding behind logs and rocks. And because no man gets left behind, Snake/Eagle is more than happy to shimmy up a tree to rescue a POW and get a pair of fins for his trouble. Time for a swim!

And after dropping from a chopper, Snake/Eagle takes down an enemy chopper! BADASS!

Stage 3: Up the mountain, shooting more bitches!

Nothing can stop Snake/Eagle. Not even falling boulders or some big, oiled up f*ck with a bazooka. I mean, just look at these dumb a$$holes jumping off the bridge.


Suicide is preferable to facing the wrath of Snake/Eagle!

Stage 4: Face-off.

I'm just gonna say this: you think you can beat Snake/Eagle by taking away his gun? You dumb bastard.

Stage 5: POW camp.

Rambo ain't got shit on Snake/Eagle. Stabbing, burning, shooting, and blowing up enemy/terrorist/whatever a-holes takes a back seat to rescuing our brave men in captivity. You're humming the Battle Hymn of the Republic right now, aren't you?



Stage 6: Nothing like a leisurely float downstream, shooting fools from a raft.


followed by...what's this?! A giant f*cking tank?! Where's my rocket launcher?

Stage 7: Seriously, after all the shit Snake/Eagle's been put through, you seriously think he can be stopped by some jerkoff in a wooden boat?

And finally, Stage 8: The enemy base. Tanks, and some crazy bastard holding hostages.


I almost forgot to mention: MOTHERf*ckING LASERS!!!




There's so much more, the soundtrack, the awesome sound effects, but you get the idea. This game is the ultimate in bad-assery. Naysayers might chime in with, "But what about the slowdown?" The answer is simple: the game appears to slow down, but what it's really doing is going into slo-mo so you, the simple-minded gamer, can fully process all the awesomeness without having your mind blown.

And...DISCUSS!
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MrFulci

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #1 on: August 11, 2014, 04:29:07 AM »
Wow, good job,

I said before, when I recently reappeared here, this is the game that solidified, "I Must get a Turbo Grafx 16". I played 2 player at a guy's house who had the system, and this game, and, it was good fun. There is variation in the stages. Not similar to Ikari Warriors, but yeah, I like Ikari Warriors.

Yes, Splatterhouse, Legenedary axe, all Cool, but 2 player this...

I bought this game, before I had a system to play it on. That's the "awesomist" I feel towards it..

Bloody Wolf, bitches.

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Lost Monkey

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #2 on: August 11, 2014, 04:29:54 AM »
I have never really gotten into this game, but after reading your argument for, I am intending to revisit the game in the near future.  (as soon as slake my thirst for Devil's Crush...)

Can I have an audio version of the above to play on cue at each level?

Dicer

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #3 on: August 11, 2014, 04:30:07 AM »
It's not slow down, it's BULLET TIME...


NightWolve

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #4 on: August 11, 2014, 04:39:45 AM »
Hey, how about that...when's the last time we got an awesome review like this ?  :clap:

http://www.pcenginefx.com/forums/index.php?topic=17206.msg358433#msg358433


Along the theme of the awesomeness of Bloody Wolf, it's why I'm a Turbo fan in the first place. Seeing that newspaper clipping above of Eagle and Snake in a copy of the Chicago Sun Times when I was kid is what caught my attention and led me to enter the contest that won me a TurboGrafx-16 system, a copy of the game, along with Keith Courage. If I had not won that contest, I really would not be a fan of the system today, an Ys fan, and Ys IV and Xak III would not have been fan-translated (or possibly years later)!! This Bloody Wolf-based newspaper contest really did start it all off for me, and I did enjoy playing the game many times when I had it, so it can be credited for many things!

MrFulci

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #5 on: August 11, 2014, 04:48:13 AM »
Hey, how about that...when's the last time we got an awesome review like this ?  :clap:

http://www.pcenginefx.com/forums/index.php?topic=17206.msg358433#msg358433


Along the theme of the awesomeness of Bloody Wolf, it's why I'm a Turbo fan in the first place. Seeing that newspaper clipping above of Eagle and Snake in a copy of the Chicago Sun Times when I was kid is what caught my attention and led me to enter the contest that won me a TurboGrafx-16 system, a copy of the game, along with Keith Courage. If I had not won that contest, I really would not be a fan of the system today, an Ys fan, and Ys IV and Xak III would not have been fan-translated (or possibly years later)!! This Bloody Wolf-based newspaper contest really did start it all off for me, and I did enjoy playing the game many times when I had it, so it can be credited for many things!



I recall seeing your post about this. Could be similar how this guy ended up with the game.

Cool you saved the clipping from this, though. It's unique. The TG-16 had a somewhat heavy push on parts of the East Coast, also.

Anyway, now I need to make sure in the next month or so I get out Bloody Wolf and play it through again. it's been years. Ikari Warriors, also.

*edited to add.

Sometime I may post my Bloody Wolf mug here. It was not as disposable as this clipping, so not as unique, but still, not so common!

.
« Last Edit: August 11, 2014, 04:51:44 AM by MrFulci »
"Damnit, Beavis, put that away. You're not supposed to have your _____ out when you're cooking".

KingDrool

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #6 on: August 11, 2014, 05:00:09 AM »
Bloody Wolf is so awesome, in my excitement I forgot to put the word "of" in the thread title!
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MrFulci

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #7 on: August 11, 2014, 05:01:05 AM »
It's not slow down, it's BULLET TIME...



Your avatar reminded me, Air Zonk has lots of, "Bullet Time", also :)
"Damnit, Beavis, put that away. You're not supposed to have your _____ out when you're cooking".

Necromancer

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Re: Let's Talk About the Awesomeness of Bloody Wolf
« Reply #8 on: August 11, 2014, 05:14:02 AM »
I don't dislike Bloody Wolf, but it doesn't get me terribly excited either.  Had I picked it up back in the day instead of more recent times, I'd probably have spent a lot more time with it and consequently like it more.
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Lost Monkey

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #9 on: August 11, 2014, 05:22:05 AM »
Bloody Wolf is so awesome, in my excitement I forgot to put the word "of" in the thread title!

So, according to you, Bloody Wolf doesn't contain awesomeness, Bloody Wolf is awesomeness?

Your title should read:

"Let's Talk About the Awesomeness, Bloody Wolf"

MrFulci

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #10 on: August 11, 2014, 05:25:16 AM »
Bloody Wolf is so awesome, in my excitement I forgot to put the word "of" in the thread title!

So, according to you, Bloody Wolf doesn't contain awesomeness, Bloody Wolf is awesomeness?

Your title should read:

"Let's Talk About the Awesomeness, Bloody Wolf"


Yes, you are correct LM, only the comma is missing. This is why authors have proof readers, and don't leave that shit to their self.

"Damnit, Beavis, put that away. You're not supposed to have your _____ out when you're cooking".

MrFlutterPie

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #11 on: August 11, 2014, 05:45:45 AM »
I love Bloody Wolf! 

It was one of my first games I ever got.  I love how the enemies guts explode and bleed out when they are shot.  I just wished there was a scream sound effect when they got hit. 

Fantastic review!

NightWolve

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Re: Let's Talk About the Awesomeness of Bloody Wolf
« Reply #12 on: August 11, 2014, 06:07:18 AM »
Fantastic review!

It's in a Team America "F--k Yeah!" style that just took me by surprise to run into around here!

Lost Monkey

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #13 on: August 11, 2014, 06:08:16 AM »
I was shocked at how much ass this game kicks...




Gentlegamer

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Re: Let's Talk About the Awesomeness Bloody Wolf
« Reply #14 on: August 11, 2014, 08:30:54 AM »
My recent play through was stalled by a glitch late in the game.

I'm still waiting for my refurbished copy back from TTI.