How did they blow it so badly? The following is a list of things that irk me when I stack it up against the first two.
Jesus, where to begin...
Level 1
Bonk spins too slowly.
Unfulfilling floret sprung jumps.
The music made to indicate you're eating meat.
Unfulfilling bonks of enemies. The sound effect is childish, not crushing like BA.
Being spoonfed like a baby as I'm able to break four boulders at a time.
The pipe bonus stage is dumb.
The sound Bonk makes when he's injured sucks.
Big mode = good idea, bad execution.
The choppy way the elevator opens and closes.
The music in general blows, it's like I'm at a goddamn carnival.
The first boss isn't bad, but in my brain there is a reason I don't like it.
BUT
I like how the crabs pinchers are useful.
The spiderweb is a good trap.
Building smash bonus stage is pretty tight (my reptialian SF2 brain <3's this)
Oh shit, my girlfriend just got home and wants to watch Aliens. Guess that's enough of this for now.
Hahahahahahahahaha. I concur.
I used to totally dismiss Bonk 3...now I have softened, but not because the game is better, but because I have played all the games and THERE WILL NEVER BE ANY MORE.
So, out of desperation for "more bonk" or "more PC Genjin" I have been trying to appreciate Bonk 3.
PERSONALLY, I can't believe the music sucks so bad. At the very least, Bonk 3 should have had decent music. I play some mediocre games JUST FOR L'TUNES.
My daughter and I have had fun playing Bonk 3...no other Bonk offers co-op...but average (if I'm generous) co-op is not enough to salvage this game.
Oh well.
UPDATE: I know lots of folks think Bonk 2 is superior to Bonk 1. I felt the same way when it was released. HOWEVER, if you go back to Bonk 1, well, IT IS STILL A SOLID GAME. It is a satisfying experience. Basic, but satisfying. Bonk 3 lacks this.
FINAL: I don't hate Bonk 3. It's just so goddamn ANTI-CLIMATIC.