Author Topic: 2 Player TG16 Console Mod  (Read 1568 times)

ishiyakazuo

  • Full Member
  • ***
  • Posts: 106
Re: 2 Player TG16 Console Mod
« Reply #30 on: October 07, 2014, 07:34:32 AM »
I honestly can't remember. It's been awhile, but since controllers are only read once every vblank - and I remember a strange situation where the solution for some game's code to work, seemed that the device had to time out at some point. I can't find any of my notes, so it might as well be speculation at this point :/ I'll be testing TAP code in the near future for a game project in the works, so I'll make sure to post notes at that point.
OK, cool.  Yeah, if you happen to whip up some test code that can determine what the minimum is for a timeout on a real tap, that would be very useful info.

roflmao

  • Hero Member
  • *****
  • Posts: 4830
Re: 2 Player TG16 Console Mod
« Reply #31 on: October 19, 2014, 06:36:54 PM »
This is awesome.

RRR

  • Newbie
  • *
  • Posts: 8
Re: 2 Player TG16 Console Mod
« Reply #32 on: October 19, 2014, 08:17:58 PM »
Cool mod, Great Job!

cr8zykuban0

  • Hero Member
  • *****
  • Posts: 1352
Re: 2 Player TG16 Console Mod
« Reply #33 on: October 19, 2014, 08:56:33 PM »
just saw the update video. that shit looks clean! awesome job for sure.

this is how the turbografx should have been!!!!

cjameslv

  • Hero Member
  • *****
  • Posts: 938
Re: 2 Player TG16 Console Mod
« Reply #34 on: October 21, 2014, 04:21:44 PM »
just saw the update video. that shit looks clean! awesome job for sure.

this is how the turbografx should have been!!!!

Thanks! I know its not for everyone but f*ck it i like it.

paybacks3

  • Jr. Member
  • **
  • Posts: 82
Re: 2 Player TG16 Console Mod
« Reply #35 on: October 22, 2014, 05:39:22 PM »
very very very sick.... great job putting that together

grache

  • Full Member
  • ***
  • Posts: 141
Re: 2 Player TG16 Console Mod
« Reply #36 on: October 23, 2014, 05:43:16 PM »
I like the orange buttons on the control pad. 

This is an interesting mod. I prefer using multi-taps, myself, but I love folks experimenting.

I would say you stole the words out of my mouth, but you posted a month ahead of me.

Coincidentally, cjameslv himself is sending me a TG16 controller, and I have more NES controllers than pairs of socks. Definitely switching the buttons out.
TurboGrafx-16 HuCard Collection: 7.3% complete    7 / 96 titles

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: 2 Player TG16 Console Mod
« Reply #37 on: October 23, 2014, 11:33:23 PM »

I like the orange buttons on the control pad. 

This is an interesting mod. I prefer using multi-taps, myself, but I love folks experimenting.

I would say you stole the words out of my mouth, but you posted a month ahead of me.

Coincidentally, cjameslv himself is sending me a TG16 controller, and I have more NES controllers than pairs of socks. Definitely switching the buttons out.


I know you will take some nice before-and-after photos of the controllers when you swap out the buttons. Thank you.
  |    | 

grache

  • Full Member
  • ***
  • Posts: 141
Re: 2 Player TG16 Console Mod
« Reply #38 on: November 03, 2014, 07:25:02 AM »
I know you will take some nice before-and-after photos of the controllers when you swap out the buttons. Thank you.

Before:


After:
TurboGrafx-16 HuCard Collection: 7.3% complete    7 / 96 titles

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: 2 Player TG16 Console Mod
« Reply #39 on: November 03, 2014, 09:23:07 AM »
I like that! If only you had posted this on October 31st. !

I'm serious.
  |    | 

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21366
Re: 2 Player TG16 Console Mod
« Reply #40 on: November 03, 2014, 09:35:40 AM »
Does that still have the protective plastic stuck to it?  Peel that ugly shite off there!  :mrgreen:
U.S. Collection: 97% complete    155/159 titles

grache

  • Full Member
  • ***
  • Posts: 141
Re: 2 Player TG16 Console Mod
« Reply #41 on: November 03, 2014, 11:13:54 AM »
I like that! If only you had posted this on October 31st. !

I'm serious.
Heh, why?
Does that still have the protective plastic stuck to it?  Peel that ugly shite off there!  :mrgreen:
I hadn't notice, it looks different in the pictures than in real life. I *think* it might just be the lighting.
TurboGrafx-16 HuCard Collection: 7.3% complete    7 / 96 titles

cjameslv

  • Hero Member
  • *****
  • Posts: 938
Re: 2 Player TG16 Console Mod
« Reply #42 on: November 03, 2014, 11:37:42 AM »
I know you will take some nice before-and-after photos of the controllers when you swap out the buttons. Thank you.

Before:


After:



Awesome! Were starting a trend lol. Yeah must be the lighting because i know that controller face is dark not grey.

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: 2 Player TG16 Console Mod
« Reply #43 on: November 03, 2014, 11:36:45 PM »
A: TG-16 was always Halloween-friendly. You just upped the H-factor.
  |    | 

SuperPlay

  • Hero Member
  • *****
  • Posts: 1659
Re: 2 Player TG16 Console Mod
« Reply #44 on: November 04, 2014, 06:32:22 AM »
Great work on a great mod :-)