Author Topic: any thoughts of the pc engine/turbographx soldier psp compilation?  (Read 737 times)

imparanoic

  • Sr. Member
  • ****
  • Posts: 297
Re: any thoughts of the pc engine/turbographx soldier psp compilation?
« Reply #15 on: November 05, 2014, 12:24:00 PM »
I own it and thought it was really well done. The only issue I had with it was it was weird seeing that screen ratio on the PSP. Good for on-the-go, though.


yes, it's really is good, shame, I could not get as a download for psp go so I can play on a 40" tv.

shame has not been released in the west


Can't you play it on your TV from an earlier model psp using a component cable or is that not a thing? What are psps?

I have that cable for my psp. It's not the greatest though. Quality isn't hot and it has a weird sizing issue.


Only psp2000/3000 or go has tv out, it's reported that ps vita 1000 has a hidden video out ( via not released accessory)

did you turn on progressive ( scan ) mode?, the quality is top notch, but the issue is deliberate 40% smaller window, probably sony didn't like the idea of a portable micro console or that it will cannibalize the latter part of ps2 sales, I note that they allow ps1 full screen ( after fw5.50) and that some tv can zoom partially ( around 25% larger screen thus, covering 75-80% of tv screen)

You can get full screen converter which also improves quality on visual by upscaling, or download FuSu, but it's flaky and I can't get to work all the time

http://www.amazon.com/Video-Converter-Screen-Adapter-Supports-display/dp/B007UNO9Y8

http://www.amazon.com/Pyle-PSPHD42-Connector-Converter-Up-Scaling/dp/B0038AERAI/ref=pd_cp_vg_0

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21365
Re: any thoughts of the pc engine/turbographx soldier psp compilation?
« Reply #16 on: November 06, 2014, 01:21:32 AM »
I downloaded the iso and played it last night (through the first couple stages of Star Parodier and Soldier Blade), and it seems to work fine.  Now that I have first hand experience, I'll say the compilation is neat but I doubt I'd ever play it, as I'd rather play the 'real' games on the ol' Duo.
U.S. Collection: 97% complete    155/159 titles

DragonmasterDan

  • Hero Member
  • *****
  • Posts: 3508
Re: any thoughts of the pc engine/turbographx soldier psp compilation?
« Reply #17 on: November 06, 2014, 01:22:54 AM »
I downloaded the iso and played it last night (through the first couple stages of Star Parodier and Soldier Blade), and it seems to work fine.  Now that I have first hand experience, I'll say the compilation is neat but I doubt I'd ever play it, as I'd rather play the 'real' games on the ol' Duo.

Much better d-pad than using a playstation pad or psp.
--DragonmasterDan

MotherGunner

  • Hero Member
  • *****
  • Posts: 2991
Re: any thoughts of the pc engine/turbographx soldier psp compilation?
« Reply #18 on: November 06, 2014, 07:55:19 AM »
I have it and I like it, but I don't play it often.  Why?  Because I like to Obey on my TE.  Looking at the game all crisp on the PSP/VITA screen spoils it when going back to the LCD on the TE.  I may have to do that screen mod...
-MG

SI VIS PACEM, PARA BELLUM (If you want peace, Prepare for war)
SI VIS BELLUM, PARA MATRIMONIUM (If you want war, Prepare for marriage)

imparanoic

  • Sr. Member
  • ****
  • Posts: 297
Re: any thoughts of the pc engine/turbographx soldier psp compilation?
« Reply #19 on: November 06, 2014, 12:41:04 PM »
I downloaded the iso and played it last night (through the first couple stages of Star Parodier and Soldier Blade), and it seems to work fine.  Now that I have first hand experience, I'll say the compilation is neat but I doubt I'd ever play it, as I'd rather play the 'real' games on the ol' Duo.
can I have the link please

problem with the real copy ( which I own anyway, apart from final soldier as my one is now a dead hucard) is that to allow for optimal picture quality, even though it's rgb modified, I need to use my xrgb 2plus, also the rgb conversion uses all of the pins as the original composite video is still on the same 5 pins socket, while the rgb is on the newer modified 3 pins ( thus composite still available ) which means no sound, but my duo has headphone out with is flaky

also, 80% of my collection is in storage ( parents place) as apartments in hong kong are small, thus, no real pc engine, no ps1, no super Nintendo and I only have 80 of my 350 game collection now, the rest in storage as I have 2 kids

hence, why you a psp 3000 and psp go as a micro console, even the wii is used solely as an emulation console

imparanoic

  • Sr. Member
  • ****
  • Posts: 297
Re: any thoughts of the pc engine/turbographx soldier psp compilation?
« Reply #20 on: November 06, 2014, 12:45:53 PM »
I downloaded the iso and played it last night (through the first couple stages of Star Parodier and Soldier Blade), and it seems to work fine.  Now that I have first hand experience, I'll say the compilation is neat but I doubt I'd ever play it, as I'd rather play the 'real' games on the ol' Duo.

Much better d-pad than using a playstation pad or psp.

actually, IMO, d pad on ps3 dual shock 3 is better than pc engine joypad, psp is a compromise, not great, but ok, even playing street fighter on avenue pad 6 is marginally not as good as dual shock 3, ( better button layout, but slightly not as good d pad)

IMO, the best d pad is on Hori fighting command ( which is super rare and expensive on pc engine, pretty pricey on snes), but cheap on ps1 and reasonable on ps3 which is the best d pad  and very comparable to Saturn d pad

imparanoic

  • Sr. Member
  • ****
  • Posts: 297
Re: any thoughts of the pc engine/turbographx soldier psp compilation?
« Reply #21 on: November 06, 2014, 12:51:34 PM »
I have it and I like it, but I don't play it often.  Why?  Because I like to Obey on my TE.  Looking at the game all crisp on the PSP/VITA screen spoils it when going back to the LCD on the TE.  I may have to do that screen mod...

screen technology has perfected over the past 20 years, TE/pc engine GT was state of the art in early 90's with matrix tft, even psp 1000 was not so great due to ghosting effects/low response time from early cheap lcd technology

yes, the psp go screen is nice and crisp but it's small, ( TE/pc engine GT is nano size in today's society with iphone 6 plus and Samsung galaxy note 4), ps vita, there appears no real way of getting this game ( does not appear on konami section of psn as konami owns Hudson soft now), unless, you try get a custom firmware which is early days and risk of bricking

DragonmasterDan

  • Hero Member
  • *****
  • Posts: 3508
Re: any thoughts of the pc engine/turbographx soldier psp compilation?
« Reply #22 on: November 06, 2014, 11:40:02 PM »
Another triple post!
--DragonmasterDan

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21365
Re: any thoughts of the pc engine/turbographx soldier psp compilation?
« Reply #23 on: November 07, 2014, 01:24:56 AM »
can I have the link please

No.  Use google.

"Posting or asking for warez/ISOs/ROMs & P2P links is prohibited on the forums and is grounds for a permanent ban."
U.S. Collection: 97% complete    155/159 titles