Author Topic: A realistic approach - Community driven pressed CDs  (Read 4314 times)

greedostick

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Re: A realistic approach - Community driven pressed CDs
« Reply #60 on: December 18, 2014, 05:12:43 AM »
Why not both versions?  A second disc would add less than $2 per unit.

That's a damn good idea!

I really I wish we could get a Far East of Eden 2, translation. It was voted as one of Famitsu's top games of all time.  It has to be awesome.

So is this lasagna fella currently working on a project?  It seems like since he's so again pressing his translation with threat of never doing another one again,  that maybe he is up to something. I would be curious what he's doing now,  or has planned for the future.

##Edit

Found his translation project page located conveniently in his signature. Springgan translation = pretty awesome
« Last Edit: December 18, 2014, 05:42:39 AM by greedostick »

EvilEvoIX

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Re: A realistic approach - Community driven pressed CDs
« Reply #61 on: December 18, 2014, 05:37:32 AM »
We need a full Mega Man 1-6 Translation as well.  This would make me extremely Happy.


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I already dropped him a message on there and he did not reply back, so f*ck him, and his cunt wife.

ParanoiaDragon

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Re: A realistic approach - Community driven pressed CDs
« Reply #62 on: December 18, 2014, 06:33:41 AM »

Sylphia would be sweet, though I'd prefer the hard rock version that Bonknuts n' I set up, though I know Bonknuts is more partial to the original soundtrack.  If Sylphia was done with the original music, I definitely think the volume of the music should be adjusted before pressing!  IIRC, the sound effects were way to loud in comparison to the music!

Beyond Shadowgate, Dynastic Hero, etc. would be nice to have pressed copies as backup's.  Man, with Dynastic Hero, I'd almost be tempted to make my own version of the Wonderboy in Monsterworld soundtrack as a replacement for Dynastic Hero, though I personally love the Dynastic Hero ost....& I have no time for that right now anyways.  Motteke Tomago, Fantasy Star Soldier, etc. would be great.  If any Hucard games that have been translated could be ported over to cd, that'd be cool, but tons of work!

YOU CRAZY. Sylphia's original soundtrack is nice.

You crazy! I would personally sabotage and destroy anyone who changed the music for a pressed cd


;)


Indeed it is nice, but I meant in addition to the original, rather then just the hard rock version. :)  And like I said, for the original, I definitely think the volume of the music should be adjusted for a pressing.

bartre

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Re: A realistic approach - Community driven pressed CDs
« Reply #63 on: December 18, 2014, 04:27:19 PM »
I'm sure all companies do this, but who knows if it's just a formality or if they actually check.

same; i'm sure some do and some don't.
upon looking at my copy of Mysterious Song, I can say that the quality would be fine for me.

does anyone here happen to have a copy of the game that they wouldn't mind scanning for me?

additionally, how should we go about differentiating these 'reprints' from the originals?
I was thinking adding a mark on the top of the disc, and packaging in a standard jewel case vs. the double case that the original came in.

ParanoiaDragon

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Re: A realistic approach - Community driven pressed CDs
« Reply #64 on: December 19, 2014, 01:59:47 PM »
I'm pro booties for cheaps.  One of these days I'll get Motteke Tamago done, then Space Fantasy Zone if someone makes tunes for it, but dealing with a certain pressing house is like getting a root canal - slow and painful.

Yeah, for Space Fantasy Zone, I gotta look around again to see if I can find some Fantasy Zone remixes that I can mash up & make them sound of the same basic caliber as the SFZ soundtrack.  Seeing how long it's taking me to do Mega Man, SFZ would probably take me a year to do the soundtrack.  I have a hard time getting myself to commit to that much time invested in that game.  Also, at least 1 song would probably have to be done from scratch.  I recall the high score or game over tune being cutoff in the middle of the tune!  I'll try to take some time & do more searching on youtube & various Fantasy Zone midi's, etc., & see if I could come up with some kind of mashup.

slinkyturd

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Re: A realistic approach - Community driven pressed CDs
« Reply #65 on: December 19, 2014, 02:12:27 PM »
I think it would be fun to create more titles like mega man for obey. I'd kill for an arcade perfect version or the fm towns version of splatterhouse on my duo. Or why not some RPGs off SNES?

I'm all for more ports, but it's one hell of a lot more work (of which relatively few are capable) than making simple copies of something that already exists.

Very true :/ One can dream though...
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Bernie

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Re: A realistic approach - Community driven pressed CDs
« Reply #66 on: December 19, 2014, 08:46:47 PM »
So, BL said no.
no Ys IV with a dub, simple as that.

still no response from nightwolve though, so what do you all say to putting Ys IV on hold?

I must say, I had completely forgotten about beyond shadowgate, and I'm good to go ahead with that one.
does anyone know where some high quality scans are?

NIghtWolve has already stated he was fine with using his translations for a pressing here in the community. 

NightWolve

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Re: A realistic approach - Community driven pressed CDs
« Reply #67 on: December 20, 2014, 12:48:46 AM »
I have a long post coming up in this thread to respond when I get a chance, I've got to lay some things out regarding Ys IV (dub included) and so forth and what I'd like to do in the future, I just haven't had a chance and it will be negative regarding Mr. BurntLasagna...

In short, I never should've worked with him on co-producing the dub, but just cause I did, doesn't mean he's going to get total Barack Obama presidential veto power over the idea, over all the voice actors who would like a pressed CD (as do I) - that is suppression... They have a voice too, so to speak, and if they vote yes, their voice acting can and shall be used. If anybody owns their own voice acting, it's gonna be Arjak, Duo_R, PananoiaDragon, etc. themselves, not BL and they did vote in the past in favor. I believe I can get a majority to vote yes, so that's how it should be done. BL's Dracula X project is all his, he can speak entirely for that, but not in the case of Ys IV. Anyway, I'll go in details when time permits.

esteban

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Re: A realistic approach - Community driven pressed CDs
« Reply #68 on: December 20, 2014, 01:49:29 AM »

I have a long post coming up in this thread to respond when I get a chance, I've got to lay some things out regarding Ys IV (dub included) and so forth and what I'd like to do in the future, I just haven't had a chance and it will be negative regarding Mr. BurntLasagna...

In short, I never should've worked with him on co-producing the dub, but just cause I did, doesn't mean he's going to get total Barack Obama presidential veto power over the idea, over all the voice actors who would like a pressed CD (as do I) - that is suppression... They have a voice too, so to speak, and if they vote yes, their voice acting can and shall be used. If anybody owns their own voice acting, it's gonna be Arjak, Duo_R, PananoiaDragon, etc. themselves, not BL and they did vote in the past in favor. I believe I can get a majority to vote yes, so that's how it should be done. BL's Dracula X project is all his, he can speak entirely for that, but not in the case of Ys IV. Anyway, I'll go in details when time permits.

I think this is short-sighted. Let's hold off on Ys IV for now. Why not proceed with projects that have ZERO CONTROVERSY?

We have all been quite capable of waiting. I don't understand why we are unable to enjoy other projects and games. NOBODY *NEEDS* a pressed CD of Ys IV right now.

LOOK HOW GORGEOUS A HOMEMADE YS IV PACKAGE CAN BE.

Also, I do not agree that a mere voice actor has the same "voting power" as Burnt Lasagna, who helped manage and organize the project with you. Burnt Lasagna's wishes *CERTAINLY* have more weight than someone who simply read a few lines into a microphone, sent off the files, and whose responsibilities and obligations were "over" (unless something needed to be re-recorded).

The voice actors have a voice, sure, but you made an agreement with Burnt Lasagna, you AGREED TO WORK TOGETHER, I think you should honor that agreement. If you don't, you basically telling future collaborators: I cannot be trusted.

I love you. :)
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NightWolve

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Re: A realistic approach - Community driven pressed CDs
« Reply #69 on: December 20, 2014, 02:35:21 AM »
Yeah, that's why I have to point things out about that "collaboration" - he blurred it, and one of those ways was by downgrading me to "technical support" in the ReadMe like I'm a f--king hotline... I am no longer on speaking terms with him; it ended with "motherf--ker" early this year and that's NOT because of this idea, it's because of an old lying post of his here, finding things out over time, and what he did with Psycho John from HG101 in relation to me. If one allows his vote to suppress all votes of the voice actors who want a disc, I will have to assert my vote which carries more than his based on what I did to get the dubbing project to the point where it was left off... Yeah, it's like that...

If he wants total veto power, then he needs to recruit his own translator and redo all the voice acting lines. Next he needs to code his own TurboRip and TocFixer, which he used in the DraculaX project as well. Several of the actors were recruited by my dub manager recruit, Justus, who would also like a CD. He recruited the actor for Dogi, Chris, and others like Arjak, PD, PD's wife, etc. - lines were recorded even from back then. The opening battle dub is also by Justus, so BL should redo that as well and recruit new actors. Next, he should delete my Get and Put ADPCM batch files that extract and insert all voice acting, etc., redo all that with his own work hours or get a capable programmer like Bonknuts...

If he did all that, THEN he can have his precious veto power of suppression. He only ever had it because I didn't assert my co-production stake for this dub. I did him a solid, let him write the ReadMe, didn't force the dubs to go right into a fully finished patch right from the start, and in return I got a bunch of bullshit, and that's why I regret ever working with him. You speak of trust, that's exactly why he lost all of my respect, you see, he never wanted to work with me, in 2010 he was sneaking around my website exploiting everything I had released publicly trying to do it without me, that's all before I met him and released the Ys IV Dub Kit (originally meant to be given internally to Arjak), but I'm getting ahead of what I wanna say about him and this.

Trust, loyalty, respect, those are lacking qualities as I have found with people that I worked with. As I never knew he was a fan credo fanatic and would go buckwild against the idea of a CD before working with him, and as I never thought about a pressed CD, I didn't "betray" anyone by liking the idea when it was brought up and wanting to press it myself down the road. So yes, his no vote counts, but like Bernie told him, he ain't the only one in the project and the major work to make the dub happen began with me and my team, prior to him, thus my vote in fact gets to veto his or I pull out all the work hours and software that went to his benefit... Fanatics need to learn to compromise; he got his separatist dub patch off my back, he gets to keep that, and I reserve open the idea down the road for a pressed CD with voice actors who also want one. Fair tradeoff if you ask me versus giving him total veto power and under his logic having to fully wait out the 75 years for the IP Rights to expire... CD Pressing plants are going out of style with the format, so it's not like the option will be available indefinitely.
« Last Edit: December 20, 2014, 06:00:36 AM by NightWolve »

Desh

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Re: A realistic approach - Community driven pressed CDs
« Reply #70 on: December 20, 2014, 05:47:11 AM »
Senior Nightwolf, off topic but, thank you for the programs.  TurboRip has come in handy to make mixed CD'S of my favorite CD game tunes to listen to while driving.  TOCfixer has come in handy for the shady ISO files I've downloaded to try a game before buying. 

toymachine78

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Re: A realistic approach - Community driven pressed CDs
« Reply #71 on: December 20, 2014, 06:19:40 AM »

I have a long post coming up in this thread to respond when I get a chance, I've got to lay some things out regarding Ys IV (dub included) and so forth and what I'd like to do in the future, I just haven't had a chance and it will be negative regarding Mr. BurntLasagna...

In short, I never should've worked with him on co-producing the dub, but just cause I did, doesn't mean he's going to get total Barack Obama presidential veto power over the idea, over all the voice actors who would like a pressed CD (as do I) - that is suppression... They have a voice too, so to speak, and if they vote yes, their voice acting can and shall be used. If anybody owns their own voice acting, it's gonna be Arjak, Duo_R, PananoiaDragon, etc. themselves, not BL and they did vote in the past in favor. I believe I can get a majority to vote yes, so that's how it should be done. BL's Dracula X project is all his, he can speak entirely for that, but not in the case of Ys IV. Anyway, I'll go in details when time permits.

I think this is short-sighted. Let's hold off on Ys IV for now. Why not proceed with projects that have ZERO CONTROVERSY?

We have all been quite capable of waiting. I don't understand why we are unable to enjoy other projects and games. NOBODY *NEEDS* a pressed CD of Ys IV right now.

LOOK HOW GORGEOUS A HOMEMADE YS IV PACKAGE CAN BE.

Also, I do not agree that a mere voice actor has the same "voting power" as Burnt Lasagna, who helped manage and organize the project with you. Burnt Lasagna's wishes *CERTAINLY* have more weight than someone who simply read a few lines into a microphone, sent off the files, and whose responsibilities and obligations were "over" (unless something needed to be re-recorded).

The voice actors have a voice, sure, but you made an agreement with Burnt Lasagna, you AGREED TO WORK TOGETHER, I think you should honor that agreement. If you don't, you basically telling future collaborators: I cannot be trusted.

I love you. :)
   No... I NEED a copy right now. Now damn it!!! Right now!!!

esteban

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A realistic approach - Community driven pressed CDs
« Reply #72 on: December 20, 2014, 09:40:13 AM »
Yeah, that's why I have to point things out about that "collaboration" - he blurred it, and one of those ways was by downgrading me to "technical support" in the ReadMe like I'm a f--king hotline... I am no longer on speaking terms with him; it ended with "motherf--ker" early this year and that's NOT because of this idea, it's because of an old lying post of his here, finding things out over time, and what he did with Psycho John from HG101 in relation to me. If one allows his vote to suppress all votes of the voice actors who want a disc, I will have to assert my vote which carries more than his based on what I did to get the dubbing project to the point where it was left off... Yeah, it's like that...

If he wants total veto power, then he needs to recruit his own translator and redo all the voice acting lines. Next he needs to code his own TurboRip and TocFixer, which he used in the DraculaX project as well. Several of the actors were recruited by my dub manager recruit, Justus, who would also like a CD. He recruited the actor for Dogi, Chris, and others like Arjak, PD, PD's wife, etc. - lines were recorded even from back then. The opening battle dub is also by Justus, so BL should redo that as well and recruit new actors. Next, he should delete my Get and Put ADPCM batch files that extract and insert all voice acting, etc., redo all that with his own work hours or get a capable programmer like Bonknuts...

If he did all that, THEN he can have his precious veto power of suppression. He only ever had it because I didn't assert my co-production stake for this dub. I did him a solid, let him write the ReadMe, didn't force the dubs to go right into a fully finished patch right from the start, and in return I got a bunch of bullshit, and that's why I regret ever working with him. You speak of trust, that's exactly why he lost all of my respect, you see, he never wanted to work with me, in 2010 he was sneaking around my website exploiting everything I had released publicly trying to do it without me, that's all before I met him and released the Ys IV Dub Kit (originally meant to be given internally to Arjak), but I'm getting ahead of what I wanna say about him and this.

Trust, loyalty, respect, those are lacking qualities as I have found with people that I worked with. As I never knew he was a fan credo fanatic and would go buckwild against the idea of a CD before working with him, and as I never thought about a pressed CD, I didn't "betray" anyone by liking the idea when it was brought up and wanting to press it myself down the road. So yes, his no vote counts, but like Bernie told him, he ain't the only one in the project and the major work to make the dub happen began with me and my team, prior to him, thus my vote in fact gets to veto his or I pull out all the work hours and software that went to his benefit... Fanatics need to learn to compromise; he got his separatist dub patch off my back, he gets to keep that, and I reserve open the idea down the road for a pressed CD with voice actors who also want one. Fair tradeoff if you ask me versus giving him total veto power and under his logic having to fully wait out the 75 years for the IP Rights to expire... CD Pressing plants are going out of style with the format, so it's not like the option will be available indefinitely.

Hey, I don't know anything about Burnt Lasagna's douchbaggery.  :(

If what you shared with us is true, then it certainly changes how I feel about him.

Basically, I assumed that he was sincere/trustworthy and not involved in any shady and/or douchebag business.

ASIDE: What an ugly mess lurks Ys IV  and other projects!

BOTTOM LINE: I still don't think we need to rush out and press Ys IV. People can wait, dammit! :)
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Arjak

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Re: A realistic approach - Community driven pressed CDs
« Reply #73 on: December 20, 2014, 03:57:51 PM »
NightWolve, I've sent you an email. :twisted:
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greedostick

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Re: A realistic approach - Community driven pressed CDs
« Reply #74 on: December 20, 2014, 05:13:28 PM »
This is a huge mess for sure. I guess we just need to respect Lasanga's request, and let you all settle your differences in a fair manner before moving forward. It would be nice if Lasagna would chime in and explain his stance on the situation. Hopefully he doesn't just come in with a one liner and provides some information.

I still however do not see what his deal is with the pressings. First, he is against something he has already done. That is taking someone's product, and doing something with it that is not what the original author would have wanted most likely. I mean, I doubt he got written consent from Falcom. Now I do respect the work Lasagna, and the others put forth in making the translation, but it seems kind of hypocritical to be against using the work he done, in a manner not intended, when he is guilty himself. It also seems completely ignorant that he never saw this coming. I mean it sounds like he is a game collector, and would understand people don't want crappy CDR's with black sharpie text on them.

I am not sure if he is afraid of being tied to the project if they were mass produced, in fear of getting into trouble. But that really seems like a unlikely occurrence that he would ever be sued. We are talking about creating a pressing of a never released in America CD for personal use without intent to distribute. And even if it was distributed he would not be at fault just because he made a translation. Besides, it is no worse then burning your own copy even if you do own the original. It is a myth that if you make a backup of a game you own it is not illegal. It most certainly is. Falcom will never pursue a case against anyone even if they did mass distribute this patch online in a professional pressed form. Look at all the reproduction copies of Square Enix games for Super Nintendo on eBay, and the dozens of sites that are dedicated to selling reproductions. It's been going on for years. If Square Enix isn't going to do anything, neither is Falcom.

In all honesty his concerns seem more like paranoia. We are talking about the equivalent of jay-walking in digital form. I understand his stance on owning the actual game and making a personal copy, but it is still illegal and not any better than pressing one up right. People should buy classic games, but still that stance makes little sense. These companies are still not making any money off of these games, and the bottom line is that they do not care about the American audience, so we take it into our own hands.

What's going to happen in 50 years or so when other generations want to enjoy these games? They will be disc-rotted, and non-functional. This is simply the way these classic games are going because it is inevitable that one day they will no longer work. We are simply the pioneers of an era coming in the next 50-100 years. People will look back and be grateful people like you guys did stuff like this, and make Everdrives, and clone consoles, and design custom reproduction boards for snes games.

If these companies are not going to give us what we want, then we will do it ourselves, and keep these games alive for future generations to enjoy.

OK, I got a bit off topic there. But you all know what I mean.
« Last Edit: December 20, 2014, 05:25:02 PM by greedostick »