Author Topic: Community interest in (Neo) Nectaris custom map editor?  (Read 738 times)

fragmare

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Community interest in (Neo) Nectaris custom map editor?
« on: December 17, 2014, 09:10:18 AM »
Would anyone here be interested in having a custom map editor for Nectaris/Neo Nectaris that would allow you to create and replace maps, place starting units, set map size, place factories/bases, etc.?  The idea is that it would spit out modified ROM/ISO images or patches, respectively, upon saving.  It occurred to me that this could be a thing around here, and open up a lot of possibilities... people making custom 2p dedicated maps, net play via emulator, yearly tournaments, etc.  What's everybody else think?

madboom0522

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #1 on: December 17, 2014, 11:15:51 AM »
Favorite game for the system period! So that would be great!
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johnnykonami

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #2 on: December 17, 2014, 12:31:54 PM »
Sounds awesome.

Dicer

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #3 on: December 17, 2014, 03:24:54 PM »
Uh...yeah!!!


esteban

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Community interest in (Neo) Nectaris custom map editor?
« Reply #4 on: December 17, 2014, 09:52:23 PM »
YES. GES. MESS. UESS.

I love the idea.
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pulstar

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #5 on: December 18, 2014, 12:05:49 AM »
This a cool idea. Nice and user friendly for less technical people as well being able to save to ISO's directly.
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Necromancer

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #6 on: December 18, 2014, 02:41:40 AM »
I like the idea, but custom maps are often not so great.  It's not easy to set up scenarios that aren't either balls tough, dead easy, or just plain boring. 
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esteban

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #7 on: December 18, 2014, 08:11:13 AM »

I like the idea, but custom maps are often not so great.  It's not easy to set up scenarios that aren't either balls tough, dead easy, or just plain boring.

This is true.
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Punch

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #8 on: December 18, 2014, 08:15:15 AM »
While you're at it please tell if the sprite scaling is faked or done by the CPU.

Gentlegamer

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #9 on: December 18, 2014, 08:41:07 AM »
Is there a current emulator for PCE that has net play capability?

ccovell

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #10 on: December 18, 2014, 09:53:25 AM »
Fragmare: more software tools (Hudson/Atlus tile decoders, map editors) for any Turbo game would be well-appreciated.

fragmare

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #11 on: December 18, 2014, 02:27:42 PM »
Is there a current emulator for PCE that has net play capability?

Yea, Mednafen does.  I've played Bomberman 94 over it many a time.

esteban

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Community interest in (Neo) Nectaris custom map editor?
« Reply #12 on: December 19, 2014, 08:37:35 AM »
Is there a current emulator for PCE that has net play capability?

Yea, Mednafen does.  I've played Bomberman 94 over it many a time.

you would be my hero if you made a brief how-to document.  I've known that mednafen has had netplay for some time, but I have no friends so I haven't bothered to figure it out (that, and I'm too stupid).  I think there are others in the same boat.

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I did not know this!

Are you guys saying that we could organize Dungeon Explorer multi-player over the netz?!

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Gentlegamer

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #13 on: December 19, 2014, 09:12:59 AM »
Is there a current emulator for PCE that has net play capability?

Yea, Mednafen does.  I've played Bomberman 94 over it many a time.
Is it command line only? Is there a frontend?

fragmare

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Re: Community interest in (Neo) Nectaris custom map editor?
« Reply #14 on: December 21, 2014, 07:59:20 AM »
Is there a current emulator for PCE that has net play capability?

Yea, Mednafen does.  I've played Bomberman 94 over it many a time.
Is it command line only? Is there a frontend?

Yea, there are all kinds of front ends for it