Author Topic: Visual PCE Music Player V3 Update  (Read 1338 times)

Bonknuts

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Re: Visual PCE Music Player V3 Update
« Reply #15 on: December 17, 2015, 06:20:23 AM »
Super Star Soldier has something weird going on with the DDA channel, for one of the tracks. It's not playing clearly (sounds a little jumbled and genesis-y). You think this might be the hes file itself?

ccovell

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Re: Visual PCE Music Player V3 Update
« Reply #16 on: December 17, 2015, 09:37:15 AM »
Hmmm... I didn't notice that, but SSS is actually a problem one because on real hardware it sometimes fails to play samples when a song gets started.  I'm still learning how to make smooth HES hacks on games that use samples.

edit: I just compared Super Star Soldier on HuCard (on my CoreGrafx) and my HES Visual version, and both have identical-sounding samples (ie: sounding really nice).  The only change I made was increasing the global balance (to $FF) because the original HuCard tunes are too quiet.
« Last Edit: December 17, 2015, 11:25:54 AM by ccovell »

esteban

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Re: Visual PCE Music Player V3 Update
« Reply #17 on: December 18, 2015, 12:17:36 PM »
I am ashamed to admit that I still have not tried the VPCEMP. :(
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ccovell

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Re: Visual PCE Music Player V3 Update
« Reply #18 on: August 04, 2017, 04:22:11 PM »
Music Player updated, with the following tunes added:

The Kung-Fu (Chinawarrior)
R-Type
Battle Lode Runner
Magical Chase


Link: http://www.chrismcovell.com/data/HES_Visual_Player_V3.zip

elmer

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Re: Visual PCE Music Player V3 Update
« Reply #19 on: August 05, 2017, 04:38:41 AM »
Excellent, thanks!  :D

I remember seeing the music player on your video about how developers made their music. It looks like a brilliant tool for aspiring musicians who want to learn how the PCE masters made their music.


Arkhan

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Re: Visual PCE Music Player V3 Update
« Reply #20 on: August 05, 2017, 05:33:59 PM »
hey it's kinda like what piano-rolling music looks like instead of using a tracker!

;) lol
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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NightWolve

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Re: Visual PCE Music Player V3 Update
« Reply #21 on: September 15, 2017, 05:39:29 AM »
Wow, only you could've coded this! Very impressive, hundreds of work hours here for what would've taken anyone else thousands!

ccovell

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Re: Visual PCE Music Player V3 Update
« Reply #22 on: September 16, 2017, 03:06:22 AM »
Thanks!  It wasn't all that difficult (except for the moving h-interrupt framebuffer scroll restart) to get the main code up and running, nor did it take all that long.  The rest was just minor tweaks and improvement, then hacking the game HESes.  And this latter part is quite therapeutic and can be fun.