EDIT: The program runs in Windows XP but I don't know yet how well it actually functions:
IIRC, WinXP is the last version that included a compatibility-layer for 16-bit Windows programs.
Good to know that MpConv2 runs on it.
If it runs at all, then I'd be a bit surprised if it didn't run correctly ... it's just doing graphics/sound processing, and I don't remember it having a direct connection to the PC-FXGA hardware.
EDIT:
I just checked again ... it's been a while since I looked.
MpConv2 has both Japanese and English resources (as so looks fine on an English version of Windows), but its .hlp file is all in Japanese, and looks like garbage on English Windows).
Hudson's AGE graphics editor only contains Japanese resources, and a Japanese .hlp file.
It's
possible to extract/translate/reinsert both the resources and the .hlp file contents ... but it's one
heck of a lot of work.
I can just-about see it being worthwhile for MpConv2, because the PC-FX video is unique, and there is no other tool available to do the conversion.
AGE, OTOH, is a pretty crappy graphics editor whose only real use is in converting BMP images into the PC-FX's bitmap and tile formats ... and these tasks are usually better performed with modern tools and modern formats (like PNG).
I did use it to convert Zeroigar's English title-screen, because it saved a bunch of time in writing an alternative ... but it's not really a good long-term solution.