Author Topic: Dracula-x unused graphics  (Read 1100 times)

Bonknuts

  • Hero Member
  • *****
  • Posts: 3292
Dracula-x unused graphics
« on: February 08, 2015, 11:14:54 AM »
I had this a while ago, and was currently moving stuff around.. so I figured I should share it:

This appears to be an unused enemy/monster in the game.


 Here's a look when applied to a random enemy palette:


 This wasn't just some random stuff left in the ISO (like a lot of games), but this is actually contained in the game itself. And of all things, it's loaded in vram on stage1-1. As far as I know, this isn't used in game. Unless there's a hidden area where it's used?

Gentlegamer

  • Hero Member
  • *****
  • Posts: 1459
Re: Dracula-x unused graphics
« Reply #1 on: February 08, 2015, 11:28:53 AM »
A type of dragon it seems. Definitely never saw it in the game.

Bonknuts

  • Hero Member
  • *****
  • Posts: 3292
Re: Dracula-x unused graphics
« Reply #2 on: February 08, 2015, 12:38:46 PM »
Yeah, some sort of dragon serpent thingy.

Apparently those sprites belong to this:

ccovell

  • Hero Member
  • *****
  • Posts: 2245
Re: Dracula-x unused graphics
« Reply #3 on: February 08, 2015, 12:50:45 PM »
Wow!

Get it working in the game again!  :-D

SamIAm

  • Hero Member
  • *****
  • Posts: 1835
Re: Dracula-x unused graphics
« Reply #4 on: February 08, 2015, 02:26:52 PM »
Nice work!

Any sign of this dude?


Medic_wheat

  • Hero Member
  • *****
  • Posts: 2854
Re: Dracula-x unused graphics
« Reply #5 on: February 08, 2015, 02:51:20 PM »
Very interesting. If only I still had photoshop I would like to see the emeny recombined.

seieienbu

  • Hero Member
  • *****
  • Posts: 1992
Re: Dracula-x unused graphics
« Reply #6 on: February 08, 2015, 04:19:27 PM »
wowow!  That's cool.  I wish he'd remained in the game/been completed, that thing's awesome looking.
Current want list:  Bomberman 93

Bonknuts

  • Hero Member
  • *****
  • Posts: 3292
Re: Dracula-x unused graphics
« Reply #7 on: February 08, 2015, 04:50:37 PM »
I'm not exactly sure how to enable him. He's there, and all, but I can't get the sprite and logic for him to show up. I only know how to re-order the BG screens. At $3d00, there are the following screens: 01, 02, 03, 04, 05, 06, 05. The first 05 entry is the 'end of level marker', which is why you can get to him. The 'double posts' screen is 05 (it has a foreground post), which makes sense because he's so big he needs a cleared area. He's actually setup to work with the dynamic tiles, which makes the BG behind him scroll as another layer. His screen, 06, followed by another 05 screen after him. There are multiple control variables, and I can extend the length of the 'area', but there's another variable (end of level?) that keeps getting in the way. I can't seem to figure this one out. If I could move that, along with the length of the stage var, then the game would probably load him correctly.

 Apparently, the BG map data and the foreground stuffs (including enemies and game logic), don't use the same map number system/whatever. I haven't figured out. But fun side is, you can see how the sub-level is laid out and what 'rooms' aren't normally accessible or hidden.


 Note as cool, but I found this (a hidden stage):

Translation for the bottom part?

cjameslv

  • Hero Member
  • *****
  • Posts: 938
Re: Dracula-x unused graphics
« Reply #8 on: February 08, 2015, 04:59:10 PM »
Very interesting. If only I still had photoshop I would like to see the emeny recombined.


wowow!  That's cool.  I wish he'd remained in the game/been completed, that thing's awesome looking.


Possibly looked like this:

« Last Edit: February 08, 2015, 05:02:00 PM by cjameslv »

HailingTheThings

  • Hero Member
  • *****
  • Posts: 3229
Re: Dracula-x unused graphics
« Reply #9 on: February 08, 2015, 05:12:29 PM »
Possibly looked like this:




Damn, that's cool.

NightWolve

  • Hero Member
  • *****
  • Posts: 5277
Re: Dracula-x unused graphics
« Reply #10 on: February 08, 2015, 05:14:11 PM »
Cool finds!

SephirothTNH

  • Sr. Member
  • ****
  • Posts: 251
Re: Dracula-x unused graphics
« Reply #11 on: February 08, 2015, 05:17:41 PM »
Note as cool, but I found this (a hidden stage):

Translation for the bottom part?


1993 秋 発売予定
乞御期待

I don't have a damn clue what 乞御 means but "expected to be released autumn 1993."

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: Dracula-x unused graphics
« Reply #12 on: February 08, 2015, 10:15:29 PM »
wow super great find :D

never knew about this..lol who even did, beside the programmers themselves :D

btw. 乞御期待 is "kougokitai" and is kind of the Japanese equivalent for "stay tuned".
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: Dracula-x unused graphics
« Reply #13 on: February 08, 2015, 10:17:28 PM »
btw. this hidden stage probably must be part of the Dracula X taikenban disc, which once was a pre-released teaser of the game.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21369
Re: Dracula-x unused graphics
« Reply #14 on: February 09, 2015, 01:17:27 AM »
Sweet find!  It's like jabba the dragon, so where's princess maria and the golden bikini?
U.S. Collection: 98% complete    157/161 titles