Last Alert is a decent game. Most sensible folks agree (OK, that is debatable). It was far better than Fighting Street, Final Zone II, and (for some folks) even VALIS II.
So, in the beginning of the TG-CD, Last Alert was one of the stronger titles. When I got TG-CD, there were only a handful of titles.
It was very easy, IMHO, so I always faulted it for not having a harder mode—was there one? I don't remember it having one. BUT AT LEAST IT WAS LONGER THAN the short Valis II and Final Zone II...the world of Last Alert seemed truly varied and expansive...there were different types of missions, with different objectives....
IT WASN'T MERELY AN HOMAGE TO RAMBO, but JAMES BOND as well, which I thought was a great combo (Guy Kazama in a white suit, classy as hell, on the Cruise Ship!)I am too tired to list all the little touches that make it warm my heart...
BUT AT THE VERY END IF THE GAME, our hero yells out "Indra!!!!!!!!!!!!!!!" as the platform he is on flies upward...this was such a nice touch.
CORRECTION: Paranoia_Dragon pointed out that Guy Kazama actually yells out the much better line, "HERE I COME!!!!!!!"
I absolutely love the ENDING MUSIC (with the harsh SFX crashing in)...it perfectly fits the mood and it just kicks my arse.
I really love that damn song, even though the garish "SFX percussion" could have ruined it instead of giving it unique charm. Yes, it has a heavy-handed grace and charm.
UPDATE:
http://junk.tg-16.com/audio/Last_Alert/17-Ending_Credis.mp3 (you have to wait until 47 seconds for the charming part to begin! Don't judge the song without giving it at least 90 seconds, you heathens!)
BONUS: I know I am a total dork, but at random moments, a few times a month, I'll say to myself: "By the way, Mr. Garcia, how is your work on the ultimate weapon, Indra, coming along?"
See? Very James Bond with ultimate weapons and the SPACE SHUTLE (Octopussy!) and I just love how the earthbound battle transitions into space (little touches like that add so much charm!)...