Author Topic: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)  (Read 2657 times)

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« on: February 25, 2015, 02:08:36 PM »
All nu retro game fans turn to youtube talking heads to learn everything they know about obscure collectible consoles like the "stuck-in-time" PC Engine. Thankfully, there is a never ending stream of experts who make rarely known facts easily digestible by sprinkling them throughout hilarious comedy.

If you are dead inside and can't appreciate humor, you can jump straight to the first sentence of the actual game/console commentary at 3:45





Part 2 opens with another technical explanation of why the SNES Drac XX looks so good compared to the NES-looking Rondo of Blood.




Later they explain why the PCE game doesn't have any parallax in it. What inspired them to explain it, was playing through a section of the SNES game featuring some very plain horizontal parallax, the kind found in many NES games. They point out how that section has so much 3D depth and how the PCE game doing the exact same thing more times than the SNES game does, is so flat and primitive and non-existent. To be fair though, that SNES game section immediately followed a parallax laden recreation of the crumbling bridge section of the PC Engine game... only with less parallax. They then enter the main areas which make up the bulk of that stage in the SNES version (which features completely flat parallax-free backgrounds).


In the end, to prove their hardcority and biaslessness, PCE Drac X gets a 9 while SNES Drac XX gets a 7 ("too much platforming").


This is why youtube personalities are the go-to source for retro gaming info.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21371
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #1 on: February 26, 2015, 03:48:04 AM »
Trash like that is hard to watch: piss poor editing, annoying blurred borders (but at least it's not stretched), inane chatter from try hard collectors, and they can't play for shit.
U.S. Collection: 98% complete    157/161 titles

Dicer

  • Hero Member
  • *****
  • Posts: 1905
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #2 on: February 26, 2015, 03:49:24 AM »
I couldn't hang, far too annoying...



seieienbu

  • Hero Member
  • *****
  • Posts: 1992
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #3 on: February 26, 2015, 04:29:04 AM »
First boss on Snes version jumps backward, shoots downward at 45 degree angle, and then from where the projectile hits the floor it goes forward.  Obviously when the boss jumps backward, you walk backward out of the range of the projectile, then jump over it.  What do these idiots do?  They get hit by the projectile every time then complain about how hard the game is. 

That wouldn't have stumped me when I was a kid.  It's the same damn pattern.  Watching these guys play and listening to their failure-filled non-facts.  They are legitimately bad and not particularly likeable either.
Current want list:  Bomberman 93

toymachine78

  • Guest
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #4 on: February 26, 2015, 04:56:16 AM »
That was freaking terrible. And I thought the James and Mike video was annoying.... Sheesh. Thank god for Game Sack.

Arkhan

  • Hero Member
  • *****
  • Posts: 14142
  • Fuck Elmer.
    • Incessant Negativity Software
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #5 on: February 26, 2015, 05:45:03 AM »
That was freaking terrible. And I thought the James and Mike video was annoying.... Sheesh. Thank god for Game Sack.

What was wrong with the J&M video?  its just two dudes f*cking around playing the game.

Game Sack sounds too cue-card try-hard.   I don't know how anyone can watch that crap.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21371
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #6 on: February 26, 2015, 06:19:36 AM »
Joe and Dave are easy to watch because they generally know what the f*ck they're talking about instead of making it up as they go along, plus they actually play the games for more than two minutes before passing judgement.
U.S. Collection: 98% complete    157/161 titles

Arkhan

  • Hero Member
  • *****
  • Posts: 14142
  • Fuck Elmer.
    • Incessant Negativity Software
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #7 on: February 26, 2015, 06:43:02 AM »
Yeah, I was more talking about the delivery of the words. 

If they could get actual-knowledge paired with not-dopey sounding delivery, that might work out.

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21371
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #8 on: February 26, 2015, 07:02:35 AM »
I don't mind their delivery either.  I'll take something rehearsed and coherent any day over the umms, ahhs, and spliced together shat you usually see.
U.S. Collection: 98% complete    157/161 titles

Gentlegamer

  • Hero Member
  • *****
  • Posts: 1459
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #9 on: February 26, 2015, 02:25:11 PM »
The first area looks like a cross between 8-bit and 16-bit, it reminds me of Simon's Quest.

That's because it's supposed to be the same town.

herb

  • Newbie
  • *
  • Posts: 22
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #10 on: February 26, 2015, 03:19:18 PM »
That was painful to watch.

toymachine78

  • Guest
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #11 on: February 27, 2015, 01:28:46 AM »
Joe and Dave are easy to watch because they generally know what the f*ck they're talking about instead of making it up as they go along, plus they actually play the games for more than two minutes before passing judgement.
C'mon! It was obvious the pirate douche knew his shit!

Groover

  • Sr. Member
  • ****
  • Posts: 412
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #12 on: March 02, 2015, 02:51:43 PM »
My theory on the price of Dracula X on SNES is this. I thought that people saw that Dracula X Rondo of Blood was going for such a high price sellers got the two mixed up and thought the SNES should be the same price. I mean some people think the SNES Dracula X is the same game as the one on PC-engine.

Gentlegamer

  • Hero Member
  • *****
  • Posts: 1459
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #13 on: March 02, 2015, 04:10:12 PM »
My theory on the price of Dracula X on SNES is this. I thought that people saw that Dracula X Rondo of Blood was going for such a high price sellers got the two mixed up and thought the SNES should be the same price. I mean some people think the SNES Dracula X is the same game as the one on PC-engine.
No need for that mix up, everything SNES is way overvalued.

ProfessorProfessorson

  • Guest
Re: PSA: Castlevania: Rondo of Blood (PC ENGINE) VS Dracula X (SNES)
« Reply #14 on: March 02, 2015, 04:16:43 PM »
I like both. Both are fun and great Castlevania titles. In all honesty though the Snes visually is a bit more detailed in some areas of the stages, and had some pretty cool effects going on like with the background fire in stage 1. The Snes one had a couple extra development years over the PCE game though. The PCE one is the better experience over all. There is simply more to do in it and the cut scenes are better.


The Snes one though is a testament to how well the Snes could be pushed by Konami, especially later in its life without relying on the Treasure guys to carry them. Much like with other titles they released on the system, like Gokujou and Jikkyou Oshaberi Parodius, Sunset Riders, TMNT Turtles in Time and Tournament Fighters, etc, the system hardware gets pushed pretty well with Dracula X.