Author Topic: CC65 and the PCE  (Read 5753 times)

touko

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Re: CC65 and the PCE
« Reply #45 on: March 13, 2015, 06:11:16 AM »
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Excellent! ... Are you comfortable with building Mednafen from source?
No, but i am not affraid to do it ..

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If you're not comfortable with that, then I can upload a binary build somewhere. Just understand that this is still a work-in-progess!
If you can upload (windows) binary, i'll pick that, it's more easy and faster for me, I'm a bit lazy sometimes  :P

elmer

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Re: CC65 and the PCE
« Reply #46 on: March 13, 2015, 04:38:45 PM »
If you can upload (windows) binary, i'll pick that, it's more easy and faster for me, I'm a bit lazy sometimes  :P
OK, to make things easy, I put a 32-bit Windows binary build up on my PogoPlug that anyone with an interest can grab.

It only supports the PCE & PC-FX ... nothing else.

The source patch is included (as per GPL), should anyone want to try compiling it themselves.

[EDIT] <2015-08-11 removed dead link>

I'm happy for feedback ... but please remember that this is a work-in-progress. It seems to work fine, but it hasn't had the kind of testing that an official build of Mednafen would get.
« Last Edit: August 11, 2015, 09:59:19 AM by elmer »

touko

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Re: CC65 and the PCE
« Reply #47 on: March 14, 2015, 04:19:03 AM »
Thanks ..

Downloaded and tested, and didn't work,zlib1.dll is missing ..

elmer

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Re: CC65 and the PCE
« Reply #48 on: March 14, 2015, 05:00:36 AM »
Thanks ..

Downloaded and tested, and didn't work,zlib1.dll is missing ..
Haha ... the joys of development!  :wink:

I have no idea why I have a copy of zlib1.dll in my path somewhere ... but now I'm going to have to look for it and find out how old it is.

Anyway, I've updated the archive to include the correct msys2 zlib1.dll, and updated the link in the previous post.

Thanks for letting me know.

touko

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Re: CC65 and the PCE
« Reply #49 on: March 14, 2015, 08:33:13 AM »
 :mrgreen:

Ok man works fine now, thanks a lot  :wink:

elmer

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Re: CC65 and the PCE
« Reply #50 on: April 09, 2015, 09:11:15 AM »
I've put a new Windows build of Mednafen up on my PogoPlug for anyone that wants it ...

[EDIT] <2015-08-11 removed dead link>

This is still a 32-bit version that only supports the PCE and PC-FX.

New features are ...
[ul][li]The memory debugger has now been expanded to 800x600 and made more readable.[/li][li]You can use either "G" or "ENTER" to set the address on both the main view and the memory view ... rather than having the same function on different buttons on different views.[/li][li]Built with it's own 64-bit version of zlib to make Mednafen happy.[/li][/ul]
Patch files and a build script are included for the adventurous.

Here are "before" and "after" screenshots of the memory view ...
« Last Edit: August 11, 2015, 09:58:38 AM by elmer »

touko

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Re: CC65 and the PCE
« Reply #51 on: April 10, 2015, 02:30:24 AM »
Downloaded, thanks ;-)

elmer

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Re: CC65 and the PCE
« Reply #52 on: April 14, 2015, 11:53:37 AM »
I've put up another new Windows build of Mednafen up on my PogoPlug for anyone that wants it ...

[EDIT] <2015-08-11 removed dead link>

This is still a 32-bit version that only supports the PCE and PC-FX.

New features are ...
[ul][li]Built with today's new Mednafen 0.9.38.4 release (which fixes touko's SuperGrafx bug).[/li][li]Added a bit more white-space between lines on the PCE & PC-FX debugger screens to make them easier to read.[/li][li]Reorganized PC-FX register display a bit because of the previous change.[/li][/ul]
Patch files and a build script are included for the adventurous.
« Last Edit: August 11, 2015, 09:58:53 AM by elmer »

touko

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Re: CC65 and the PCE
« Reply #53 on: April 15, 2015, 05:27:54 AM »
oh cool,2 gifts in one ;-)

elmer

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Re: CC65 and the PCE
« Reply #54 on: April 16, 2015, 11:35:22 AM »
oh cool,2 gifts in one ;-)

You're welcome!  :wink:

I'm glad that someone else is finding the changes useful.

touko

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Re: CC65 and the PCE
« Reply #55 on: April 16, 2015, 10:09:07 PM »
Tested, and it still doesn't work with my sgx stuffs  :?
Even with the last mednafen release .

« Last Edit: April 16, 2015, 10:39:38 PM by touko »

elmer

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Re: CC65 and the PCE
« Reply #56 on: April 17, 2015, 03:35:06 AM »
Uh-oh ... can you please test with the official new 0.9.38.4 Mednafen binary release to make sure that I've not screwed something up?

[EDIT]
I've diff'd  0.9.38.3 vs 0.9.38.4 and I can see that Ryphecha made some changes in src/hw_video/huc6270/vdc.c (and .h) that I can only assume are there to fix the bug that you reported.
« Last Edit: April 17, 2015, 03:48:33 AM by elmer »

touko

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Re: CC65 and the PCE
« Reply #57 on: April 19, 2015, 08:41:55 PM »
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Uh-oh ... can you please test with the official new 0.9.38.4 Mednafen binary release to make sure that I've not screwed something up?

Already tested, it works with an old release of flappy bird, but not with the last .

elmer

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Re: CC65 and the PCE
« Reply #58 on: April 20, 2015, 04:32:48 AM »
Already tested, it works with an old release of flappy bird, but not with the last .

Sorry ... I can't tell what you mean from that, which "it" (official Mednafen or my Mednafen) and which "last" (Mednafen or Flappy Bird")?

Does the latest official Mednafen fix the version of Flappy Bird that you sent to Ryphecha when you reported the problem?

If it does, then does my build also work with that same version of Flappy Bird?

Since you've kept on developing ... perhaps you've found another problem with Mednafen, or perhaps Ryphecha's fix didn't fully work in all cases.

I'm just trying to figure out if your current problem is in the current official Mednafen, or if it is something that only breaks with my msys2 build.
« Last Edit: April 20, 2015, 06:23:58 AM by elmer »

touko

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Re: CC65 and the PCE
« Reply #59 on: April 20, 2015, 05:22:02 AM »
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Sorry ... I can't tell what you mean from that, which "it" (official Mednafen or my Mednafen) and which "last" (Mednafen or Flappy Bird")?
Oups sorry, i sent a version of my flappy bird clone to mednafen author ,the last build of mednafen (0.9.38.4) works fine with it .
i tested a new version of flappy with some optimised code in graphic libraries, and it didn't works, i have a black screen, but it works fine on the old mednafen 0.8 and true hardware .

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Does the latest official Mednafen fix the version of Flappy Bird that you sent to Ryphecha when you reported the problem?
Yes it works  :wink:

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I'm just trying to figure out if your current problem is in the current official Mednafen, or it it is something that only breaks with my msys2 build.
i thought too, but no, the two versions have the same issue, a black screen .

EDIT: Ok set and sbc was the problem, for sure this doesn't work on real hardware ;-)
« Last Edit: April 20, 2015, 08:41:45 PM by touko »