It's crazy though that it's a mixed bag of feelings toward the PCE version.
I forgot to mention that at Magfest, and this ain't no lie either, the moment I bought the game from 16 bit, I beat it the first time I slipped the card into my Duo-R. I didn't die nor use any ninja magic on Masked Devil, Jaquio and the demon statue. Thing is, the demon statue doesn't behave like the one on the NES. In fact his weak spot is more accessible making him slightly easier.
I'm the same way. Although I love trying any and every port of cool games, I can still spot the negative differences between them, rank them as games in general and seperately as ports, all while having personal favorites that aren't necisarily the ultimate version of any given game.
I think that many last-gen to next-gen ports suffer when they try to pretty much recycle the original instead of totally redoing certain things.
A great example of how a straight 8-bit to 16-bit port
should be done is Adventure Island/Dragon's Curse.
WBIII/MWII is still a better game simply because of the secret shops and warps that become accessible when you max out your charm stones(why the hell would they remove this!?!?), but the PCE/Turbo game technically has all-round better graphics and sound and arguably, gameplay/controls(the jump from 15fps to 60fps sure is nice
).
But the original is still better in my opinion and favorite-wise they're equal.