With the kickstarter coming up in mid-September, they've finally released some hardware specs.
It's got me even more worried about the system's future, or probable lack of it.
They've decided to put in a complete 1.3GHz ARM chip with 3D GPU and 1GB RAM on there.
More powerful than a Raspberry PI, but less powerful than a Raspberry PI2.
That just reeks of them wanting to have a fallback position so that they can run launch titles using software-emulation (i.e. the MegaDrive version of Pier Solar) in order to hit their shipping date.
That doesn't exactly sound any different to buying a Retron 5, and probably less powerful.
I suspect that they've probably realized that FPGA-emulation is still in it's early days, and that there still aren't many FPGA console cores available yet.
The most sophisticated that I've seen is Gregory Estrade's PC Engine one, and that still isn't 100% compatible. Definitely no MegaDrive or SNES FPGA-cores yet.
The promise for the future is definitely there, and the 49,000 LE FPGA that they're talking about put it well above the current MiST and Turbo Chameleon 64.
It does sound like quite a nice piece of hardware for geeks like me, if they can bring it out at the right price, and if they really do allow homebrew on it, in the way that they've claimed.
But ... if they don't have the courage to back the FPGA side of things 100%, then all that they're likely to get as retail games are just going to be software-emulated SNES and MegaDrive indie games that run on the ARM core.
BTW, here's the really good news ... there is an Amiga 1200 FPGA core that's just had it's version 1.0 release ... so you might have the chance to run all those great CD32 games on the Retro VGS!
Game Sack CD32 review ...