Author Topic: Retro VGS Game Console  (Read 27579 times)

SignOfZeta

  • Hero Member
  • *****
  • Posts: 8497
Re: Retro VGS Game Console
« Reply #435 on: September 26, 2015, 05:56:37 PM »
The bigger issue with the video is the guy himself. There is a point where you can see someone believes in their product. They are passionate, serious, and convincing. This guy, I mean, this could have just as easily been some comedy skit on Tim and Eric Great Job. This guy looks and sounds like every fake tech a$$hole I have ever seen on any given parody tech video or similar strange infomercial parody shit.



I was thinking SCTV.



Desh

  • Guest
Re: Retro VGS Game Console
« Reply #436 on: September 27, 2015, 04:41:28 AM »
Hahahaha!  After watching that last video I am seriously waiting for these guys to reveal that this was all a big joke all along and that they really fooled us. 

SignOfZeta

  • Hero Member
  • *****
  • Posts: 8497
Re: Retro VGS Game Console
« Reply #437 on: September 27, 2015, 04:56:38 AM »
The idea had occurred to me, several times, that the Retro VGS might be a modern day real life version of Springtime for Hitler. However, since the project can't raise any money, that means it would still be a flop even if that's what was designed to be. The Producers only works if you raise investment capital. 

KnightWarrior

  • Hero Member
  • *****
  • Posts: 736
Re: Retro VGS Game Console
« Reply #438 on: September 27, 2015, 06:45:36 AM »
I really hope this will flop

NightWolve

  • Hero Member
  • *****
  • Posts: 5277
Re: Retro VGS Game Console
« Reply #439 on: September 27, 2015, 08:12:46 AM »
Hahahaha!  After watching that last video I am seriously waiting for these guys to reveal that this was all a big joke all along and that they really fooled us.

I watched his video again after reading this and it did make me wonder... :/ But naw, for the trouble that they'd get into after taking it this far as a stunt, it's inconceivable... That video does really play like a parody/satire though, it mostly makes sense as one, but the fact that this is all amateur hour and they're simply just that terrible at having thought that video up and executed it also explains it...

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Re: Retro VGS Game Console
« Reply #440 on: September 27, 2015, 09:21:52 AM »
I haven't watched that video, but perhaps that guy really doesn't know anything about making hardware, there is no prototype or even a design and their plan since the beginning is to secure a couple million dollars and then hire someone to "just make one", based on their simple idea.

Kinda like the idiot who bought the rights to publish Doom for 3DO.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

VenomMacbeth

  • Hero Member
  • *****
  • Posts: 1837
Re: Retro VGS Game Console
« Reply #441 on: September 27, 2015, 09:24:15 AM »

I haven't watched that video, but perhaps that guy really doesn't know anything about making hardware, there is no prototype or even a design and their plan since the beginning is to secure a couple million dollars and then hire someone to "just make one", based on their simple idea.

Kinda like the idiot who bought the rights to publish Doom for 3DO.

You really should watch the video.  Painful as it is, the delivery just makes it.
Play Turbografx.
Play the Turbografx. PLAY
THE TURBOGRAFX!!!!!!

Buh buh buh, I have almost all teh games evar.  I R TEH BESTEST COLLECTR!!

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: Retro VGS Game Console
« Reply #442 on: September 27, 2015, 09:35:00 AM »
Doom on 3DO.
  |    | 

toymachine78

  • Guest
Re: Retro VGS Game Console
« Reply #443 on: September 27, 2015, 09:44:03 AM »
That video...holy shit. That can't possibly impress anyone, right? What is that scope there for? Why is the "prototype"* in one of their dumb Jag shells? WTF could possibly be patentable on a project like this even if the guy did know what he's doing, which he doesn't. 

These guys are legit crazy. I almost feel bad a of shitting on them because there are diagnosable issues in those dudes' heads for sure.


* not actually a prototype of anything, but rather other people's finished work.
The jag shell is there to obscure the Raspberry PI.

elmer

  • Hero Member
  • *****
  • Posts: 2153
Re: Retro VGS Game Console
« Reply #444 on: September 27, 2015, 10:06:09 AM »
The jag shell is there to obscure the Raspberry PI.

Actually, John Carlsen finally stated on FaceBook that it's an eval board for a RockChip RK3188, not much different to this $85 one on eBay

http://www.ebay.com/itm/Radxa-Rock-Pro-RK3188-Quad-core-1-6-GHz-2G-RAM-8G-Flash-Single-board-Computer-/251970625930?hash=item3aaa9ea18a


Quote from: JohnCarlsen
You have a good eye for the market. Keep in mind this is just the "minimum" configuration that we will use in a final product: The processor is indeed a Rockchip RK3188. I'm using it on a module supplied with 1 GiB mounted to an eval board. (Our finished product may have more RAM, but we don't need a lot of RAM to load into because the cartridge interface is pretty fast.) This allows me to quickly build up a circuit around it with the least amount of cost, effort, and risk. (Why re-invent the wheel, right?) It's a great part, but the best part of RETRO VGS really is what goes around it.


The 3 RETRO VGS team members were interviewed by Carl Williams on Wednesday, and the transcript is now up ...

http://retrogamingmagazine.com/2015/09/27/rgm-interview-with-retro-vgs-team-unofficial-copy-from-audio-interview/

It's a scary read. The 3 can't seem to agree on much, and all have very different visions of what they're producing.

Steve Woita is the scariest ... he doesn't seem to have a clue what's going on. He doesn't follow social media or forums, because they're too difficult to "process". He didn't even know that they weren't going to get their FPGA cores from Kevtris any more.

There is obviously very little communication going on between these 3 "founders".  #-o

elmer

  • Hero Member
  • *****
  • Posts: 2153
Re: Retro VGS Game Console
« Reply #445 on: September 27, 2015, 01:40:57 PM »
The parody continues ...


esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: Retro VGS Game Console
« Reply #446 on: September 27, 2015, 01:59:34 PM »
The Ian? guy makes a good point: the RVGS is more concerned about collectors than players:


  |    | 

RGMag

  • Newbie
  • *
  • Posts: 4
Re: Retro VGS Game Console
« Reply #447 on: September 27, 2015, 02:17:29 PM »
I am glad to see that my interview got posted here too (I was not sure about self serving links).  That loose copy took me nearly 21 hours or so to copy over.  I have been working on it since Thursday, with most of the work occurring yesterday between 7 am, or so, to about 3 am this (Sunday) morning.

It was worth it though as people are really enjoying getting to check it out in their preferred medium, text or audio.

Gentlegamer

  • Hero Member
  • *****
  • Posts: 1459
Re: Retro VGS Game Console
« Reply #448 on: September 27, 2015, 02:48:45 PM »

Punch

  • Hero Member
  • *****
  • Posts: 3278
Re: Retro VGS Game Console
« Reply #449 on: September 27, 2015, 03:44:42 PM »