Author Topic: Retro VGS Game Console  (Read 27399 times)

Mathius

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Re: Retro VGS Game Console
« Reply #450 on: September 27, 2015, 04:48:31 PM »
! No longer available


LOL I knew what it was before pressing play.

As did I so I didn't even watch it. I play straight thru Pilotwings a couple times a year just to hear the tunes.
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Gentlegamer

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Re: Retro VGS Game Console
« Reply #451 on: September 27, 2015, 05:10:25 PM »
I don't think the video title shows up here, so I'll add it's "The Retro VGS Project in 48 Seconds"

NightWolve

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Re: Retro VGS Game Console
« Reply #452 on: September 28, 2015, 03:04:25 AM »
The Ian? guy makes a good point: the RVGS is more concerned about collectors than players:

Part #1:

Part #2:


Pretty good! Same conversation almost that we already had, the whole thing was deconstructed. The point I made how RVGS is lauding the idea of "no patches, ever!" as being a 'positive' was addressed as well... Anyway, I guess partaking further in this thread is just grave-dancing at this point. :P



:lol:

DarkKobold

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Re: Retro VGS Game Console
« Reply #453 on: September 28, 2015, 07:54:48 AM »
The Ian? guy makes a good point: the RVGS is more concerned about collectors than players:


Interestingly, the Retro VGS guy called it a "drunken rant" on his facebook page, simply because Ian was drinking a beer.
Hey, you.

KnightWarrior

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Re: Retro VGS Game Console
« Reply #454 on: September 28, 2015, 08:04:05 AM »
So Collectors going only buy it just to display it?

NightWolve

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Re: Retro VGS Game Console
« Reply #455 on: September 28, 2015, 08:05:16 AM »
The Ian? guy makes a good point: the RVGS is more concerned about collectors than players:
Interestingly, the Retro VGS guy called it a "drunken rant" on his facebook page, simply because Ian was drinking a beer.

Hahahaha!

Bloufo

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Re: Retro VGS Game Console
« Reply #456 on: September 28, 2015, 08:06:12 AM »
The Ian? guy makes a good point: the RVGS is more concerned about collectors than players:



Interestingly, the Retro VGS guy called it a "drunken rant" on his facebook page, simply because Ian was drinking a beer.



NightWolve

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Re: Retro VGS Game Console
« Reply #457 on: September 28, 2015, 08:08:51 AM »
Hah, this gets better all the time!

KnightWarrior

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Re: Retro VGS Game Console
« Reply #458 on: September 28, 2015, 08:11:11 AM »
Just drop the whole idea of New Games for Retro VGS

Just make it Multi-Cart Port like the Genesis, Super NES, NES like the Retro Trio, Get the PCB for the Chips like the NOAC, GOAC & Chips for the SNES

NightWolve

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Re: Retro VGS Game Console
« Reply #459 on: September 28, 2015, 08:20:44 AM »
From what I understood, you'd have to go to Kevtris for that as he's already done a lot of work towards that goal and he does now have his own support page for those interested in it.

Team RetroVGS dropped the idea for the FPGA aspect as they wanted the fundraising to get up to $3-4 million and since I think we can safely say they're not gonna reach ANY goal, it's moot... ;)

KnightWarrior

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Re: Retro VGS Game Console
« Reply #460 on: September 28, 2015, 08:31:02 AM »
How a Company like Retro-Bit get parts to make a Retro Duo or the Super Retro Trio?

Do they pick out the Chip Set that goes in the Console?

_joshuaTurbo

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Re: Retro VGS Game Console
« Reply #461 on: September 28, 2015, 10:08:36 AM »
Hey, I've seen the Ouya being mentioned once or twice in this thread or people calling this the "Ouya 2".  I must say, this Retro VGS story isn't much at all like the Ouya.  The Ouya actually delivered what they said they would and has actually entertained a few of the people that went to bat for them (Me included!). 

It's a simple little indie/downloadable games/emu machine that I find really nice.  The price is great for those that want to check it out, but not break the bank. 

So.... quit picking on the Ouya ya jerks!  :P

elmer

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Re: Retro VGS Game Console
« Reply #462 on: September 28, 2015, 10:38:51 AM »
I must say, this Retro VGS story isn't much at all like the Ouya.  The Ouya actually delivered what they said they would and has actually entertained a few of the people that went to bat for them (Me included!).

I agree! The Ouya guys had an idea, put it together (perhaps not in the greatest way) ... and then saw it fail in the marketplace.

Nothing particularly wrong with that, it happens all the time ... that's business.

That's a lot further than Mike Kennedy and friends are going to get.

It's hard to tell just what the idea behind the RETRO VGS is ... it keeps on changing, and the 3 "founders" can't even seem to agree on what they want to do.

Mike Kennedy has spent months trying to say how different his "concept" is to the Ouya.

Now that they're backing away from the FPGA side of things as fast as they can, they've finally posted some specs on the IGG page.

Doesn't look too different to the Ouya, hardware-wise, to me!

            RETRO VGS                        OUYA
CPU         1.6GHz Quad Core ARM Cortex-A9   1.7GHz Quad Core ARM Cortex-A9
RAM         1GB DDR3-800                     1GB DDR3-800
PROTOTYPE   Manufacturer's SoC eval board    Manufacturer's SoC eval board
OS          We won't have one (NetBSD?)      Android
CONTROLLER  Yes                              Yes
CARTRIDGE   Yes                              No
COST        $300                             $100

NightWolve

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Re: Retro VGS Game Console
« Reply #463 on: September 28, 2015, 10:53:48 AM »
            RETRO VGS                        OUYA
CPU         1.6GHz Quad Core ARM Cortex-A9   1.7GHz Quad Core ARM Cortex-A9
RAM         1GB DDR3-800                     1GB DDR3-800
PROTOTYPE   Manufacturer's SoC eval board    Manufacturer's SoC eval board
OS          We won't have one (NetBSD?)      Android
CONTROLLER  Yes                              Yes
CARTRIDGE   Yes                              No
COST        $300                             $100


Hahahaha! The last line, it just... says it all, I guess. Somebody should put together a collection of the best roasting posts from elsewhere and here, I would be interested to see how much better of a job the public can roast this thing than us. :P

lukester

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Re: Retro VGS Game Console
« Reply #464 on: September 28, 2015, 12:01:27 PM »
            RETRO VGS                        OUYA
CPU         1.6GHz Quad Core ARM Cortex-A9   1.7GHz Quad Core ARM Cortex-A9
RAM         1GB DDR3-800                     1GB DDR3-800
PROTOTYPE   Manufacturer's SoC eval board    Manufacturer's SoC eval board
OS          We won't have one (NetBSD?)      Android
CONTROLLER  Yes                              Yes
CARTRIDGE   Yes                              No
COST        $300                             $100


I love that they still think Cartridges are an actual benefit.

The Ouya is not that great, but still has dozens of games worth playing, even for free if you sideload.

And it is a great emulation box.

A single Retro VGS cartridge will cost $20 at least, and even the emulation part of it is crap.