Author Topic: Victor Ireland Next Endeavor  (Read 1420 times)

takashirose

  • Sr. Member
  • ****
  • Posts: 251
Victor Ireland Next Endeavor
« Reply #30 on: August 04, 2006, 09:28:53 AM »
I actually like the Albert Odyssey cover by Working Designs.  How about the Lunar games for the PS1.  I don't have them, but I rember the advertisements that showed what was included.  For a $10 premium, I think it is worth it.
Let the old mix with the new.

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Victor Ireland Next Endeavor
« Reply #31 on: August 04, 2006, 01:32:50 PM »
Quote
As for Working Designs, I can safely say that I never regretted a single dollar spent on any of their releases. I thoroughly enjoyed the games they published and *always* got my money's worth, which is quite a feat, as far as I am concerned.


That sums it up best. Although there were aspects of WD's work in particular titles that weren't for me, I definately never regretted buying any of their stuff.

How many publishers can you say this about?
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

Paladin

  • Jr. Member
  • **
  • Posts: 60
Victor Ireland Next Endeavor
« Reply #32 on: August 04, 2006, 06:31:27 PM »
I agree with Steve as there was just something about a WD release that felt like at least some care and love was put into the game. Sometimes I think most of the WD haters out there really just wanted the attention their opinions granted them. For example I know people complain about how Silhouette Mirage's difficulty was upped by making things more expensive, but I enjoyed the increased challenge. It made an easy game into something fairly challenging.

To be honest I think Sony just really screwed them over. When one looks at all the stuff WD brought over and wanted to bring over you can tell they had good taste in video games. Here and there you find a game that wasn't great, but overall those people knew what good games looked, sounded, and played like. So the only real explaination I can think of is that Sony's constant refusal drove them into the ground.

As far as trying to pick up the pieces and move on; I wish him luck. I've gotten a lot of enjoyment out of the Working Designs releases that I own so its the least I can do.

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Victor Ireland Next Endeavor
« Reply #33 on: August 05, 2006, 05:16:53 AM »
Quote
Sometimes I think most of the WD haters out there really just wanted the attention their opinions granted them.


Thats exactly it. I got frustrated at times by the gameplay "improvements" in their games (way more than "script changes") and for a long time all I ever read was how great WD was and could do no wrong.

Pobody's nerfect.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

GUTS

  • Guest
Victor Ireland Next Endeavor
« Reply #34 on: August 05, 2006, 03:11:24 PM »
The only time Working Designs ever screwed up in my opinion was when they messed with the difficulty on Elemental Gearbolt by making certain small enemies take more than one hit with the powerful gun, it totally messed up the flow of the game.  But I still enjoyed it, the Japanese version is just better if you're going for a score run.

TR0N

  • Hero Member
  • *****
  • Posts: 6421
Victor Ireland Next Endeavor
« Reply #35 on: August 06, 2006, 09:59:00 AM »
Quote from: "stevek666"
You know, it wasn't until recently that I learned that WD was the ire of so many purists who didn't like the way WD bastardized games (RPG's) during localization.

When we discussed this before, I think EmeraldRocker and maybe DungeonMasterDan mentioned that folks were also upset with WD for promising ship dates prematurely and delivering late, thus making fans wait a long time for certain titles.
.

Can't say i was bother by there translations.

Realy the only thing that annoy me the most about them.. was there release dates if any at all.

WD should have learn eariler on to list the games as, TBA if they were not sure about the release date in the frist place  :P

PSN:MrNeoGeo
Wii U:Progearspec

kenomac78

  • Full Member
  • ***
  • Posts: 218
Re: Victor Ireland Next Endeavor
« Reply #36 on: April 25, 2007, 10:45:31 PM »
i know this topic is a bit old but its still important, and seeing as since nothing has still not come out of Gaijinworks, i thought id give my opinion too


FIRST! any company who increades the number of titles for the TG16 is/was tops in my book. second add that the were all great games regardless of translation!

secondly after the end of the saturn, the playstation was the only game in town, honestly. it was it or nothing. the act that they put anything out is amazing, but it is understandable after the fact why so many games were delayed.

as for the translations, i liked them. i hated the 100 or so poor translations which had to make you guess what they were trying to say in the first place. it was cool to see american references and humor, especially in RPGs! im in favor of taking something 'sacred' and shake it up. the only changes i am agaisnt are for censorship purposes. a la the shower scene in cosmic fantasy 2

they also proved that box sets with extras could be accepted here, even though very few have come out since.

GUTS

  • Guest
Re: Victor Ireland Next Endeavor
« Reply #37 on: April 26, 2007, 07:54:52 AM »
Actually nearly every single game coming out now has a special edition version, it's really annoying as f*ck.  I hate special editions, I only buy regular releases that fit nicely in my rack and don't look all gaudy.

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21366
Re: Victor Ireland Next Endeavor
« Reply #38 on: April 26, 2007, 10:08:20 AM »
Screw super literal translations.  What difference does it make if some cheesy ass dialog is replaced with some different cheesy ass dialog?  Folks, it ain't Shakespeare (or some more relevant author).

Screw pricey special editions too.  Yay!!  Only twice the cost for the same f'n game but in a tin box with paper figurines, some stickers, and a ring of ignorance.  Cram it with walnuts, ugly.
U.S. Collection: 97% complete    155/159 titles

ParanoiaDragon

  • Hero Member
  • *****
  • Posts: 4619
Re: Victor Ireland Next Endeavor
« Reply #39 on: April 26, 2007, 08:02:19 PM »
I love special editions, & as for the contents, I take the extra stuff & store it away safely, like with my Lunar's.

BTW, the shower scene, actually was unedited.  I have the japanese version, it looks the same.  However, I also have the Cosmic Fantasy Visual Collection.  On there, for some reason, it's shows her pepperoni's, kind of odd.

Joe Redifer

  • Hero Member
  • *****
  • Posts: 8178
Re: Victor Ireland Next Endeavor
« Reply #40 on: April 26, 2007, 10:43:03 PM »
I don't like boxes that differ from the norm on the system.  You can't store them with the rest.  I also avoid DVD special editions because of this and also because I only care about the movie itself and rarely watch the extra crap.

ParanoiaDragon

  • Hero Member
  • *****
  • Posts: 4619
Re: Victor Ireland Next Endeavor
« Reply #41 on: April 26, 2007, 11:51:53 PM »
With movies, I agree.  Unless the special edition is in a regular case, then I'd probably get that.  But with games, I'm still able to put my Lunar's & Growlanser in with the regular games, & keep the other stuff seperate.  There are some dvd boxsets however, that I can't keep with regular dvd's.  I have the remastered Robotech Collection, & I'm not able to fit that thing in with everthing else, so, I keep it on top :?

kenomac78

  • Full Member
  • ***
  • Posts: 218
Re: Victor Ireland Next Endeavor
« Reply #42 on: April 27, 2007, 02:30:10 AM »
I love special editions, & as for the contents, I take the extra stuff & store it away safely, like with my Lunar's.

BTW, the shower scene, actually was unedited.  I have the japanese version, it looks the same.  However, I also have the Cosmic Fantasy Visual Collection.  On there, for some reason, it's shows her pepperoni's, kind of odd.

youre right! it was the middle finger scene that was changed. but  name a system and you can name an altered game for it.


but ill o'pine that none of WD's games were 'special editions' in  the respect that they all had only one standard version. you couldnt buy lunar without the extras and only the game. unless of course you bought it off the used rack at gamestop in 2005

GUTS

  • Guest
Re: Victor Ireland Next Endeavor
« Reply #43 on: April 27, 2007, 09:00:13 AM »
Actually they re-released Lunar as a stand alone, I used to have that version.  It even had a new "translation notes" in the manual where Vic talked about how popular it was and how they had to do a reprint.  I think Lunar II might have got the same treatment, I hated the psx version though so I never bothered to look for it.  Growlanser also had a regular and deluxe edition available when it first came out.

Kitsunexus

  • Hero Member
  • *****
  • Posts: 3911
Re: Victor Ireland Next Endeavor
« Reply #44 on: April 27, 2007, 01:35:06 PM »
His new company will survive if he:

1. Leaves his humor out of it. I have never laughed at a single Working Designs created joke. Ever.

2. Stop including useless shit with the games. Soundtrack CD's are nice, but stop including f*cking cosplay pendants, hardcover manuals, f*cking cloth maps and all that shit. Not only is it hardcore homosexual (actually, that's politically incorrect because even the gays wouldn't be caught dead wearing the Lunar pendant), nobody wants it because it means we'll have to pay EVEN MORE for games now.

3. Stop being such a douche. Seriously. Your previous company crashed. You have no more high horse so stop pretending you're on one.