Author Topic: if the original metal gear was ported to pc-e/tg-16?  (Read 2065 times)

imparanoic

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if the original metal gear was ported to pc-e/tg-16?
« on: June 01, 2015, 02:25:27 PM »
if the original metal gear was ported to pc-e/tg-16? from msx or nes, do you think it would made a big difference to sales in us and japan?

Black Tiger

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #1 on: June 01, 2015, 02:48:45 PM »
The NES version wasn't popular in North America, so I don't think that a Turbo version would have helped. If the barrier of Konami PCE games being published in NA is going to be broken, there are already enough existing games like Drac X and Gradius II which would have had a much greater impact.
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imparanoic

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #2 on: June 01, 2015, 02:57:24 PM »
The NES version wasn't popular in North America, so I don't think that a Turbo version would have helped. If the barrier of Konami PCE games being published in NA is going to be broken, there are already enough existing games like Drac X and Gradius II which would have had a much greater impact.

it seems that the original metal gear was moderately successful in the states, but after playing the first time on ps vita, it's seems so advanced compared to lets say bloody wolf or mercs.

but metal gear 2 : solid snake could of been a really big hit as it's like a slightly condensed version of metal gear solid thus way before it's time, especially if was a early release for tg16 lets say 1989

in regards to castlevania, the turbografx 16 /cd appears to waning in the states from 91 onwards anyway  and later releases on pc engine such as Castlevania: rondo of blood may not be enough prop up the market against the onslaught from SNES and Genesis.

esteban

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if the original metal gear was ported to pc-e/tg-16?
« Reply #3 on: June 02, 2015, 01:05:08 AM »
The NES version wasn't popular in North America, so I don't think that a Turbo version would have helped. If the barrier of Konami PCE games being published in NA is going to be broken, there are already enough existing games like Drac X and Gradius II which would have had a much greater impact.

it seems that the original metal gear was moderately successful in the states, but after playing the first time on ps vita, it's seems so advanced compared to lets say bloody wolf or mercs.

but metal gear 2 : solid snake could of been a really big hit as it's like a slightly condensed version of metal gear solid thus way before it's time, especially if was a early release for tg16 lets say 1989

in regards to castlevania, the turbografx 16 /cd appears to waning in the states from 91 onwards anyway  and later releases on pc engine such as Castlevania: rondo of blood may not be enough prop up the market against the onslaught from SNES and Genesis.

A lot of folks who knew about and played Metal Gear on NES were Konami fans, in my experience. I did not trust my limited $$$ on any random company. I trusted Konami...even if "Ultra" was plastered on the box.

Metal Gear was not nearly as popular a title, however, as other games. Back then you were 99.99% more likely to discuss Track n Field, Gradius, Contra, Castlevania , ha!

A more obvious "system-seller" for TG-16 would have been a remixed/upgraded version of NES Contra. It would be more appealing if it offered more than being a straight port of NES game (perhaps an exclusive level? Or exclusive boss?).

Calling it "Contra-16", even if it recycled a decent amount from the NES version, would have been a step in the right direction.

J/k about calling it Contra-16.

Of course, Contra-16 would have to out before Contra Hard Corps/Super Contra....
« Last Edit: June 02, 2015, 01:07:33 AM by esteban »
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Otaking

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #4 on: June 02, 2015, 02:46:58 AM »
When ever there's threads and discussions about most wanted game we never got on the PCE/TG-16, Contra always the tops list. Another popular one is a Konami TMNT game.

On the subject Metal Gear, it's a game I've always thought would of been excellent on a 16 bit console. Specifically a new original game, not a remake or port of an older game.

MNKyDeth

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #5 on: June 02, 2015, 04:27:14 AM »
I enjoyed the Nes version of the game when it came out but it was a little hard to figure out without a guide.

It wasn't very popular among my friends at the time. I remember skate or die, tecmo bowl, contra being incredibly popular with the group of friends I had at the time.

I don't think it would have effected the popularity of the TG16 much at all.

DragonmasterDan

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #6 on: June 02, 2015, 04:45:52 AM »
I enjoyed the Nes version of the game when it came out but it was a little hard to figure out without a guide.

It wasn't very popular among my friends at the time. I remember skate or die, tecmo bowl, contra being incredibly popular with the group of friends I had at the time.


As a kid we pretty much never read the instruction manuals, the whole concept of sneaking around in that game was lost on me and my friends who had it. So we'd run right out, try to fight and get killed pretty easily.
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galam

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #7 on: June 02, 2015, 06:38:26 AM »
Festers Quest would have pushed a million consoles.

o.pwuaioc

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #8 on: June 02, 2015, 06:39:17 AM »
Festers Quest would have pushed a million consoles.
Straight into a dump.

Black Tiger

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #9 on: June 02, 2015, 06:49:29 AM »
The NES version wasn't popular in North America, so I don't think that a Turbo version would have helped. If the barrier of Konami PCE games being published in NA is going to be broken, there are already enough existing games like Drac X and Gradius II which would have had a much greater impact.
it seems that the original metal gear was moderately successful in the states, but after playing the first time on ps vita, it's seems so advanced compared to lets say bloody wolf or mercs.

but metal gear 2 : solid snake could of been a really big hit as it's like a slightly condensed version of metal gear solid thus way before it's time, especially if was a early release for tg16 lets say 1989

in regards to castlevania, the turbografx 16 /cd appears to waning in the states from 91 onwards anyway  and later releases on pc engine such as Castlevania: rondo of blood may not be enough prop up the market against the onslaught from SNES and Genesis.

I'm not sure what you mean by "advanced". At the time part of what turned off the average player was how primitive Metal Gear was and how poorly the English version flowed. Regular people may have been aware of the game's existence because of the cover art and magazine ads, but it was very unappealing at a time when very few people played RPGs, sims and anything that wasn't more or less pick up and play. It is exactly the kind of game that got purchased based on packaging, leading to a disappointed child after they tried playing it.The Ultra/Konami brand sold and rented out many titles, regardless of content.

When MGS came out, the media had to explain what "Metal Gear" was, beyond 'that NES game with that cover' or 'that game game that didn't really go anywhere'. Bitd I had many friends who were "hardcore ganers" for the time and I was the only one who had both the drive and ability to finish it. When I got online in the late 90's, few people I talked to had played through the game or had good things to say about their experience with it beyond what I also felt: it was disappointing considering the potential it showed early on.

If you won't take my word for it about the quality of the game, maybe you'll listen to this guy:

Quote from: Hideo Kojima[/quote
I had absolutely no participation in the development of the NES version. The NES version was a pitiful title developed cheaply and simply by a small team in Tokyo. That was during the bubble economy where anything and everything that was released would sell. I came across the game in a bargain bin and tried play it, but the game design is pretty bad. There is some gameplay that includes infiltrating a base that didn't exist in the original. However, even I, the developer of the original game, was unable to infiltrate the base even once.

Furthermore, being Metal Gear, it goes without saying that Metal Gear should make an appearance at the end. However, from what I've heard, due to the technically difficulties in displaying the sprite on the screen, they swapped Metal Gear out for a gigantic monitor. That made me see that whoever created the game had no sliver of appreciation for the players. However, even thought it was an abomination, it was during the bubble economy and it sold millions overseas. That title has only soiled my reputation.


But if you're thinking about the infinitely discussed topic of changing history to save the TG-16, the only kinds of magic bullets after the first year would be exclusives of games like SFII. Even then, what the TG-16 needed to be massively successful was to kill off the Genesis within that first year by doing most things differently and luck suding with them.

I don't think that MGS is really a good game and is only worth playing through once. Even a great stealth game for 16-bit consoles would be more of a novelty than a game changer though. We got stuff like Silent Debuggers which went under appreciated. The same would have happened with a decent original Metal Gear game
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VenomMacbeth

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #10 on: June 02, 2015, 09:45:27 AM »
I couldn't decide whether to post this here or in the "porting GB games to PCE" thread...

...but I think Metal Gear Solid on the GBC is a good example of a 2D style Metal Gear game done right.  If the GBC could do it, I'm sure the PCE could do it even better
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Pokun

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #11 on: June 02, 2015, 09:54:38 AM »
There's nothing wrong with the MSX original though. It doesn't have as confusing areas as the NES version have and it has cool music (the NES version had cool music too though). The Metal Gear might be a bit disappointing but it's much better than the "super computer" in the NES version.

In Sweden Metal Gear was widely known as a very hard and confusing military themed game, but still quite popular. And when MGS was about to come out the anticipations went through the roof.

vestcoat

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #12 on: June 02, 2015, 12:19:02 PM »
It wasn't very popular among my friends at the time. I remember skate or die, tecmo bowl, contra being incredibly popular with the group of friends I had at the time.
+1. I loved Metal Gear and eventually beat it with the help of one of the Jeff Rovin books, but I was in the minority. No one else I knew owned a copy. I loaned it to some friends and they all hated it. None of the them even took the time to find the first gun.
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o.pwuaioc

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #13 on: June 02, 2015, 12:25:37 PM »
It wasn't very popular among my friends at the time. I remember skate or die, tecmo bowl, contra being incredibly popular with the group of friends I had at the time.
+1. I loved Metal Gear and eventually beat it with the help of one of the Jeff Rovin books, but I was in the minority. No one else I knew owned a copy. I loaned it to some friends and they all hated it. None of the them even took the time to find the first gun.
Besides seeing it Nintendo Power, no one I know even thought about it until Metal Gear Solid was released.

seieienbu

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #14 on: June 02, 2015, 02:00:50 PM »
As a kid I thought the game was interesting enough to play.  I didn't beat it but I did get past the sewer are and the tank miniboss.  Would it have sold me on a system I didn't own?  Not at all. 

More games from more developers could've helped the Turbo Grafx out.  I think what would've helped it out the most would be coming out approximately the same time in the states as it did in Japan and having more shelf space in stores.  If it had been in, say, Walmart I think it would have done a lot better overall.
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