Author Topic: if the original metal gear was ported to pc-e/tg-16?  (Read 2074 times)

esteban

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #30 on: June 04, 2015, 12:13:34 AM »
:)
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johnnykonami

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #31 on: June 04, 2015, 01:44:39 PM »
Is vestcoat the only one who agrees with me?

You all suck my left one.

I stand by my praise of Metal Gear.

Maybe you had to be a little older to appreciate it. If I was only 5-6 years old, maybe I wouldn't have appreciated it myself.

You know what this reminds me of? Bullshite.

:)



You can count me as fan. (Thought you could guess from my namesake I like most Konami titles!)
 
At the time, busted Engrish or not, it was so cool to see all the items and gadgets you could pick up throughout the game.  I remember pouring over this ad as a kid:



I have to say that Metal Gear 2: Solid Snake on the MSX is my favorite in the series though, particularly the music.
« Last Edit: June 04, 2015, 01:54:53 PM by johnnykonami »

ShadowKitty777

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #32 on: June 08, 2015, 10:12:52 PM »
I would kill for the MSX Metal Gears on PC Engine. I actually kinda even wish there was a fan made version now.

esteban

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #33 on: June 08, 2015, 11:28:26 PM »

Is vestcoat the only one who agrees with me?

You all suck my left one.

I stand by my praise of Metal Gear.

Maybe you had to be a little older to appreciate it. If I was only 5-6 years old, maybe I wouldn't have appreciated it myself.

You know what this reminds me of? Bullshite.

:)



You can count me as fan. (Thought you could guess from my namesake I like most Konami titles!)
 
At the time, busted Engrish or not, it was so cool to see all the items and gadgets you could pick up throughout the game.  I remember pouring over this ad as a kid:



I have to say that Metal Gear 2: Solid Snake on the MSX is my favorite in the series though, particularly the music.

Ha! I like that ad. The concept still works: how are you going to use these items to overcome obstacles? No, the grenade launcher  does not have unlimited ammo.
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wilykat

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #34 on: June 09, 2015, 10:38:24 AM »
Metal Gear can be a tough game if you didn't get the instruction book or map with the game. People who borrowed, rented, or bought used found it hard.

I found it fun though and unfortunately it becomes "easy" when you figure out everything. Unlike other Metal Gear, the original one had fixed enemy path and fixed pattern plus fixed rule set so you just needed to know where to go, what to do, what frequency to use, etc and it's doable to finish it without taking potty break.

If this was ported to TG-16, it most definitly would have better graphics. I remembered how it looked "grainy" like the programmer was trying to push the limit of NES.  Back when the game was made, bankswitching was done with a bunch of logic chips, before MMC chips was developed to be used.  If Metal Gear was reprogrammed for MMC1 or later, it may have looked better, less grainy, and a lot less wait in between scenes (that one second black screen was like trying to play off CD game)

Black Tiger

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #35 on: June 10, 2015, 04:52:33 AM »
Metal Gear can be a tough game if you didn't get the instruction book or map with the game. People who borrowed, rented, or bought used found it hard.

I found it fun though and unfortunately it becomes "easy" when you figure out everything. Unlike other Metal Gear, the original one had fixed enemy path and fixed pattern plus fixed rule set so you just needed to know where to go, what to do, what frequency to use, etc and it's doable to finish it without taking potty break.

If this was ported to TG-16, it most definitly would have better graphics. I remembered how it looked "grainy" like the programmer was trying to push the limit of NES.  Back when the game was made, bankswitching was done with a bunch of logic chips, before MMC chips was developed to be used.  If Metal Gear was reprogrammed for MMC1 or later, it may have looked better, less grainy, and a lot less wait in between scenes (that one second black screen was like trying to play off CD game)

The NES version is an overhead digital comic/adventure game like Private Eye Doll. Which is why Snatcher would have been a better candidate to bring over for Turbo, but also wouldn't have made the platform a success.
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Gentlegamer

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #36 on: June 10, 2015, 01:39:01 PM »
Now I feel like I should try NES Metal Gear again.

imparanoic

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #37 on: June 10, 2015, 09:31:24 PM »
Now I feel like I should try NES Metal Gear again.

try the msx version it's better, it's on ps3 and ps vita metal gear solid collection also on ps2 metal gear solid 3 subsistance

ShadowKitty777

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #38 on: June 13, 2015, 03:50:40 AM »

try the msx version it's better, it's on ps3 and ps vita metal gear solid collection also on ps2 metal gear solid 3 subsistance
I agree. I would also say Metal Gear 2 Solid Snake (also on those collections) Is worth checking out, more-so than 1 actually.

DragonmasterDan

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #39 on: June 14, 2015, 03:41:15 PM »

I agree. I would also say Metal Gear 2 Solid Snake (also on those collections) Is worth checking out, more-so than 1 actually.

It's a newer and more polished game. But for those of us who grew up in the US and played the NES original this isn't as easy of a pick over the original.
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Pokun

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #40 on: June 15, 2015, 04:19:50 AM »
I grew up with the NES game and have found memories of it. I would still choose the MSX version over the NES version any day.

Metal Gear 2: Solid Snake is a much better game, but I would play them in order. Then playing MGS after MG1 and MG2 is even better.
If you don't have an MSX2 or PS2/PS3 I recommend BlueMSX or possibly OpenMSX and play the patched versions http://www.romhacking.net/translations/842/ and http://www.romhacking.net/translations/80/. The manuals are also translated
www.msxnet.org/gtinter/mg1remi/mg1ma-us.zip and http://gtinter.msxnet.org/Operate.htm (very detailed and fun manual, required to complete the game).


About the NES game not being very popular in USA doesn't seem to be true. I checked it and it looks like it sold over a million in USA alone.

Black Tiger

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #41 on: June 15, 2015, 05:43:32 AM »
About the NES game not being very popular in USA doesn't seem to be true. I checked it and it looks like it sold over a million in USA alone.

Sales numbers don't reflect player reception, especially during the dark days of the NES, when kids were much more likely to either receive random games as gifts or have to judge a game strictly by the box. Also, a million sold on NES isn't anywhere near as impressive as one million sold on TG-16 and a Turbo version would be perceived as "that NES game" and/or "that game I already played".


Without getting into all of the uncelebrated NES games which sold better than Metal Gear, here are some highlights:

Kung Fu sold 3.5 million, so Vigilante was much more likely to save the TurboGrafx-16 than a prettier Metal Gear.

Golf 4 million, Baseball 3.2 million, World Class Track Meet 3.08 million, Ice Hockey 2.42 million, Pro Wrestling 2.4 million, Tennis 2.17 million, Volleyball 2.15, Soccer 1.96 million. Looks like generic unlicensed sports games were all that the TG-16 needed to have been a massive success.

Nintendo World Cup 1.48 million and Xevious 1.42 million. These two sold better than Metal Gear as well, would the existing PC Engine versions really have killed the Sega Genesis?
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Pokun

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #42 on: June 17, 2015, 12:11:16 PM »
Sales numbers doesn't necessary reflect player reception but you can't ignore there is a clear connection, especially since it sold so well (a million sold is a lot even for a NES game, all the games you listed were big successes). Even if the parents buy random games they are still affected by word of mouth, sellers recommendations and their kids' wish lists etc.

Since Metal Gear was so popular (especially in USA) they even made a NES exclusive sequel, before the real MSX2 sequel was made.

I'm not discussing what could have saved the Turbo Grafx in USA because I have no idea about that stuff.

esteban

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #43 on: June 18, 2015, 01:20:23 AM »


...

Since Metal Gear was so popular (especially in USA) they even made a NES exclusive sequel, before the real MSX2 sequel was made.

Agh, if this is true, then you make a very compelling argument that Metal Gear sold well!

Interesting. :)
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schweaty

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Re: if the original metal gear was ported to pc-e/tg-16?
« Reply #44 on: June 18, 2015, 05:32:37 AM »
i got metal gear along with ikari warriors with my first NES during Xmas of '87.  my 10-year-old self didn't really "get-it" until a year or so later.  no one else i knew had it or even liked it.  while i agree it's a deep, complex, and rewarding game, i dont see it being much of a system-seller.  i can think of dozens of NES-exclusive games any good marketer would pick ahead of metal gear to port over to boost sales.

edit:  accidentally called it "metal gear solid"... derp
« Last Edit: June 18, 2015, 07:16:22 AM by schweaty »