Author Topic: PC Engine (and FX) all shooter list (codename peacock)  (Read 5399 times)

Bardoly

  • Hero Member
  • *****
  • Posts: 1953
Re: PC Engine (and FX) all shooter list
« Reply #15 on: August 08, 2013, 07:30:02 AM »
Yeah, level 7? of Tailspin is a shoot-'em-up level.

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: PC Engine (and FX) all shooter list
« Reply #16 on: August 08, 2013, 07:37:36 AM »
Ghost Manor has a shooter section at the end.

I don't remember the flying sections of Tailspin very well, but they may be shooterish.

Shapeshifter also has a shooter section at the end.


HELL YES, THANK YOU .

MORE INFO, FROM EVERYBODY! Precise stages, descriptions, and screenshots... hahahahahhahahaha...



Yeah, level 7? of Tailspin is a shoot-'em-up level.


HELL YES, THANKS TO YOU

MORE, MORE, MORE, now, now, now

Details, screenshots....


I WILL MAKE A NICE PAGE IF I GET SOME INFORMATION. I WILL MAKE A PAGE NO MATTER WHAT. I LUVS THE SHOOTERS. I WANTS THE SHOOTERS.

STATUS: Though a mystical seven years has transpired since the birth of this thread, the fruit is only now ripening. Milk is swelling up in the breast of a leathery, dusty thread from yesteryear...

« Last Edit: August 08, 2013, 07:46:10 AM by esteban »
  |    | 

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Re: PC Engine (and FX) all shooter list
« Reply #17 on: August 08, 2013, 08:21:57 AM »
Xak I & II has schump sections.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Re: PC Engine (and FX) all shooter list
« Reply #18 on: August 08, 2013, 11:48:38 AM »
Youkai Douchuki boss fights have you flying around firing bullets at various enemies and the boss.

Vasteel's battles usually involve flying mechs that shoot and often are ships as much as robots. The base battles are similar to the first stage of Thunderforce II.






If you count shooting into the screen gameplay (Space Harrier, Afterburner, etc) as shooters, there's the shooting sequences in Snatcher, It Came From the desert and Lords of the Rising Sun.


Jim Power has schumping stages as well.




All of these images were stolen from The Brothers Duomazov.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: PC Engine (and FX) all shooter list
« Reply #19 on: August 08, 2013, 01:42:23 PM »
Lol, 7 years :lol:

I have added two more shewties into MY "official" list of PCE shewters since then.

One sure was Cychorider and one other I have to find out right now..lol.

That would make a nice number of 111 shewties.

At the moment there are only 110 registered on PCE Daisakusen, because Cychorider is still not in the database:

http://www.pcedaisakusen.net/2/27/list-games-Shmups-1-0-100-name-asc-0.htm


Force Gear would be also a tempted title to add, but which is really just a sub game of a game and not an individual title.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: PC Engine (and FX) all shooter list
« Reply #20 on: August 08, 2013, 05:50:20 PM »
Youkai Douchuki boss fights have you flying around firing bullets at various enemies and the boss.

Vasteel's battles usually involve flying mechs that shoot and often are ships as much as robots. The base battles are similar to the first stage of Thunderforce II.






If you count shooting into the screen gameplay (Space Harrier, Afterburner, etc) as shooters, there's the shooting sequences in Snatcher, It Came From the desert and Lords of the Rising Sun.


Jim Power has schumping stages as well.




All of these images were stolen from The Brothers Duomazov.



Awesome.  

I didn't know about many of these! I love finding out about this sort of thing.
« Last Edit: August 08, 2013, 05:52:28 PM by esteban »
  |    | 

exodus

  • Hero Member
  • *****
  • Posts: 868
Re: PC Engine (and FX) all shooter list
« Reply #21 on: August 08, 2013, 06:13:49 PM »
Don't forget tokimeki memorial's twinbee returns minigame!

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Re: PC Engine (and FX) all shooter list
« Reply #22 on: August 09, 2013, 02:24:14 AM »
I thought that the Tokimeki Memorial mini games were what inspired the shooters-within-a-game list. :P
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21366
Re: PC Engine (and FX) all shooter list
« Reply #23 on: August 12, 2013, 03:59:02 AM »
Fray has shewty portions.
U.S. Collection: 97% complete    155/159 titles

Bardoly

  • Hero Member
  • *****
  • Posts: 1953
Re: PC Engine (and FX) all shooter list
« Reply #24 on: August 12, 2013, 07:14:13 AM »
So, if we were to break this list down into vertical shoot-'em-ups, horizontal shoot-'em-ups, hybrid (Salamander, Mr. Heli, etc...), platformer shoot-'em-ups (Wonder Boy III - Monster Lair - I usually call this style run-'n-gun, myself.), and whatever other styles, then how would these break down?

roflmao

  • Hero Member
  • *****
  • Posts: 4830
Re: PC Engine (and FX) all shooter list
« Reply #25 on: August 12, 2013, 09:22:11 AM »
So, if we were to break this list down into vertical shoot-'em-ups, horizontal shoot-'em-ups, hybrid (Salamander, Mr. Heli, etc...), platformer shoot-'em-ups (Wonder Boy III - Monster Lair - I usually call this style run-'n-gun, myself.), and whatever other styles, then how would these break down?

The second half of each level in Monster Lair is a traditional horizontal shooter.  Only the first part is run-and-gun. It strays from the other WB games in that sense. :)

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: PC Engine (and FX) all shooter list
« Reply #26 on: August 12, 2013, 04:15:36 PM »
So, if we were to break this list down into vertical shoot-'em-ups, horizontal shoot-'em-ups, hybrid (Salamander, Mr. Heli, etc...), platformer shoot-'em-ups (Wonder Boy III - Monster Lair - I usually call this style run-'n-gun, myself.), and whatever other styles, then how would these break down?

The second half of each level in Monster Lair is a traditional horizontal shooter.  Only the first part is run-and-gun. It strays from the other WB games in that sense. :)

Yeah, and as many times already explained :)

Bards must play his many many games a bit further than just 30 secs of the 1st level..hehe  O:)
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: PC Engine (and FX) all shooter list
« Reply #27 on: August 12, 2013, 05:28:41 PM »
Fray has shewty portions.

Fray. Hmmm....
  |    | 

Bardoly

  • Hero Member
  • *****
  • Posts: 1953
Re: PC Engine (and FX) all shooter list
« Reply #28 on: August 13, 2013, 05:12:41 AM »
So, if we were to break this list down into vertical shoot-'em-ups, horizontal shoot-'em-ups, hybrid (Salamander, Mr. Heli, etc...), platformer shoot-'em-ups (Wonder Boy III - Monster Lair - I usually call this style run-'n-gun, myself.), and whatever other styles, then how would these break down?

The second half of each level in Monster Lair is a traditional horizontal shooter.  Only the first part is run-and-gun. It strays from the other WB games in that sense. :)

Yeah, and as many times already explained :)

Bards must play his many many games a bit further than just 30 secs of the 1st level..hehe  O:)

True that.  You got me.   :lol:  I usually try to play new games that I get for 1-5 minutes, just to test them, but since I usually get games in 4-10 at a time, I usually don't have enough time to play them much more than that.  Then, later when I have several hours to game with, I'll pull out a game that I want to play and try to play through it.  I'm currently up to almost 30 TG-16/PC Engine games that I've beaten in the last year, so my average seems to be beating one game every two weeks.  Of course, I do play some multi-player games (Bomberman and such) with my kids and friends in-between beating games.


Anyway, I'd like to break down the shoot-'em-up games list into sub-genre (horizontal, vertical, etc...)  and then try to classify the easiest shoot-'em-ups versus the most difficult ones.

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Re: PC Engine (and FX) all shooter list
« Reply #29 on: August 13, 2013, 05:18:15 AM »
What did John Brandstetter call Lords of Thunder in that interview? A "DVH shooter"?
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum