Author Topic: Pc engine on par technically with snes / genesis ?  (Read 6495 times)

nodtveidt

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Pc engine on par technically with snes / genesis ?
« Reply #120 on: August 19, 2006, 12:15:16 PM »
Quote from: "SignOfZeta"
I've heard this before, and I always wondered how this could be the case. Its LoT we are talking about, right? The game with CD music?

Yes, LoT.

Quote from: "Seldane"
And yet, both are horrible, super ugly games and they don't take advantage of their hardware at all. Both of them look like NES games.

Neither of them look like NES games but neither of them are very spectacular either. None of them are horrible unless you're a "ZOMG DIS GAEM GOTSTA HAEV DA BESTEST GFX OR ELZ IT IS TEH SUX0RZ" kind of gamer...

malducci

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Pc engine on par technically with snes / genesis ?
« Reply #121 on: August 19, 2006, 05:07:18 PM »
Quote
Both of them look like NES games


 :shock:
If you can't tell the difference between Exile graphics and other NES games, then I suggest some new glasses :lol:

 Seriously though, Exile has some good-to-nice graphics.

SignOfZeta

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Pc engine on par technically with snes / genesis ?
« Reply #122 on: August 19, 2006, 05:23:17 PM »
Quote from: "nodtveidt"
Quote from: "SignOfZeta"
I've heard this before, and I always wondered how this could be the case. Its LoT we are talking about, right? The game with CD music?

Yes, LoT.


OK, so what's the difference?

FM-77

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Pc engine on par technically with snes / genesis ?
« Reply #123 on: August 20, 2006, 10:56:31 AM »
He he, at this board, the PCE fanboys are protecting their system, and at the Sega boards (click) the Sega fanboys are protecting their system. I find it rather amusing that people are still having these fanboy discussions about ancient video game systems.

Xbox 360 vs PS3, sure, but PCE vs MD?  :D

nodtveidt

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Pc engine on par technically with snes / genesis ?
« Reply #124 on: August 20, 2006, 12:00:32 PM »
Glad I'm not a fanboy then...

SignOfZeta: The Sega CD version of LoT had its difficulty greatly reduced (I guess people thought the original was too hard), the soundtrack was changed (it sounded similar but it was wussed out a lot), the sound effects were quite grating and out-of-balance with the music (easily fixable on an original Sega CD but not so on the model 2 setup), there were a few things taken out (probably to aid in reducing the difficulty), and the graphics...this is where it took a dump...dithering everywhere because they couldn't keep up with the original's colour spec, and the game had a lot of flicker (especially in the ice level) and quite a bit of slowdown (especially in the underwater level). Even on "Super" difficulty, I had no problem whipping the Sega CD version's ass seven ways till Sunday. I've yet to beat the original version on Super.

What really kills the Sega CD version for me isn't the gross dithering, the weak-ass soundtrack, the unbalanced sound effects, the slowdown, or the flicker...it's the wimpy difficulty. The game is a cakewalk. The original version WILL hand you your ass on Super even if you're good, but if you know the game (if you can beat Hard on the original without breaking something), you can crush Super on the Sega CD version without breaking a sweat.

And yes...I own both versions.

There's only one other very minor gripe about the Sega CD version...where's the friggin credit scroll at the end??? :shock:

malducci

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Pc engine on par technically with snes / genesis ?
« Reply #125 on: August 20, 2006, 12:43:05 PM »
That "ary incorparated" is a complete idiot. I can not understand half of what he's written on that board.

 It's a cool board - with a few MD vs SNES gripes. The genesis(cart) has good amount of awesome titles, but snes is better overall - not taking tech specs into account but just quality and fun games.

SignOfZeta

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Pc engine on par technically with snes / genesis ?
« Reply #126 on: August 20, 2006, 01:09:54 PM »
Quote from: "nodtveidt"
Glad I'm not a fanboy then...

SignOfZeta: The Sega CD version of LoT had its difficulty greatly reduced (I guess people thought the original was too hard), the soundtrack was changed (it sounded similar but it was wussed out a lot)...


I know about all that other stuff, I'm just trying to figure out what went on with the music. Is is a different soundtrack? Is it too quiet, or what?

Since both systems just play the music from audio sections of the CD, I'm trying to understantd WTF could have possibly happened. If you put each game in a CD player and just play the tracks as audio CDs, do they sound different?

nodtveidt

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Pc engine on par technically with snes / genesis ?
« Reply #127 on: August 20, 2006, 01:48:10 PM »
It's a different soundtrack...basically, all the soundtracks were remade. The tracks are all basically the same, but the "newer" versions are just very weak compared to the original ones. I guess you could say that the Sega CD had lower-quality covers of the original tracks....compare the tracks on Kidz Bop to the originals...the Sega CD version is the Kidz Bop. :D

Odonadon

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Pc engine on par technically with snes / genesis ?
« Reply #128 on: August 20, 2006, 02:17:50 PM »
Quote from: "nodtveidt"
compare the tracks on Kidz Bop to the originals...the Sega CD version is the Kidz Bop. :D


LOL - great comparison.  :)

OD
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SignOfZeta

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Pc engine on par technically with snes / genesis ?
« Reply #129 on: August 20, 2006, 03:05:16 PM »
Quote from: "nodtveidt"
...the Sega CD version is the Kidz Bop. :D


Oh that is for shit. I wonder why they did that? My guess would be that T's Music would need to be payed again, and Hudson cheaped out. Pretty terrible, IMO. That sort of thing would really weaken LoT.

Black Tiger

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Pc engine on par technically with snes / genesis ?
« Reply #130 on: August 20, 2006, 03:05:24 PM »
Quote from: "nodtveidt"
Quote from: "Black_Tiger"
So, basically you're saying that the Turbo version has the arcade feel and is much more intense?

Neither version had a true arcade feel, but then again, you don't get the arcade feel even from playing MAME on your computer. :D But yes though, the original is a lot more intense for sure, it's way more challenging and the music is a lot better.

Quote from: "Black_Tiger"
Not to mention that the Turbo version was available before SEGA's was...

Inconsequential. The PCE/TG version of Exile was made before the Genesis version and is far FAR superior. A similar comparison could be made for both console's versions of Cadash.


Plus the Sega-CD version doesn't even work without the Genesis system.  8)
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GUTS

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Pc engine on par technically with snes / genesis ?
« Reply #131 on: August 20, 2006, 04:58:16 PM »
You know what the Turbo CD never had was a good Dragon's Lair animated FMV game like Road Avenger or Revenge of the Ninja.  I wonder if a game like that was even possible on the CD?  It seems like they would have made at least one game like that for it (I mean other than those JB Harold & Sherlock holmes games which don't really count because the video playback is so bad).

malducci

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Pc engine on par technically with snes / genesis ?
« Reply #132 on: August 20, 2006, 05:37:46 PM »
I dunno, I'd say probably not since the Sega CD had hardware assist for FMV unlike the PCE CD system. Gulliver Boy has the best video on PCE CD (with Yuna bonus CD being as very close second), but still not full screen.

Black Tiger

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Pc engine on par technically with snes / genesis ?
« Reply #133 on: August 20, 2006, 05:41:43 PM »
Quote from: "GUTS"
You know what the Turbo CD never had was a good Dragon's Lair animated FMV game like Road Avenger or Revenge of the Ninja.  I wonder if a game like that was even possible on the CD?  It seems like they would have made at least one game like that for it (I mean other than those JB Harold & Sherlock holmes games which don't really count because the video playback is so bad).


Gunbuster came pretty close, but animated everything in realtime and (from what I remember) had cinemas, so it wasn't just non-stop 1-of-4-directions-pushing.
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Black Tiger

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Pc engine on par technically with snes / genesis ?
« Reply #134 on: August 20, 2006, 05:43:42 PM »
Quote from: "malducci"
I dunno, I'd say probably not since the Sega CD had hardware assist for FMV unlike the PCE CD system. Gulliver Boy has the best video on PCE CD (with Yuna bonus CD being as very close second), but still not full screen.


What hardware assistance does the Sega-CD have other than 6 megs of ram?

Although I know that there are other bottle-necks involved, wouldn't the Arcade Card's 18 megs allow for some decent fmv?
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