the original CD unit added:
Additional 64k of ram - used to hold game data
Additional 64k of ADPCM ram for ADPCM voice samples( some games stored code and graphics here)
A BIOS library so you didn't have to include general lib code everytime you load new code( levels) - saved space and made programming easier. Also included pseudo functions like multiply/divide of 16bit numbers, square root, and a lookup table for SIN/COS, etc.
1x ADPCM voice/effects sample play/funtions ontop of existing PSG sound channels, CD audio play functions, and composite video w/ stereo output.
The Super CD upgrade added 192k ontop of the existing ram for a total of 256k system ram/64k ADPCM ram.