Author Topic: Pirate Shit and the Future of Scams  (Read 1471 times)

SignOfZeta

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Pirate Shit and the Future of Scams
« on: August 10, 2015, 10:40:00 AM »
So apparently when I was away from the forum a bit the TG-16 turned into the damned Neo f*cking Geo and pirate shit is everywhere and noobs are getting owned. f*ck.

So I'm starting this thread as a place to examine where we are at with fakes and whatever in 2015. We can talk about specific scams but I'm more interested in prognostication.

A while back there was the big blow up over US Aero Fighters 3 for AES. A nearly iron clad source for a case of this never released game fooled a great number of guys out of many thousands of dollars. When this was going on, when the game was thought by many to be real and by many to be fake, it occurred to me that in the case of many of these things we will eventually get to the point where spotting fakes will be impossible because there will be very few differences that don't require a professional archivist and a scanning electron microscope.

So what happens then?

Well, luckily there is some precedence for this. Collectards have been with us for centuries at least since the time of the dawn of the USA if not much earlier. There are even some historical parallels to what we are seeing now where the game is mostly real (ie: the CD) but the case and whatever is fake and how collectors and the market react to this.

A while back I read a book called Banvard's Folly. In this book there is a chapter about This guy:

https://en.m.wikipedia.org/wiki/William_Henry_Ireland

Long story short, he faked a lot of Shakespere collectible junk like hotel receipts, signed plays, etc. Skepticism was much less common in those days and he got away with a lot. It's a long story and a very good one but if you want to know more, just read the book. It's terrific. What I want to mention what I found most interesting is that his fakes are actually worth money now too. This is because there are other things that can make something valuable to a collectards. Even if its fake, it's a fascinating fake because of how many dudes this guy fooled. He was more significant in the world of collectable Shakespere shit than Shakespear was for a time just because of the volume this guy produced.

So compare that to something like the bootleg Sapphires dickface made. Obviously they aren't worth hundreds like a legit copy, but what *are* they worth? Well, it's a stamped CD with Sapphire on it. That's worth something. It looks %99.9 identical to a real one and unless you have one to compare it to or somebody tells you, you'll never know. So the value is between $1 and $600 (or whatever a real one costs) but where, exactly? At one point I said "$37" and paid that, but now I'm sure it's more. A fake does a better job than a CD-R does after all. If you can fool someone into believing it's fake, then it's worth $600, but what if it's known to be a fake?

Those fakes are easy to get, but what about 10 years from now, 20 years from now? The real copies will be as hard to find as ever before, the fakes will then be well known as fakes, but still coveted because of how fun they are to play and also because of the weird cultural significance.

What about when we get to the point where even the copies of Monster Maker are fake and represent the majority of TG-16 games?

The only way to know will be to wait and see, but I still find it interesting to talk about.

There are so many different moving targets when trying to pin down something like this. As time goes by, everything is changing. As we become more of a download-only society, the appeal of anything that exists on a physical format is constant changing and the "noob market" is always growing, never shrinking. Soon the people who actually have memories of playing TG-16 in-period will be a tiny minority. I often get pissed when collectards get into a scene I'm involved in who didn't even the shit exist a year or two earlier. It's hard to hear someone tell you what your collection is worth when it's older than they are! However, some day us old timers will be all dead and EVERYONE who collects TG-16 will be one of those noobs who never say the stuff in its prime. The definition of "expert" will have to change...and what's he going to consider valuable?

lukester

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Re: Pirate Shit and the Future of Scams
« Reply #1 on: August 10, 2015, 10:58:16 AM »
As we become more of a download-only society, the appeal of anything that exists on a physical format is constant changing and the "noob market" is always growing, never shrinking. Soon the people who actually have memories of playing TG-16 in-period will be a tiny minority. I often get pissed when collectards get into a scene I'm involved in who didn't even the shit exist a year or two earlier.




Reminds me of that thread we had on that ugly grease hair Metal Jesus guy.

However, some of the noobs joining this forum are "good guys" too. As in, they had a Turbografx as a kid and didn't know much about it until now, and now they want to buy all the games for their childhood system.

But hell, what do I know. I'm only 17. I got into the system via the Virtual Console and have beaten dozens of fantastic games that I would have never know about had I stuck with Nintendo stuff. I guess I'm a noob as well.

EDIT: Also, the price bubble is growing for PC Engine games, but not nearly at the extent of Turbografx games. But can you really blame the market? There weren't even 1 million Turbografxs, and less than 50,000 Duos.
« Last Edit: August 10, 2015, 11:00:15 AM by lukester »

SignOfZeta

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Re: Pirate Shit and the Future of Scams
« Reply #2 on: August 10, 2015, 10:59:04 AM »
Another thing I thought of...

So what if you have a legit game CD but the rest is fake?

This reminds me of the collectable car world, particularly sports racing cars from the mid 50s to late 60s, which is a really high dollar world these days. Cars are going for over $20M.

What's interesting is that these are the sorts of cars with racing pedigree. In fact, that's pretty much why they are valuable. We aren't taking about rare Mustangs with some really unpopular option packages (ie that Barret Jackson bullshit) we're talking about cars that can only be described as "unique". Only one car can will overall at Le Mans in 1958. That's it. They were raced without pity and probably took quite a bit of damage. Some of these cars have been raced constantly since they were made and have been in dozens of wrecks. Because these cars are what they are (and because their owners are billionaires) they usually get brought back to racing condition. But how much is original? Obviously the tires have been thrown away hundreds of times. You can only hammer the dents out of 60 year old sheet metal so many times so many have no original sheet metal. Engines are sometimes blown beyond repair so those get swapped out with an identical (but still not original) replacement.

The few people on earth that are trusted with keeping this kind of machine run in are fully capable of building and entire copy from scratch if they wanted to, and sometimes do. Sometimes the car is considered a "replica" and "real" at the same time. For example, maybe you have a Fetrari 250 TR and it was written off in a massive wreck. While restoring it you make it into a copy of the TR58, Ferrari's own special works variet of the 250TR that won Le Mans in 1958. It's a REAL 250TR (in itself a very valuable car) but a FAKE TR58 at the same time?

So what if you have a TG-16 game with a fake insert and a legit CD? Well, the CD to me is like the ID tag that gets put on these old cars. Sometimes they'll build the entire car from nothing more than an ID tag and an engine block. You can only make as many "legit" cars as you have number plates.

PunkicCyborg

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Re: Pirate Shit and the Future of Scams
« Reply #3 on: August 10, 2015, 11:03:53 AM »
I got a chance to check out one of the fabled US AF3 carts. It looked pretty damn real to me. I am no authority on AES carts but it looked perfect .
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esteban

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Pirate Shit and the Future of Scams
« Reply #4 on: August 10, 2015, 11:28:28 AM »
Well, I assume that some games will remain relatively lame/boring/common, so there will never be a need to pirate them.

However, we can look to Nintendo DS ....hasn't that market been flooded with countless pirated games?

One of the roles of this community, then, is to document the differences...not that we want to nurture collectardism, but because we want to educate folks.

Black_Tiger's "How to identify a  bootleg Sapphire" is the model to follow.
« Last Edit: August 10, 2015, 11:50:08 PM by esteban »
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BigusSchmuck

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Re: Pirate Shit and the Future of Scams
« Reply #5 on: August 10, 2015, 11:41:32 AM »
This may be common sense and moot as technology rolls on, but if you can wipe the ink off a dry manual or insert it's probably fake.

wildfruit

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Re: Pirate Shit and the Future of Scams
« Reply #6 on: August 10, 2015, 11:57:12 AM »
I've got a bootleg mickey mouse magical quest for gba. I can't imagine that being popular enough to warrant it, but it exists. Boxed, manual everything.

lukester

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Re: Pirate Shit and the Future of Scams
« Reply #7 on: August 10, 2015, 12:08:43 PM »
I've got a bootleg mickey mouse magical quest for gba. I can't imagine that being popular enough to warrant it, but it exists. Boxed, manual everything.


I own a bootleg Doom II, so I get your confusion. Who would want to play pixellated, choppy, non WASD Doom II?

SignOfZeta

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Re: Pirate Shit and the Future of Scams
« Reply #8 on: August 10, 2015, 12:45:57 PM »
I got a chance to check out one of the fabled US AF3 carts. It looked pretty damn real to me. I am no authority on AES carts but it looked perfect .

I never saw one in person, but once the shit hit the fan and the differences were well known it was obvious why the buyers weren't allowed to bring a flatbed scanner with them when they purchased it. It could have been a better fake...I'm sure the next one will be.

SignOfZeta

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Re: Pirate Shit and the Future of Scams
« Reply #9 on: August 10, 2015, 12:53:42 PM »
As we become more of a download-only society, the appeal of anything that exists on a physical format is constant changing and the "noob market" is always growing, never shrinking. Soon the people who actually have memories of playing TG-16 in-period will be a tiny minority. I often get pissed when collectards get into a scene I'm involved in who didn't even the shit exist a year or two earlier.




Reminds me of that thread we had on that ugly grease hair Metal Jesus guy.

However, some of the noobs joining this forum are "good guys" too. As in, they had a Turbografx as a kid and didn't know much about it until now, and now they want to buy all the games for their childhood system.

But hell, what do I know. I'm only 17. I got into the system via the Virtual Console and have beaten dozens of fantastic games that I would have never know about had I stuck with Nintendo stuff. I guess I'm a noob as well.

EDIT: Also, the price bubble is growing for PC Engine games, but not nearly at the extent of Turbografx games. But can you really blame the market? There weren't even 1 million Turbografxs, and less than 50,000 Duos.

There were more than enough made originally. TZD having NOS for 20 years is proof of that. The expanding population of Earth is the reason the stuff is "rare" today. That and the fact that few new games capture people's attention in the same way. A most fanciest deluxist version of Halo is still less cool than a loose copy of Keith Courage.

I didn't mean to make it sound like I hate all noobs, I was just trying to explain this weird thing that happens to me where people who collect TG-16 or laserdisc or any of the things I'm into tell me what's what, what stuff is worth, how rare something is, etc, when everything they know about TG-16/PCE comes from Wikipedia, eBay, and fat pieces of hairy shit with YouTube channels. That's really frustrating. They are often correct, many times they DO have a better idea of an item's "worth" than I do because I haven't checked eBay since this guy started collecting a year ago, however they can't tell you about the ending of Y's IV or how to beat Dracula because they've never even play the shit.

Punch

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Re: Pirate Shit and the Future of Scams
« Reply #10 on: August 10, 2015, 01:07:26 PM »
Bootleggers are f*cking scum, period.
Carriage Return. I don't mind "repros" if they're clearly labeled as such and isn't sold by ridiculous prices (and if they don't screw over the community like tobias. Why can't everyone be like Sparky)... it's too bad people are all trying to make bank on old games with pirated goods.

ccovell

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Re: Pirate Shit and the Future of Scams
« Reply #11 on: August 10, 2015, 01:36:38 PM »
I agree with what Punch said above.  In the Famicom proto world (mostly out of Japan), fake protos, lavished with care and attention to detail -- such as "weathering" to make the label look like it really was printed in 1988 -- have come into the market, meaning you can't trust any prototype to be real anymore.

Well, at least that's made it easier on my wallet, but jeez, such dishonesty.  If it's a repro, print it in BOLD on the game and case.  Otherwise, if you make it as authentic-looking as possible, you're a counterfeiter who's in it for the $$$$$$$.

Gentlegamer

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Re: Pirate Shit and the Future of Scams
« Reply #12 on: August 10, 2015, 01:53:18 PM »
I look forward to the counterfeiters making bootlegs so hard to distinguish from the original that the whole market crashes.

Scorched earth, reset to zero.

SephirothTNH

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Re: Pirate Shit and the Future of Scams
« Reply #13 on: August 10, 2015, 02:31:18 PM »
I look forward to the counterfeiters making bootlegs so hard to distinguish from the original that the whole market crashes.

Scorched earth, reset to zero.
I agree.  I've long wished someone would flood the market with cheap near indistinguishable bootlegs of earthbound.  There just really is no reason why that game should cost so much.  Back when I was looking for a copy there was almost always at least 30 copies on ebay.  Most loose with poor labels and people still asking $100 or more.  There is just no reason for that.   

SignOfZeta

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Re: Pirate Shit and the Future of Scams
« Reply #14 on: August 10, 2015, 02:50:55 PM »
I look forward to the counterfeiters making bootlegs so hard to distinguish from the original that the whole market crashes.

Scorched earth, reset to zero.

Depending on the thing you want to pirate, this is very likely to take place.

Which leads us to the question of the future: in a Bladerunner sort of future, where fake owls are cheaper than real ones, if the game was COMPLETELY IMPOSSIBLE TO DISTINGUISH FROM REAL could you enjoy your games? Again, you are NOT able to tell them apart. Still want to pay $400 for Might and Magic?

I pretty much can't wait for it.

The thing is, I'm not sure it will happen like that. In the future, kids born after the advent of Netflix and The Pirate Bay are less and less likely to have respect for originals. This may lead them to just not care if something is real or not. Only old men will even be able to explain that distinction. To them real/pirate  will not mean anything. There are plenty of places in the world where this already the case. Only people with relatively huge amounts of disposable income can drop $60 on a game. That's a month's pay in some of the emerging markets that will eventually dominate the global economies.

If you are Russian, do you want a Famicom, a NES, or a Dendy? A Dendy, of course, that's what you played as a kid.