Author Topic: Catastrophy: In Development  (Read 18541 times)

Gredler

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Re: Catastrophy: In Development
« Reply #165 on: March 08, 2017, 06:04:17 AM »
Just a little update to let everyone know we're still working on it. DK has recently figured out a cool idea on how to introduce more background variety to the Vacuum level, and I've found a couple breaks where I could work on it a little to start making some things. We're trying to become more classy, one might say more dapper.


Black Tiger

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Re: Catastrophy: In Development
« Reply #166 on: March 08, 2017, 07:12:52 AM »
Very cool. Please make him an unlockable playable character.
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elmer

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Re: Catastrophy: In Development
« Reply #167 on: March 08, 2017, 07:45:34 AM »
Love him!  :D  :lol:

Arkhan

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Re: Catastrophy: In Development
« Reply #168 on: March 08, 2017, 09:13:09 AM »
I dunno.  That bowtie makes him look like a bit of a pussy.



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HailingTheThings

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Re: Catastrophy: In Development
« Reply #169 on: March 08, 2017, 09:15:25 AM »
Sophistikitty. :3

esteban

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Re: Catastrophy: In Development
« Reply #170 on: March 08, 2017, 10:29:22 AM »
Just a little update to let everyone know we're still working on it. DK has recently figured out a cool idea on how to introduce more background variety to the Vacuum level, and I've found a couple breaks where I could work on it a little to start making some things. We're trying to become more classy, one might say more dapper.




This bastard has class.
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nodtveidt

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Re: Catastrophy: In Development
« Reply #171 on: March 08, 2017, 12:52:31 PM »
f*ck YEAH.

NightWolve

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Re: Catastrophy: In Development
« Reply #172 on: April 14, 2017, 06:03:10 AM »


Hey, alternate version of Top Cat AKA T.C.!

Top Cat!
The indisputable leader of the gang.
He's the boss, he's a VIP, he's a championship.
He's the most tip top,Top Cat.
Yes, he's the chief, he's a king,
But above everything,He's the most tip top,
Top Cat!


Gredler

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Re: Catastrophy: In Development
« Reply #173 on: April 14, 2017, 06:37:03 AM »
Well nightwolve, thanks for the reference! I need to go back and purple up this pimp, hell yeeeahh!!

Also need to add a stripe to the hat (I didn't like that plane poorly shaded look anyways - adding a stripe will help)

BTW - I am a lagger who's been stuck in hyrule and wedding plans, so I have not done anything since this cat - DK is making progress soldiering through with placeholder art though, so progress trickles on!

Excuses excuses!! :P
« Last Edit: April 14, 2017, 06:38:52 AM by Gredler »

turboswimbz

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Re: Catastrophy: In Development
« Reply #174 on: July 20, 2017, 02:14:18 PM »
GIVE ME MORE - updates  . . . please.  also very nice work so far gredler.
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DarkKobold

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Re: Catastrophy: In Development
« Reply #175 on: August 24, 2017, 09:33:34 AM »
Here's a new level underway - unfortunately, the youtube downsampling to 30 fps screws up the bird shadows. This also illustrates my "wonderful" art skills.



I'd also like to note that there has been a ton of progress on the final level. Its nearing completion of the programming and art assets. However, we'd really like to keep the content of that one as a secret (as much as we can) for the players. It's by far the most intense use of graphics and animation to date. We hope you'll love it when the game is finally released.
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Necromancer

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Re: Catastrophy: In Development
« Reply #176 on: August 24, 2017, 09:45:48 AM »
That compression though.
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DarkKobold

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Re: Catastrophy: In Development
« Reply #177 on: August 24, 2017, 09:56:42 AM »
That compression though.

Yeah, I really need to learn how the TAS encoders do this stuff, because I clearly don't have the first clue what I'm doing. They're really good at doing some sort of frame blending to create stuff that does 30 fps well, and doesn't get shit on by youtube's compression algorithm.

If anyone really wants to see what it looks like, they can download this.

https://drive.google.com/open?id=0Byq2GWuRJPgMNU5DV3dNaC05ZDQ

(You'll have to actually download it. Google's internal player still screws everything up.)

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Black Tiger

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Re: Catastrophy: In Development
« Reply #178 on: August 24, 2017, 11:54:25 AM »
The parts with the shadows before the birds swoop down look really cool.
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Lost Monkey

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Re: Catastrophy: In Development
« Reply #179 on: August 24, 2017, 02:11:56 PM »
Looking good guys!   Cool effect with the shadows.