Author Topic: (8/22/2015 - 8/28/2015) Game of the Week: Override  (Read 801 times)

jtucci31

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #15 on: August 24, 2015, 06:15:29 PM »
Well I finally beat it today. I agree that it's fairly easy, but that definitely doesn't take away from it. For whatever reason when I play shooters, I have to 1cc them or else I don't consider it beaten. In fact, I won't even try to beat it with continues. I'll continue on to practice later stages, but that's about it. I think this is a nice shooter to practice my skills at and get myself better for more difficult ones. I'd say I'm slowly getting better. One game at a time.

I finished this round with about 7 lives left. At one point I had around 13 or so in stage 6. So entering the final boss with 10 lives provided some nice cushioning so I could figure out it's pattern (which I pretty much did, was tricky for me). I also really like stage 4's track the most. I was bobbing my head throughout that whole stage.

It reminds me a lot of Super Star Soldier (yes I know the comparison has already been made) in that, for a good chunk of the game you're dodging power ups you don't want and collecting things you already have. Only collecting another 'P' or colored icon doesn't provide a screen-clearing blast or anything. I don't even think it gives you extra points, so it really just becomes a bit of a burden. However, it does make building yourself back up after a stupid death much easier. So I can't really decide which side I'm for, really.

Also, I noticed that when you've completed the game, you just restart. I remember seeing that mentioned somewhere before but I couldn't find it. It would be interesting to see some crazy high scores challenges going for multiple runs of this game. I started to play the beginning of stage 1 after I had beaten it, but nothing appeared to be different/more challenging. Wonder if this takes the "Ghouls 'n Ghosts" approach :wink: I might try that later in the week if I get more time, but I'm glad I beat this one.

Great game, hopefully I can own it one day. For now, I'm just looking forward to the next game on the list. I hope I stay active with these (as do all of you as well).

Gredler

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #16 on: August 25, 2015, 05:56:52 AM »
Wow, what a game  :dance:





A lot of fun, and as jtucci31 said, a great training game for those of us who are not seasoned veterans of the genre  :lol:

Bardoly

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #17 on: August 25, 2015, 06:59:24 AM »
I have only played about 5 minutes of this game.  I really need to try it again.

Punch

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #18 on: August 25, 2015, 08:02:57 AM »
This is my recommendation:



Override is a great game, need to play it again.

esteban

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #19 on: August 25, 2015, 09:11:58 AM »

This is my recommendation:



Override is a great game, need to play it again.


I had written a little guide/FAQ for this year's ago, but it was lost in a fire (harddrive R.I.P.)

I have a soft spot for games that are a little rough/generic.
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Bardoly

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #20 on: August 25, 2015, 02:10:01 PM »

Wow, what a game  :dance:

A lot of fun, and as jtucci31 said, a great training game for those of us who are not seasoned veterans of the genre  :lol:


Ditto, pretty much.  I'll get my thoughts together a bit later, but for now, thanks for the push to go ahead and play this fun game!

Clear #37 - Override



o.pwuaioc

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #21 on: August 25, 2015, 02:48:43 PM »
I was away all week, so I couldn't track it down in time. I think I'll pick it up anyway. Looks like you lot had a lot of fun beating this one.

Bardoly

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #22 on: August 25, 2015, 04:49:15 PM »
Clear #37 - Override


1,403,450 - My score at clearing the last boss.


1,524,370 - My high score.


Alrighty, here are my thoughts about this fun game.

I rated this fast-paced vertical shoot-'em-up as an '8 out of 10'.  I played through and beat this game today without too much difficulty, and I am not an expert shoot-'em-up gamer, but more of a slog-through-the-game-using-as-many-live-and-continues-as-necessary type of gamer.

While a bit more basic than some other shoot-'em-ups, the game is actually quite fun!  The worst that I can say about it is that the backgrounds of some stages can be somewhat bland, and it does not support 2-player.  Other than that, it's just plain good.  It has your basic pea-shooter which can be upgraded up to 5 times with 'P' power-ups which are quite prolific, and it has 4 different types of external weapons pods which can be upgraded up to 3 times.  You also have a 3-hit shield allowing you to take 4 hits before you die and lose all of your power-ups.  You can also get a shield power-up which will refill your shield by 1 hit.  You may also adjust the speed of your ship in-game between 3 levels. I prefer the 2nd speed level.

The best thing about this game may be the special attack. If you just stop shooting and dodge bullets, your special attack will charge up, and when fired, it releases a screen-wiping blast of fire which will also destroy enemy projectiles!  It is unlimited, so this adds an element of strategy to this game where at times, one's best option to beat a level or boss may be to not blindly turbo-fire your main weapon and simply dodge and blast, dodge and blast.  I personally found the level 4 boss to be the most difficult, and spent quite a bit of time on him. Imagine my dismay when confronted by him again in the 6th (last) stage with a boss rush.  :/

Overall this game is quite worthy of a place in the game library of anyone who enjoys shoot-'em-ups.


I added a high score thread for this game in the High Scores Discussion Board for any who wish to have their high scores immortalized.   8)


Thanks again lukester for suggesting this game for the Game of the Week and to SamIAm for the whole Game of the Week idea and program.   :clap: :clap: :clap:

Lost Monkey

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #23 on: August 26, 2015, 02:55:01 PM »
Well I was finally getting the hang of it and really enjoying this game when my TEDV2 decided to crap out...

This was playing through RF on a TG16.. I thought this configuration was okay...

I am sending it back to krikzz, hopefully the exchange don't take too long...

That said, it really reminds me of the Star Soldier series as well as the Cybercore power-up system, except I thought it felt more forgiving. 

Maybe I am wrong but it seemed I didn't lose anything with my red p/up when I accidentally grabbed a purple- the next red one put me back to where I was... 

lukester

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #24 on: August 26, 2015, 03:05:38 PM »
Maybe I am wrong but it seemed I didn't lose anything with my red p/up when I accidentally grabbed a purple- the next red one put me back to where I was... 

No you're right. That is how the power-up system works. Another reason why the game is so easy, but still so good.

crazydean

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #25 on: August 27, 2015, 12:29:47 PM »
Just finished this today as my first shoot em up clear.  :dance:

Thanks for the suggestion, and I am excited to start next week's game.
Arkhan: Im not butthurt by your enjoyment.  Im buttglad.

o.pwuaioc

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Re: (8/22/2015 - 8/28/2015) Game of the Week: Override
« Reply #26 on: August 27, 2015, 12:36:31 PM »
removed
« Last Edit: March 30, 2016, 12:34:05 PM by o.pwuaioc »