Author Topic: Saber Rider Kickstarter  (Read 3727 times)

Dicer

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Re: Saber Riders Kickstarter
« Reply #90 on: October 02, 2015, 05:53:45 AM »
'Tis good to hear you're on board.  I didn't speculate because it didn't sound like they had any real plans other than "give us money and we'll pay someone to figure it all out later" (VGS style).

Yeah I was telling Ark that last night when he told me he was onboard. Had they held this thing proper, with something more to show then just tiny 3DS clips and mock shots, showing specific teams of developers are on board ready to do each individual version, then they would have gotten more backers.

As is it is still just backing an idea of a game, not an actual product yet, and that does not go over well these days. Too many kickstarters have failed hard due to this kind of vague promise style marketing. I'm not big on the whole pre-order mess either, but if Ark puts out a game for this, and it is some kind of action game, I will buy one. Unless I die sometime between now and spring 2017 anyway.

As is, I liked the idea, but it was just that currently, an idea. None of the guys listed on the kickstarter had any experience with PCE, and mostly were Euro guys. I dont want to trust my money with euro people who mostly built their career on stuff like the Amiga or C64 or later at Nintendo, because their style on how they do their games tends to be something I dont enjoy much. Ark's version will probably be the only really worthwhile thing to come out of this I feel like. I just have a gut feeling the the other games are going to be copy/paste Power Rangers Metal Slug: The Game.


This post is the spawn of Debbie Downer and Negative Nancy... It's their lesbian love child.
PP man, you gotta have faith sometimes...toss caution to the wind and whatnot.


Anyway glad it made it's goal and hopefully then some, and having Ark on it makes it even better.


And yeah warehouse level for sure.


BlueBMW

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Re: Saber Riders Kickstarter
« Reply #91 on: October 02, 2015, 06:20:57 AM »
Maybe I'm getting old and crusty but it kind of rubs me wrong that there are basically three versions of the TG/PCE game.  I understand that you have to cater to the collectards nowadays in order to do anything but it just seems rediculous.  Isn't being on TG/PCE limited enough in and of itself?  Why must we have flashy limited numbered (gouge on ebay later) editions?

Anyways, glad to see it got funded though.  Should be a fun romp, especially with Ark involved.
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NightWolve

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Re: Saber Riders Kickstarter
« Reply #92 on: October 02, 2015, 06:26:46 AM »
This post is the spawn of Debbie Downer and Negative Nancy... It's their lesbian love child.
PP man, you gotta have faith sometimes...toss caution to the wind and whatnot.

Anyway glad it made it's goal and hopefully then some, and having Ark on it makes it even better.

And yeah warehouse level for sure.

Eh, I would beg to differ, what he, Necro and I said are perfectly sound reasons to have been unwilling to support/trust this thing... There's not enough there, and I think it violates, in spirit, Kickstarter's principle of needing to have some kind of "working prototype" to demo (ONE stage or half-a-stage!) as would be the case if it was about building a physical product/device.

Did I miss some video that wasn't an anime about what the game would look like ? It uses all these anime clips to lure the viewer, that right off the bat sparked distrust as a natural reaction in me. I hope it all works out, don't get me wrong, but I would feel very nervous to have funded it...
« Last Edit: October 02, 2015, 06:37:50 AM by NightWolve »

ProfessorProfessorson

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Re: Saber Riders Kickstarter
« Reply #93 on: October 02, 2015, 06:35:31 AM »
'Tis good to hear you're on board.  I didn't speculate because it didn't sound like they had any real plans other than "give us money and we'll pay someone to figure it all out later" (VGS style).

Yeah I was telling Ark that last night when he told me he was onboard. Had they held this thing proper, with something more to show then just tiny 3DS clips and mock shots, showing specific teams of developers are on board ready to do each individual version, then they would have gotten more backers.

As is it is still just backing an idea of a game, not an actual product yet, and that does not go over well these days. Too many kickstarters have failed hard due to this kind of vague promise style marketing. I'm not big on the whole pre-order mess either, but if Ark puts out a game for this, and it is some kind of action game, I will buy one. Unless I die sometime between now and spring 2017 anyway.

As is, I liked the idea, but it was just that currently, an idea. None of the guys listed on the kickstarter had any experience with PCE, and mostly were Euro guys. I dont want to trust my money with euro people who mostly built their career on stuff like the Amiga or C64 or later at Nintendo, because their style on how they do their games tends to be something I dont enjoy much. Ark's version will probably be the only really worthwhile thing to come out of this I feel like. I just have a gut feeling the the other games are going to be copy/paste Power Rangers Metal Slug: The Game.


This post is the spawn of Debbie Downer and Negative Nancy... It's their lesbian love child.
PP man, you gotta have faith sometimes...toss caution to the wind and whatnot.


Anyway glad it made it's goal and hopefully then some, and having Ark on it makes it even better.


And yeah warehouse level for sure.



No, see I don't. If I tossed 50 bucks at every guy that said "Hey I got a great idea about a game, so pay me first and then I will make it....", then I wouldn't have any money left for actual games already released, and I'd not have that much to play in the end. I have already watched people I know do this, and it's not for me. Much of what is proposed on Kickstarter falls though, or gets delivered but the end product is nowhere where it was supposed to be. Same goes for game pre-orders...

For this game here, I don't have any fond memories for the anime, so the subject matter is iffy for me from the start. But the PCE could use another good action game, and I am sure Ark will pull it off.

When you look at the PCE side of homebrew projects, Ark's team is really the only competent one around with multiple solid releases. Before knowing Ark was handling it last night if they made the goal, I had no faith they could do it at all. Now I at least know that one of these Saber Rider games will be good and worth playing, regardless of if I like the anime or not. When Ark gets it done and its released, I will buy his vision of the game.

« Last Edit: October 02, 2015, 06:37:10 AM by ProfessorProfessorson »

Necromancer

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Re: Saber Riders Kickstarter
« Reply #94 on: October 02, 2015, 06:42:57 AM »
I'm not worried now that I know Ark's on board, but previously my hopes weren't too high that it'd turn out great.  Getting nice pixel art isn't that difficult (not in terms of finding someone with the talent anyway), but there's just not that many people out there that are willing and able to code for and design within archaic hardware limitations and end up with a polished game.

The only reasons I was willing to toss some money at it was because it's for PCE (not a platform regularly looked at for crowdfunding), I wouldn't have been out all that much money if it turned to crap, and I honestly didn't expect it to get funded anyway.

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VenomMacbeth

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Re: Saber Riders Kickstarter
« Reply #95 on: October 02, 2015, 06:56:14 AM »
I wish I'd had the money to fund this, but I hope the game will be available to non-backers!  PCE needs more run & guns!

Arkhan, make sure you add an obligatory spaceship shooter section or two.  ;)
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xelement5x

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Re: Saber Riders Kickstarter
« Reply #96 on: October 02, 2015, 09:22:03 AM »
I wish I'd had the money to fund this, but I hope the game will be available to non-backers!  PCE needs more run & guns!

Arkhan, make sure you add an obligatory spaceship shooter section or two.  ;)

I'm pretty sure this will be available for general sale in the future, to not do so would make no sense.

Oh, and color me peeved about the DC "demo", it felt like a waste of 45 minutes for me to download, figure how to burn, burn, and then test just to realize it was basically a slideshow. 
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MrBroadway

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Re: Saber Riders Kickstarter
« Reply #97 on: October 02, 2015, 10:18:54 AM »
I'm in anyway for the PCE CD, especially knowing now that Arkhan's on board.

Arkhan

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Re: Saber Riders Kickstarter
« Reply #98 on: October 02, 2015, 11:31:38 AM »
I wish I'd had the money to fund this, but I hope the game will be available to non-backers!  PCE needs more run & guns!

Arkhan, make sure you add an obligatory spaceship shooter section or two.  ;)

I'm pretty sure this will be available for general sale in the future, to not do so would make no sense.

Oh, and color me peeved about the DC "demo", it felt like a waste of 45 minutes for me to download, figure how to burn, burn, and then test just to realize it was basically a slideshow. 

This is why I opted to not make a slideshow.  I know how everyone in TurboTown feels about that sort of thing, given all the vaporware we've gotten moist for.

Things of note:

You can expect the shippy boss battles similar to Atlantean.

I am anticipating NOT making it like Contra.  Saber Rider was very wild west shoot-out style.  I feel it will be more akin to Rolling Thunder and such with timing + hipshot bonanza action, instead of "hold button down, get spread shot, win"

Depending on the source art, parallax/layering shenanigans may not come into play.  Why sacrifice nicely done backgrounds and cut them up/simplify them just to add in fake eye candy? 

Before anyone starts with the "but, but huuuuu parallax".

Valis didn't have parallax until what, Valis 4? Iga Ninden Gaiou didn't.... etc.

So, it isn't really a game breaker.   Half the greatest games on the machine don't have it, so I personally will not lose sleep over not being able to shoehorn it in.

Especially if some of the levels are indoor.   

This will mostly depend on the art direction.

Which, as I currently understand it, will be us getting handed art that needs diddled a bit to fit into PCE restraints.



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[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
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MrBroadway

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Re: Saber Riders Kickstarter
« Reply #99 on: October 02, 2015, 11:49:08 AM »
Without a doubt, Contra > Rolling Thunder. That said, RT could have been done right, say, if it had more variety. I didn't care for the door mechanic either. But I'm still looking forward to this.

Arkhan

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Re: Saber Riders Kickstarter
« Reply #100 on: October 02, 2015, 11:56:07 AM »
Without a doubt, Contra > Rolling Thunder. That said, RT could have been done right, say, if it had more variety. I didn't care for the door mechanic either. But I'm still looking forward to this.

Oh, I don't mean Rolling Thunder 100%, complete with doors/dicking off.

I just mean the general pacing of the shooting at stuff.

Imagine say, Cyber Cross with mostly guns, and less stumpy-ass-artwork that looks kinda weird.


Honestly, Contra is Contra.  It's never been replicated.  Gunstar Heroes kinda came close, but even that was never as good. 


City Hunter.

That's the PCE equivalent of Rolling Thunder.   I anticipate a game of similar nature in terms of the way you shoot things and dodge things.   Definitely not as warehousey as that, though (sorry Elmer, lol)

or even Shinobi.   I personally think this is a game more akin to the PC Engine's library, and would fit in better than
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Desh

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Re: Saber Riders Kickstarter
« Reply #101 on: October 02, 2015, 02:41:25 PM »
Well, I was openly skeptical about this project but now that I know Ark is working on it I funded it.  My insurance policy is if Arkhan screws up he's a short 2 hour drive away for me to kick him in the nuts.

esteban

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Re: Saber Riders Kickstarter
« Reply #102 on: October 02, 2015, 02:47:55 PM »

Well, I was openly skeptical about this project but now that I know Ark is working on it I funded it.  My insurance policy is if Arkhan screws up he's a short 2 hour drive away for me to kick him in the nuts.

Jahahajajaha.

:)
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A Black Falcon

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Re: Saber Riders Kickstarter
« Reply #103 on: October 02, 2015, 04:56:25 PM »
Wait, so is the Turbo CD version going to be an original game and not a port of the 3DS game?  And what about the DC version then, for whoever's doing that one? Huh.  It is good to hear Arkhan is working on the TCD version though, that does give me more confidence in it.

ParanoiaDragon

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Re: Saber Riders Kickstarter
« Reply #104 on: October 02, 2015, 04:57:00 PM »
Ah, so somebody here is handling the PCE port, huh... I see... :)

;)

I didn't want to say anything because it was kind of funny to watch the skepticism and speculation.

\o/

I was honestly hoping for more guessing at who'd be working on it, though.  lol

I was guessing it was maybe some group of coders n' such that I wasn't familiar with, maybe some of the French that got coding skillz.