Anyway ... back to Xanadu 2.
There are 8 really large script-chunks that I've been concerned about, because they're nearly 8KB big, but only seemed to contain about 1KB of "script".
That immediately made me concerned that I was missing something important.
Now that I've finally been able to disassemble the whole chunk, it turns out that I wasn't missing much, and that there really is a lot of (ugly) code in those particular chunks.
They're the ones that handle the 8 different Weapon Shops in the game.
Good news ... some of that "ugly" code in the Weapon Shop chunks put me on the trail to find another 12 DATA_CHUNKS that contain a lot of text strings in "script" format.
These aren't part of the regular in-game streaming system, but instead look to be chunks that get loaded "permanently" for each of the different game-overlays (which I
think are for the Main-Menu, In-Game, and major boss fights, etc).
These newly discovered chunks finally show where all the missing "menu" text has been hiding!
Finding this "missing" text was what SamIAm originally asked me to do, back before I looked at the state of the translation and decided that it needed some serious TLC in order to get it finished.