So Hudson went on to do Popful Mail, Ys 3, the two Legend of Heroes games - all ports. But non of these Legend of Xanadu games are ports. If Falcom and Hudson didn't have this cozy relationship, then what exactly are these games if they aren't ports? Ys IV is an odd one out here as well (which Falcom claims isn't the official version). Because Falcom only did computer stuff.
Faxanadu came out in November 1987, while The Legend of Xanadu 1 was announced in the spring of 1992.
When the port of Ys 1&2 came out in December 1989, it was received as the best version of the game(s) and a general triumph for reasons we all know, and I'm sure this success helped thaw any cold feelings between the companies. Ys 3 and the Dragon Slayer - Legend of Heroes games, all ported by Hudson, were basically well received, too. I think Falcom was justifiably excited by the CD platform and the Falcom fans that had congregated to it when they decided to make The Legend of Xanadu.
Ys 4 was a unique experiment. Falcom made the game only as far as the design document and musical score, then handed it out to three developers working on three different platforms to actually create - Hudson for the PCE, Tonkin House for the Super Famicom, and Sega for the Mega CD.
I'm sure I'm not the only one who knows this, but there was indeed supposed to be a Mega CD version of Ys 4. Sega and Falcom were buddy-buddy because a couple of the executives were friends on a private basis. The whole story about Popful Mail being originally slated to come to the Mega CD as Sister Sonic is true - I have an article from a period magazine that describes all of this. Anyway, we all know which ideas they decided to go with and which they didn't.
It appears, by the way, that Ys 4 on Super Famicom was accepted as canon because it stuck to Falcom's design document more closely.
But yes, the Legend of Xanadu games on PCE were both the first Falcom games on PCE that weren't ports, and also the very first console games that Falcom actually made themselves. Until they started making games for the PSP in 2006, they only made four console games in-house total: Legend of Xanadu 1 and 2 for PCE, and Popful Mail and Ys 5 for Super Famicom. All four came out in 1994 and 1995.
If you're interested, I actually attempted a "Let's Read" of the PC Engine Fan magazine issue where Ys 4 and The Legend of Xanadu were announced. At the time, there were no details given about The Legend of Xanadu, even the title. Still, Hudson described it as being as important as Squaresoft deciding to make games for Nintendo.
http://www.pcenginefx.com/forums/index.php?topic=18877.msg401745#msg401745The first The Legend of Xanadu was published by NEC.
Yes, but only published. It was created entirely by Falcom themselves.
Also, according to the Japanese wikipedia article, NEC paid for a roughly $3,000,000 TV ad campaign for Legend of Xanadu 1. I wouldn't be surprised if that had been promised at the beginning to help get Falcom aboard.
The only thing that Popful Mail for SFC and Mega-CD share with their earlier game is characters, and misc events and items. Only the PC Engine version is an upgraded console port of the original.
The point is, it was made in-house by Falcom, unlike the Mega CD version that was made by Sega or the PCE version that was made by NEC Home Electronics. That, and the SFC game isn't unique enough to be as outstanding on a timeline as a completely new game.
Although it seems Falcom didn't seem to have their best people working on the Super Famicom, because Popful Mail SFC and Ys 5 aren't very good.
EDIT: I'll be damned. The same guy who programmed the PC original also did the SFC version.
As a Popful Mail fan, I have to add, it wouldn't be fair to say that the SFC and Mega CD versions of Popful Mail are equally removed from the original. The SFC version is a pretty drastic reimagining, but the Mega CD version's game progression, map layout, and even script are based heavily on the original.
PS: One of my favorite things about The Legend of Xanadu 1 is that it has some Popful Mail in its blood. Yoshio Kiya directed them both. Popful Mail is much goofier, and Xanadu 1 has a much more developed story, but the games share the same
kind of Falcom-esque goofiness.