Author Topic: Saber Rider and the Star Sheriffs  (Read 13494 times)

Gredler

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Re: Saber Rider and the Star Sheriffs
« Reply #225 on: February 14, 2017, 11:25:07 AM »
Cyborg Hunter doesn't really have that "bonanza shootout" vibe.

I was more associating it with the FPS camera + map + branching pathways in level design than the feel.

I see you're on board for the shafts. This pleases the gredler.

Arkhan

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Re: Saber Rider and the Star Sheriffs
« Reply #226 on: February 14, 2017, 03:43:51 PM »
Eh, I can't say that sort of thing really feels like a Saber Rider game.   It'd be like a poverty Silent Debuggers.  lol
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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brizio

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Re: Saber Rider and the Star Sheriffs
« Reply #227 on: March 06, 2017, 09:29:39 PM »
An update was posted on Kickstarter on the PCEngine version. Would love to read a comment on it here...

Copy and paste (all typos are copy and pasted as well):

"The PC Engine Version is done by the Ahtherbytes Team but will be released some time after the Dreamcast Version. Because of the nature of the PC Engine, our game for it is no port but basically a complete stand alone version. We can not just take our C code and port it over. That's just not working in this case. The GFX assets however will be the same as the DC/PC/3DS version but that material is not complete yet."


Gredler

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Re: Saber Rider and the Star Sheriffs
« Reply #228 on: March 07, 2017, 06:24:06 AM »
Same grafx?! Gonna be awesome, dude!

Party on Aetherbytes, have fun working on it!

Black Tiger

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Re: Saber Rider and the Star Sheriffs
« Reply #229 on: March 07, 2017, 06:39:39 AM »
I like most of the background pixelart I've seen since they started over from scratch.
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Arkhan

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Re: Saber Rider and the Star Sheriffs
« Reply #230 on: March 07, 2017, 03:49:19 PM »
I like most of the background pixelart I've seen since they started over from scratch.

You mean since they ditched Ocean McDouche?  ;) lol.


It won't be "same grafx" 100%, regardless, and that's already been pointed out and is a given really.

Some of the tile work and such will need to be redone for palette/color per tile reasons.

I THINK the new sprites will fit better, though.

the original ones were wide for all the wrong reasons and would've needed completely redrawn because if you simply smash them inward, they will look retarded.

The new update looks pretty good though so far.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Arm

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Re: Saber Rider and the Star Sheriffs
« Reply #231 on: March 09, 2017, 09:20:35 AM »
Hi everyone,

I will be handling the full screen pixel artworks of the characters/enemies in saberrider. Cutscene, select screen and such. I finshed no too long ago a gameover screen. I was also asked to correct the animations of the in game sprites for the demo.
On another topic, I am also working as the main characters animator/cutscene director on the new game Tanglewood for the Megadrive.
https://www.kickstarter.com/projects/63454976/tanglewood-an-original-game-for-the-sega-genesis-m/posts/1816024

In the past I worked on pier solar and pshd as the character designer/cutscene and opening director.
http://cdn.edgecast.steamstatic.com/steam/apps/286220/header.jpg?t=1447360795



I also handled the same tasks on another project (still undisclosed) by the same company.
https://s10.postimg.org/i1xifbruh/ARMEN_SECRET_RPG.jpg

Arkhan

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Re: Saber Rider and the Star Sheriffs
« Reply #232 on: March 09, 2017, 09:30:13 AM »
Hi everyone,

I will be handling the full screen pixel artworks of the characters/enemies in saberrider. Cutscene, select screen and such. I finshed no too long ago a gameover screen. I was also asked to correct the animations of the in game sprites for the demo.
On another topic, I am also working as the main characters animator/cutscene director on the new game Tanglewood for the Megadrive.
https://www.kickstarter.com/projects/63454976/tanglewood-an-original-game-for-the-sega-genesis-m/posts/1816024

In the past I worked on pier solar and pshd as the character designer/cutscene and opening director.
http://cdn.edgecast.steamstatic.com/steam/apps/286220/header.jpg?t=1447360795



I also handled the same tasks on another project (still undisclosed) by the same company.
https://s10.postimg.org/i1xifbruh/ARMEN_SECRET_RPG.jpg



For PC Engine? 

If so, that is news to me.  Aetherbyte already has an art-duder.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Arm

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Re: Saber Rider and the Star Sheriffs
« Reply #233 on: March 09, 2017, 10:13:44 AM »
No, I should have said it was for the DC/3DS/PC version. Not the PCE version.

Black Tiger

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Re: Saber Rider and the Star Sheriffs
« Reply #234 on: March 09, 2017, 11:17:40 AM »
Did that Japanese artist only do the artwork that was shown during the kickstarter and is now finished?
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Arm

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Re: Saber Rider and the Star Sheriffs
« Reply #235 on: March 09, 2017, 12:00:32 PM »
Sorry but what artwork are you talking about?

Black Tiger

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Re: Saber Rider and the Star Sheriffs
« Reply #236 on: March 10, 2017, 06:51:21 AM »
Sorry but what artwork are you talking about?

This:

https://ksr-ugc.imgix.net/assets/004/592/021/9f315a6d6874d044ff6569e998670fac_original.png?w=680&fit=max&v=1443550781&auto=format&lossless=true&s=17386d41d4bc3abb2a1400b2efb82461


Plus all of the finished character artwork in the kickstarter looked new and was used in the screenshots of the character select and misc screens.

They hyped the Japanese artist during tge campaign.

I'm just curious, since they made a big deal about it when asking for pledges
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Arkhan

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Re: Saber Rider and the Star Sheriffs
« Reply #237 on: March 10, 2017, 07:55:28 AM »
This:

https://ksr-ugc.imgix.net/assets/004/592/021/9f315a6d6874d044ff6569e998670fac_original.png?w=680&fit=max&v=1443550781&auto=format&lossless=true&s=17386d41d4bc3abb2a1400b2efb82461


Plus all of the finished character artwork in the kickstarter looked new and was used in the screenshots of the character select and misc screens.
The portraits and such that are in those demonstrations are dithered-down versions of art that appeared when Saber Rider was released as a DVD set.   

That stuff wasn't drawn for the game.  It was just repurposed.  You can find alot of that art all over the internet, or in the boxed set releases of the show.

I am pretty sure that Dreamcast box was some really tricked out fanart to be used for the box and such, and posters or some other sort of reward item.  Something to that effect.  I will have to go poke around some more.  I ... don't particularly care about the Dreamcast version, so I didn't pay too much attention to it.


Quote
They hyped the Japanese artist during tge campaign.

I'm just curious, since they made a big deal about it when asking for pledges

Can you show me the part where this was a big deal?    I thought it was mostly just implied that original art from the show would make an appearance since it only makes sense, along with the spritework done by Simon Butler, and then his replacement?

I don't really recall them hyping the artist no more than they generally just hyped Saber Rider as a whole.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Arm

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Re: Saber Rider and the Star Sheriffs
« Reply #238 on: March 10, 2017, 09:46:52 AM »
To my knowledge, all the character art used in the game was taken from the official dvd material and downsampled to be used as a temporary art. These will be replaced by real pixel art in the final product. As for the DC artwork, I think I recognize the style of an artist named Genzoman. (He isnt japanese but from Chile) This was an artwork from his devianart that was tweaked a little. I dont know if they will keep it in the final product.
Chris has gathered all the model sheets from the original show that were probably scanned and sent to him by studio Pierrot staff. He sent the files to me so that I have reference for the pixelart.
« Last Edit: March 10, 2017, 12:13:55 PM by Arm »

Arkhan

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Re: Saber Rider and the Star Sheriffs
« Reply #239 on: March 10, 2017, 02:30:38 PM »
I think I recognize the style of an artist named Genzoman. (He isnt japanese but from Chile) This was an artwork from his devianart that was tweaked a little. I dont know if they will keep it in the final product.

I believe that was the name of the artist.   

I didn't exactly keep fantastic track of that since it didn't concern me, and most of it was via messenger on my phone, lol.

I hope that art sticks around.  It's great.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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