Author Topic: Shockman Thread (Shocking Secrets Revealed!?!)  (Read 1309 times)

TR0N

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #15 on: October 04, 2015, 08:41:36 PM »
You forgot to mention the game can crash on the final boss.Spida1a has been mention in his review it even happen to me once,beside being pissed off about it.
« Last Edit: October 04, 2015, 08:43:11 PM by TR0N »

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Bloufo

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #16 on: October 05, 2015, 12:08:34 AM »
I reckon I'm going to give this game another shot as well.



Go watch Goldfinger right now!


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lukester

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #17 on: October 05, 2015, 12:48:30 AM »
You forgot to mention the game can crash on the final boss.Spida1a has been mention in his review it even happen to me once,beside being pissed off about it.

Yes, I've heard about this. Also, the game has a glitch in emulation, where the ship usually turns back into Shockman.

I played this game on the Wii, which runs perfectly, so I have no experience with actual hardware issues.

esteban

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #18 on: October 05, 2015, 01:13:18 AM »

You forgot to mention the game can crash on the final boss.Spida1a has been mention in his review it even happen to me once,beside being pissed off about it.

Really? Damn.

 I will watch his video, but do folks know what specifically triggers the bug/crash?
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VenomMacbeth

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Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #19 on: October 05, 2015, 02:21:14 AM »
I don't know if it's so much the final boss specifically that causes the crash, as the entire game seems to get a bit glitchier the closer to the end you get.  I've had it crash on me before as well.  I wonder if it has something to do with my having spammed the life refill cheat lol
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EmperorIng

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #20 on: October 05, 2015, 04:22:11 AM »
So Shockman actually created the Mega Buster before MM 4 did...


The first game had a charge shot too, actually; and that was even earlier, as it was released in March of 1989.


Well, Megaman 2 and a particular weapon came out in 1988...

xelement5x

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #21 on: October 05, 2015, 04:50:41 AM »
I reckon I'm going to give this game another shot as well.



Go watch Goldfinger right now!


Yes, Sir!  :P




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Necromancer

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #22 on: October 05, 2015, 05:01:34 AM »
Nice write up, man.  Though I've not made a concerted effort to beat it (yet), I really enjoy it.  It's tough, sure, but it doesn't feel as cheap as most Mega Man games.
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shawnji

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #23 on: October 05, 2015, 05:52:21 AM »
So Shockman actually created the Mega Buster before MM 4 did...


The first game had a charge shot too, actually; and that was even earlier, as it was released in March of 1989.


Well, Megaman 2 and a particular weapon came out in 1988...


Oh yeah, that's right!  Good catch!

lukester

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #24 on: October 05, 2015, 05:53:40 AM »
So Shockman actually created the Mega Buster before MM 4 did...


The first game had a charge shot too, actually; and that was even earlier, as it was released in March of 1989.


Well, Megaman 2 and a particular weapon came out in 1988...


Forgot about this, haha.

Though it still isn't unlimited and most people use metal blade as their main weapon

A Black Falcon

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #25 on: October 05, 2015, 04:57:13 PM »
I have Shubibinman 1 and 3, but not the second game yet, unfortunately... I have played it a bit in emulation and it seems good, but I definitely want the real thing.  The issue is that I'd rather have the US version since the game does have some story, but it's very expensive.

As for the two I do have, I like the first game quite a bit really, it's a pretty fun and quite challenging platform-action game.  The third game, on CD, is great fun while it lasts, but it's sadly insanely easy; I beat it very quickly.  The first game is a lot harder because you lose a lot of powerups when you die, meaning that if you want to win you kind of can't die at all.  The best I've done so far is to get to the final boss... but then I died, and while you can technically continue, in reality it was hopeless because of the loss of powerups and health.  I like the branching level tree, also.  The choices, and number of levels, is great; even if there are only a handful of different visual themes for levels, there are a good number of different actual stages.  Shubibinman 1 is a lot of fun and I quite like it.

Of course the third game has more polished gameplay and much better visuals, but with its seriously lacking challenge and short length I don't know if it's as much better compared to the first one as most people say.  Yeah, it looks good, has some cool scenarios along the way, has CD audio music, cutscenes instead of just text boxes, has some gameplay variety, and more... but it's over almost before it begins!  What happened to the challenge of the first game, there is almost none.  Too many of the levels are just linear corridors, too -- 3 has almost no jumping puzzles outside of maybe two segments, and that is unfortunate and hurts the game a bit.  The first game has plenty of jumping-puzzle segments, why are they almost entirely absent in 3?  This kind of game is better with them.  The third game is entirely linear too, with none of the first games' branching paths, and doesn't have the shops to buy items from either, just regular powerups.  I have nothing against a strong linear experience, but the first game probably has more content, and I do like the powerup store and alternate routes even if they aren't essential.  So, overall, as fun as 3 is, I like the first game more.  I think the first Shubibinman is quite under-rated, it's a good game.

Isn't the second game a bit more shooting-focused, though? In the first and third games, really the sword is your main weapon most of the time.
« Last Edit: October 05, 2015, 06:54:26 PM by A Black Falcon »

ParanoiaDragon

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #26 on: October 05, 2015, 06:37:41 PM »
Yeah, it's more of a run n' gun compared to the 1st & 3rd.  And then Shubibinman Zero on SFC leans maybe more towards a brawler if memory serves.  That's the one I haven't spent much time with.
« Last Edit: October 06, 2015, 06:18:36 PM by ParanoiaDragon »

TR0N

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #27 on: October 06, 2015, 12:39:24 AM »
You forgot to mention the game can crash on the final boss.Spida1a has been mention in his review it even happen to me once,beside being pissed off about it.

Yes, I've heard about this. Also, the game has a glitch in emulation, where the ship usually turns back into Shockman.

I played this game on the Wii, which runs perfectly, so I have no experience with actual hardware issues.

You forgot to mention the game can crash on the final boss.Spida1a has been mention in his review it even happen to me once,beside being pissed off about it.

Really? Damn.

 I will watch his video, but do folks know what specifically triggers the bug/crash?
Good question i don't know what triggers the bug it's rather random.

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Bardoly

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #28 on: October 08, 2015, 06:48:16 AM »
Nice review, lukester!

I've tried playing this game a few times, but I've never been able to beat it.   ](*,)

I should try it again.

reno5

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Re: Shockman Thread (Shocking Secrets Revealed!?!)
« Reply #29 on: October 08, 2015, 06:55:49 AM »
Thanks for all the tips. I'll get back to that game as soon as i have some spare time.