We're definitely closer!
I'll leave it for SamIAm to say how close we are ... I'm just amazed at the sheer amount of detail we've gone through in polishing up the scripts, and then in SamIAm making sure that the in-game text matches with the cutscenes.
What do you think Sam, I just counted nearly 60 versions of cutscene and intro files, and that doesn't include stuff that's been in emails!
I'm actually quite shocked at how much work SamIAm must have put into those files in the first place, before we even started this round of editing.
It's been a long journey.
I've said this before, but a big motivator for me in this project is that it's a chance to try doing something as well as I can do it. I don't want to make big claims about how good the dub-scripts are now, but I can say with confidence that they are much
better than they were a few months ago, and I'm really glad that we took the time to do go through this editing stage.
Things have slowed down in the last few months, yes, but they have never stopped. In spite of how few updates this thread has seen, elmer and I have been PMing each other literally every day, and often at length. Deciding how we
really want to say things in these cutscenes has forced us to decide how we want to say things throughout the entirety of both games, and the game-world is so huge that there is an incredible amount of minutia to deal with.
Do you remember when we publicly discussed what the main title should be (The Legend of Xanadu vs: Legend of the Wind - Xanadu) and what Xanadu 2's subtitle should be (The Last of Dragon Slayer vs. a bunch of other options), and how that dragged on for longer than anyone expected? It's been that x100.
The good news is, I think we're done. Elmer and I have both "signed-off" on the most recent versions of the scripts, and all we're doing now is tying up loose ends before we start inviting auditions. If things go well, we'll have a big roll-out within a week or so, so stay tuned if you're interested in participating.
Thanks to everyone for following along. It's always encouraging to see people talking about the project, even when they're just asking how it's going. We'll keep you posted.