Author Topic: Arcade card game list thread  (Read 1795 times)

Bonknuts

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Arcade card game list thread
« Reply #30 on: August 23, 2006, 04:59:52 PM »
I agree with Joe on the sound of effects of Sapphire - atleast when it comes to the weapon sound effects - ahh!

I played TF3 whe it first came out, so I'm probably biased towards it. I played GOT before TF4 ( or Lightning Force). I still LOVE the sin wave effect in the fire level - it's soooo smooth 8)

 Keranu, you normally don't see the dither on the real genesis - not like the emus. It's kinda of like cheating... eer uhm deceiving... eer I mean filtering.

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It was a great shooter, but I remember thinking it looked like Sol Feace, haha.

 Sol Feace was a cool game, but graphically bland in comparison to GOT.

Keranu

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Arcade card game list thread
« Reply #31 on: August 23, 2006, 05:04:22 PM »
Quote from: "Bonknuts"

 Keranu, you normally don't see the dither on the real genesis - not like the emus. It's kinda of like cheating... eer uhm deceiving... eer I mean filtering.

Oh no, I can still spot dithering on a TV, I do it all the time ;) . Dithering usually doesn't bother me, just when they overdue it like in Thunder Force. But in a game like L-Dis where the colorful sky background uses dithering for each shade, that looks nice and I don't mind.

Sol Feace rules, I love that game.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Joe Redifer

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« Reply #32 on: August 23, 2006, 06:31:47 PM »
I really don't think either Thunder Force 2, 3 or 4 used dithering in an obtrusive way at all.  If you want to see dithering that will paralyze you, check out Eternal Champions on either cart or CD.  X-Men is pretty bad as are Greendog, Chakan, and many others.

Keranu

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« Reply #33 on: August 23, 2006, 06:37:21 PM »
All those games you mentioned are kings of dithering :lol: . I still love to play X-Men and Greendog.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Joe Redifer

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« Reply #34 on: August 23, 2006, 06:41:01 PM »
I was really annoyed when Sega (or somebody) tried to say that Eternal Champions CD put somewhere around 256 colors on the screen at one time.  NOPE!  They were counting the dithering as colors.  Some also say Snatcher put 128 onscreen or something like that.  I have seen no evidence of this, either.  Man we're starting to talk like the PCE vs SNES & Genesis thread.

Tatsujin

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Arcade card game list thread
« Reply #35 on: August 23, 2006, 06:41:54 PM »
Quote from: "Keranu"
What's so bad about Sapphire sounds  :? ? I thought they sounded really good actually. Not quite as good as Gate of Thunder, but still nicer than most console shooters at the time.

they tlaking only about the SE not the BGM, which i have to agree is te most disatvantage of the game (analog ray xanber III) horrible!
but the 2nd fighter from the left side istn't that noisy at all ;)
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Keranu

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« Reply #36 on: August 23, 2006, 06:45:58 PM »
I know they were talking about the SE for Sapphire and I actually like the SE in it :) . That one sound effect in Rayxamber III (some yellow laser weapon) feels like a needle being pushed into the ear  :shock: .
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Tatsujin

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« Reply #37 on: August 23, 2006, 06:59:32 PM »
Quote from: "Keranu"
I see everything else and the only thing TFIII's graphics had going for it were  parallax layers really. The wave effect thing was kind of nice, but I also thought it was kind of too fast and annoying. When you abuse dithering, it just looks ugly man.


i have to totally agree with keranu. though TFIII was one of my fav. shooters ever, especially regarded to its age ('90), it's just looking tiny against a Gate of thunder, which of course was released 2 years later!
TF IV looks awesome in the first stage only, impressive parallax etc. but is jerking a lot though. the coming levels really looking nice, but the facts keranu mentioned, puts the game much below the standard from the elite shmups on PC Engine like GoT, WoT Sapphire, which appearing in a much more shine & clear style (with all the droped shadows of the top and bottom obstacles in GoT, changeing the BG several times in each levels, huge and nice drawed explosions etc). for example in TFIII they made the mistake, that the explosions starts red in the core and getting yellow outside > horrible!

i mean really, in view of technically aspects a sapphire is above all of them (exept the SE).
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

Joe Redifer

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Arcade card game list thread
« Reply #38 on: August 23, 2006, 07:01:53 PM »
Quote from: "Tatsujin"
TF IV looks awesome in the first stage only, impressive parallax etc. but is jerking a lot though.

Are you playing on an emulator?  My real copy doesn't jerk or stutter anywhere in the game.  Don't blame a system for an emulator's shortcomings.

Quote from: "Tatsujin"
in TFIII they made the mistake, that the explosions starts red in the core and getting yellow outside > horrible!

Yes, this is completely unacceptable and as a result I now refuse to play the game because I don't want my eyes to bleed!  Seriously though, this is such a minor complaint.

Tatsujin

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« Reply #39 on: August 23, 2006, 07:20:49 PM »
i never play on a emulators! just sucks^^

Quote from: "Tatsujin"

 though TFIII was one of my fav. shooters ever, especially regarded to its age ('90), .
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

Keranu

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Arcade card game list thread
« Reply #40 on: August 23, 2006, 07:46:53 PM »
Nice points, Tatsujin.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Tatsujin

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« Reply #41 on: August 24, 2006, 04:26:51 PM »
maybe joe is playing his TFIV on a some kind of uber-hardware :wink: ! fact is, it's stuttering a lot during the whole game! still it is an amazing shooter, no doubt!

the PCEs most biggest advantage is its technical issue. good programmed PCE shmups almost never stutters or flickers. that why excellent programmed elite shmups like GoT, WoT, Sapphire, star parodia etc. appearing in a dynamic way which i almost couldn't find on other 8/16bitter.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

Keranu

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Arcade card game list thread
« Reply #42 on: August 24, 2006, 06:03:40 PM »
GoT blows my mind in so many ways, and one of them is the way how it's hard to spot flicker in that game despite how many sprites are in a line. And I don't recall slowdown once in the whole game - unbelievable.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Tatsujin

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Arcade card game list thread
« Reply #43 on: August 24, 2006, 06:22:43 PM »
anyway one of my fav. shooter alltime in any points of view! as you just said, Unbelievable! and it is in all ways!
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

Bonknuts

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Arcade card game list thread
« Reply #44 on: August 24, 2006, 08:49:29 PM »
I heard the saturn version of TF4 doesn't have the slowdown. Plus the saturn has better quality TV output signal than the Gen. I wonder how much it goes for on saturn.