Author Topic: Ian doesn't know the definition of "censorship"  (Read 1540 times)

geise

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Re: Ian doesn't know the definition of "censorship"
« Reply #30 on: November 28, 2015, 01:00:09 PM »
No way...Capcom going for the money?  That's unheard of.

Medic_wheat

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Re: Ian doesn't know the definition of "censorship"
« Reply #31 on: November 28, 2015, 01:14:28 PM »
My guess is that they made changes for the $$$. Its the same as movies, they aim for PG-13 to rake in more money, as you get more viewers.

Man that is one wild guess!

I think you need to learn he definition of wild guess before you miss use it.


It more like cold hard fact.


Lol j/k

Joe Redifer

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Re: Ian doesn't know the definition of "censorship"
« Reply #32 on: November 28, 2015, 02:06:15 PM »

Frankly I view it as self censorship as Capcom made the choice to remove objectable content then on that bases alone it is a form of self censorship.


Doesn't matter how you label it, it was Capcom's choice. Just like it was Tecmo's choice not to release Dead or Alive Beach Volleyball 3 here. Neither company was shamed into doing so. You seem to view that as a bad thing, as if this should NEVER occur. Capcom had it one way and f*ck them all to hell if they dare change it, even on their own accord. Your definition of censorship would even apply to the following scenario: Capcom designs ALL of the characters nude as base models. During development they eventually put clothes on them. There are many different costumes, but there is no option to play without the clothes as they were originally designed. Censorship! I don't think this is an issue at all, period. Judge the game by it's final release and quit feeling so entitled to ass slappage.

Also, f*ck the CUPcast. Though not literally.
« Last Edit: November 28, 2015, 02:09:29 PM by Joe Redifer »

Jibbajaba

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Re: Ian doesn't know the definition of "censorship"
« Reply #33 on: November 28, 2015, 02:28:55 PM »

Frankly I view it as self censorship as Capcom made the choice to remove objectable content then on that bases alone it is a form of self censorship.


Doesn't matter how you label it, it was Capcom's choice. Just like it was Tecmo's choice not to release Dead or Alive Beach Volleyball 3 here. Neither company was shamed into doing so. You seem to view that as a bad thing, as if this should NEVER occur. Capcom had it one way and f*ck them all to hell if they dare change it, even on their own accord. Your definition of censorship would even apply to the following scenario: Capcom designs ALL of the characters nude as base models. During development they eventually put clothes on them. There are many different costumes, but there is no option to play without the clothes as they were originally designed. Censorship! I don't think this is an issue at all, period. Judge the game by it's final release and quit feeling so entitled to ass slappage.

Correct answer.  If you think this is censorship, you need to get out more.

Medic_wheat

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Re: Ian doesn't know the definition of "censorship"
« Reply #34 on: November 28, 2015, 02:33:26 PM »

Frankly I view it as self censorship as Capcom made the choice to remove objectable content then on that bases alone it is a form of self censorship.


Doesn't matter how you label it, it was Capcom's choice. Just like it was Tecmo's choice not to release Dead or Alive Beach Volleyball 3 here. Neither company was shamed into doing so. You seem to view that as a bad thing, as if this should NEVER occur. Capcom had it one way and f*ck them all to hell if they dare change it, even on their own accord. Your definition of censorship would even apply to the following scenario: Capcom designs ALL of the characters nude as base models. During development they eventually put clothes on them. There are many different costumes, but there is no option to play without the clothes as they were originally designed. Censorship! I don't think this is an issue at all, period. Judge the game by it's final release and quit feeling so entitled to ass slappage.

Also, f*ck the CUPcast. Though not literally.


I would think you example of rendering nude models that are in development versus the current topic being a bit on the far fetched.

Now let's say this was about something that wasn't about a ass slap or crotch shot.

Because t is easy to say f*ck it when it is something presumed a juvenile or childish.


Let's say

It was a mega man game (because we know you love you some mega man 😘) the remade the first game for the PSP and they changed one of the robot masters from black to another color because it looked like old characters of black people and possibly offensive to western audiences.

Oh wait that did happen.


Was it a good thing?  Hard to say honestly as it was premtive and most people where unaware of that change initially. Looking back yes it was a smart move on Capcom.

But that's not censorship that's some new word we have yet to define. Let's call it beta tweeking.


The fact of the matter is the definition of the word censorship fits for what is both perceived and most logical for what occurred in this instance.


And yes this week seems to have ballooned greatly with the whole DOA beach valleyball game. But I mean come on. It's dismissive because it has to do with subversive immature things.

Self censorship can be a good thing. It shows sensitivity as needed for changing times.

Black face on a video game targeted at young developing minds meant for a PG rating?  Makes sense and is appropriate.

Giggly boob physics and a chines women with thighs that could make Cerca 1986 Arnald jealous targeted at the 16 to 30 something crowed that is keeping in line with the games over all tone and design since SF II? Well it's simply what is expected.

Does it mean the game cannot grow or change?  No. But was that something this game was seeking to do?  Not likely.

SephirothTNH

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Re: Ian doesn't know the definition of "censorship"
« Reply #35 on: November 28, 2015, 03:03:54 PM »
Giggly boob physics
This made me giggle.  Could you imagine if all the boobs in fighting games over the years were laughing at you instead of bouncing around. 

johnnykonami

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Re: Ian doesn't know the definition of "censorship"
« Reply #36 on: November 28, 2015, 04:15:54 PM »
I don't really have any comments about the video (other than I thought the left guy had t-rex arms for a little while until he moved them), but I was always a fan of Mika and Karin from SF3, so I will gladly enjoy any bare skin Capcom wants to throw at us.  Even if it doesn't make it in there, hey, at least we have the footage to see it!  That's cool.

I used to do some QA in the mid 2000's, and I guess I won't mention the game but it was a multi-plat Volleyball game for Xbox/PS2 and I forget what else.  Maybe you can guess.  Just for some background, I had kind of a reputation for finding pervy stuff in games around the office.  So I'm testing this game and noticed when a certain female character jumps up for a spike, during the camera replay you can see her goods.  Like textured goods.  I asked the lead if I should submit it, and we captured some footage of it to send to them.  Apparently it was silently handled and one day it comes back closed.  We're now doing regression tests to see if you can see this chick's vag for the rest of the time the game is in with us.  No idea what happened over at the developer's studio, but someone was at least heavily reprimanded over that one.

geise

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Re: Ian doesn't know the definition of "censorship"
« Reply #37 on: November 28, 2015, 09:55:32 PM »
Hmm...this wasn't even an issue with SFZ3.  Guess pixels don't count.  Did capcom remove after hearing flack or just decided it was for the best before it all happened?  I take it mom's found their kids playing the open beta and cried foul?  Or, wait let me guess 2349873245987 media outlets made it into a huge f*cking deal like every scantily clothed girl in a AAA game. 

Medic_wheat

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Re: Ian doesn't know the definition of "censorship"
« Reply #38 on: November 29, 2015, 05:00:43 AM »
I don't really have any comments about the video (other than I thought the left guy had t-rex arms for a little while until he moved them), but I was always a fan of Mika and Karin from SF3, so I will gladly enjoy any bare skin Capcom wants to throw at us.  Even if it doesn't make it in there, hey, at least we have the footage to see it!  That's cool.

I used to do some QA in the mid 2000's, and I guess I won't mention the game but it was a multi-plat Volleyball game for Xbox/PS2 and I forget what else.  Maybe you can guess.  Just for some background, I had kind of a reputation for finding pervy stuff in games around the office.  So I'm testing this game and noticed when a certain female character jumps up for a spike, during the camera replay you can see her goods.  Like textured goods.  I asked the lead if I should submit it, and we captured some footage of it to send to them.  Apparently it was silently handled and one day it comes back closed.  We're now doing regression tests to see if you can see this chick's vag for the rest of the time the game is in with us.  No idea what happened over at the developer's studio, but someone was at least heavily reprimanded over that one.


That is an interesting story. Reminds me of all of the subversive things Dinsey animators would place in their animated films that you see for half a frame.

Like Roger Rabbits girlfriends bush

That single still image of a nude live action women in the first rescuers down under movie

And so forth.

Seems this was something that didn't get past the QA testing (what you found).

Medic_wheat

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Re: Ian doesn't know the definition of "censorship"
« Reply #39 on: November 29, 2015, 05:03:27 AM »
Hmm...this wasn't even an issue with SFZ3.  Guess pixels don't count.  Did capcom remove after hearing flack or just decided it was for the best before it all happened?  I take it mom's found their kids playing the open beta and cried foul?  Or, wait let me guess 2349873245987 media outlets made it into a huge f*cking deal like every scantily clothed girl in a AAA game.

Frankly it is not clear. And by that Capcom or a PR for the Devon team behind the game have made no official statement as to why they have changed these aspects of the game.

But it seems highly probable it was something done due curve current outcry and potential furthers issues that could be easily modified prior to the games release instead of a patch.

Now if it only the NA release of the game being altered remains to be seen.

johnnykonami

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Re: Ian doesn't know the definition of "censorship"
« Reply #40 on: November 29, 2015, 05:31:33 AM »
I don't really have any comments about the video (other than I thought the left guy had t-rex arms for a little while until he moved them), but I was always a fan of Mika and Karin from SF3, so I will gladly enjoy any bare skin Capcom wants to throw at us.  Even if it doesn't make it in there, hey, at least we have the footage to see it!  That's cool.

I used to do some QA in the mid 2000's, and I guess I won't mention the game but it was a multi-plat Volleyball game for Xbox/PS2 and I forget what else.  Maybe you can guess.  Just for some background, I had kind of a reputation for finding pervy stuff in games around the office.  So I'm testing this game and noticed when a certain female character jumps up for a spike, during the camera replay you can see her goods.  Like textured goods.  I asked the lead if I should submit it, and we captured some footage of it to send to them.  Apparently it was silently handled and one day it comes back closed.  We're now doing regression tests to see if you can see this chick's vag for the rest of the time the game is in with us.  No idea what happened over at the developer's studio, but someone was at least heavily reprimanded over that one.


That is an interesting story. Reminds me of all of the subversive things Dinsey animators would place in their animated films that you see for half a frame.

Like Roger Rabbits girlfriends bush

That single still image of a nude live action women in the first rescuers down under movie

And so forth.

Seems this was something that didn't get past the QA testing (what you found).

If it had, it would have cost the publisher tens of thousands of dollars on certification costs.  You can't let that stuff slip at all in video games, someone running the certification at Sony or wherever will catch it and fail it immediately.  I do think some things have changed a little since I was doing QA, as you see more sexual content/nudity in some games, but I still think it probably has to be pretty discreet to pass.  No way a full blown image of genitals would fly, that I'm pretty sure about.  Maybe on PC!  I think the Witcher is supposed to have some pretty racy stuff.

SignOfZeta

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Re: Ian doesn't know the definition of "censorship"
« Reply #41 on: November 29, 2015, 11:27:06 AM »
Maybe when you guys are out of high school and have your own bedroom and everything you'll understand that some people might not actually want their game to be more pervy. I lost interst in SF when it went 3D. If I hadn't, I'd lose faith in a SF that is as pervy as DoA. SF has been rated T since the SNES. I don't see any reason to move...upmarket. I don't wish Taco Bell had topless clerks or that Benji movies had scenes of beheading. I actually *don't* want as much sex and violence as possible injected into every single aspect of my life. Not because I'm PC or have kids or whatever horseshit catagory of people you want to blame this non-event on. I just don't want it. For myself.

The series Back to the Future, Ghostbusters, Star Wars, and Raiders are special movies because they are...more or less...family friendly. The level of sex and violence was enough to tell the story but not enough to give boners to a generation of Internet porn addicted wankers so desensitized to the more base human activities that it would take them an act of supreme effort just to be able to jerk off without a web browser. These series are also hugely respected and popular earning tons of money every time they are released on home video or threatrically.

Maybe Capcom is just making sure they stay in that catagory, which, video game-wise, Street Figher generally does.

Another thing to consider, Japan has ratings too now, and they are pretty much the same.

The MK DC story is depressing. I forgot something so tasteles got made. What a stupid f*cking idea.
« Last Edit: November 29, 2015, 11:37:09 AM by SignOfZeta »

Opethian

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Re: Ian doesn't know the definition of "censorship"
« Reply #42 on: November 29, 2015, 02:29:17 PM »

[Mon 16:27] <BlueBMW> i wouldnt sell an unmolested duo hehe.  I molest the crap outta of em before they leave me

Medic_wheat

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Re: Ian doesn't know the definition of "censorship"
« Reply #43 on: November 29, 2015, 03:47:48 PM »
This is stupid.

this is true

Awe but I usually create stupid threads.

It's the unique flair I provide to these forums.  ](*,)

ClodBuster

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Re: Ian doesn't know the definition of &quot;censorship&quot;
« Reply #44 on: November 30, 2015, 08:48:44 AM »
If I remember correctly, I saw some male genitalia in GTA V or IV on Xbox 360. Probably V, since it also had female nipples exposed.

About the polygon SF games, well, their graphics style is not my taste. I stick with Super SFII the New Challengers on SNES, which also had nicely drawn character art beside pixel graphics. When the series went Alpha, the character style became too much Anime for my taste.

They tried to make me do a recap
I said no, no, no