I have this on a FEKA system instead of the PC Engine. Can anyone point to a good run down of the differences between the two? Any reason beyond "because FEKA" for why I might have the wrong version?
I love the FEKA version. It was the first one I played.
When this was released, I wasn't sure if it was much of an upgrade... but the TG-16 version is really sweet, and just slightly more charming (that's right, the bastard is more charming than the original—I include character designs here...I know FEKA fans hate hearing this, but the character designs for PCE are quite nice).
...but, I have gone back to both, equally, to replay over the years.
BOTH ARE WORTHY OF YOUR LOVE.
I realize this is entirely subjective, but I prefer the FEKA soundtrack to the TG-16 version. I find the melodies in the TG-16 version are muffled and overpowered by the percussion. The FEKA version is one of my favorite chiptune soundtracks, so that's why the SMS version usually wins out for me. The graphical differences are pretty negligible (same goes for the other Wonder Boy ports between the two systems) all told.
idk man, PCE version has a much better frame rate. It's very noticeable and smooth.
Not having to write down long passwords is great too. What does "muffled percussion" mean?
The melodies are not as prominent in TG16 version. Especially when playing the game, with sound effects, the melodies can get lost...GROLT also feels that, if he were the engineer mastering the final mix...he would lower the volume of the percussion (drums) for the same reason (to put more emphasis on the melody).
Personally, I like both PCE and SMS versions of the songs.
I maintain that there are two ways to judge a soundtrack:
(1) In the game itself.
(2) In isolation.
A lot of games that perform well for #1 (Gradius, Metroid for example), are not nearly as captivating for #2. #1 is far more challenging to successfully execute, in my opinion, because the music becomes part of the overall soundscape and *atmosphere* of the game. It is easy to make mistakes here (it is similar to adding background music to a scene in a film...there are many ways to mess it up).
So, GROLT is persuasively arguing that SMS provides the better *gaming experience* (the proper mix of song vs. SFX whilst running around).
Personally, I think that the PCE tunes can certainly hold their own in the game itself, but I think that GROLT and I might agree that the nuances and subtleties in the PCE tunes could better be appreciated as #2 (isolation). This is assuming that GROLT can deal with the overbearing drums.
So, to be fair to GROLT, since he emphasized actually playing the damn game, we could not simply listen to both soundtracks "side-by-side".
No, a better approach would be to *play* the games side-by-side and see if it makes a difference.