Nexzr - ship arriving from hyperspace..
Totally, I was testing the game with a friend and we both jump, after that we were "WTF" and laughing for the next 5 minutes. Good memories.
It's not PCe but SGX,hope you like it too .
Tom has a similar SuperGrafx transparency demo using LttP assets.
Shearing (just slanting the image by changing the scroll registers each scanline) is a little bit easier than the vertical stretching/scaling that we can sometimes see in PCE games. Proper scaling (in both dimensions) is more CPU/RAM-intensive which is why it's usually limited to the SNES & Genesis.