Author Topic: New PCE chiptunes thread  (Read 2387 times)

Digi.k

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Re: New PCE chiptunes thread
« Reply #45 on: June 19, 2016, 08:51:46 AM »

Speedy

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Re: New PCE chiptunes thread
« Reply #46 on: June 19, 2016, 10:36:21 AM »
That waveform pic you linked to, is part of the HES player in mednafen and not the HES file itself. The HES file, which is actually just a PCE rom, doesn't contain any graphics. If a program on the PC or whatever computer system is showing something, then that's completely part of the that software itself and not the rom.

 I don't think it's possible to do the waveform like that on the PCE, because we don't have direct access to it via reading the DAC output. Well, maybe by emulating it via phase accumulation, etc - but that would be a ton of work. I was taking about maybe a logo in the background and some scrolling text? Ala "intro" style.

Interesting that Mednafen added that; seems like a pointless but still neat addition. Thanks for the info!

I'm down with something like that; I've always liked the look of intros.

StarDust4Ever

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Re: New PCE chiptunes thread
« Reply #47 on: June 19, 2016, 12:22:47 PM »

esteban

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Re: New PCE chiptunes thread
« Reply #48 on: June 19, 2016, 12:27:31 PM »
! No longer available
That's awesome! 8)


If you like that, check out the videos of him playing live with the composer of JJ & Jeff.... :)
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ccovell

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Re: New PCE chiptunes thread
« Reply #49 on: June 19, 2016, 03:00:25 PM »
That MIDI thing is cool; now I don't need to make my own interface or software.  ;-P

Does the MIDI card have envelope / wave editors?  The envelopes in some of those live performances were a bit off...

Arkhan

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Re: New PCE chiptunes thread
« Reply #50 on: June 19, 2016, 08:13:04 PM »
When the f*ck did that thing come out, and where do I get one. 

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Digi.k

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Re: New PCE chiptunes thread
« Reply #51 on: June 20, 2016, 11:28:15 AM »
That MIDI thing is cool; now I don't need to make my own interface or software.  ;-P

Does the MIDI card have envelope / wave editors?  The envelopes in some of those live performances were a bit off...

I'm afraid I am just as much in the dark as you guys.  His twitter don't give much away either but I guess it's custom made.

https://twitter.com/matsu_k3/status/739091208782401536

twitter translation

Project announcements 4 See the PCE source of introduction movie. Demo sound of the connected MIDI PC engine experimental new aircraft played in the playing hand. PCE BAND to play one sound at a time with up to 6 people this band is envisioned in the new.
« Last Edit: June 20, 2016, 11:36:40 AM by Digi.k »

Arkhan

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Re: New PCE chiptunes thread
« Reply #52 on: June 20, 2016, 02:19:57 PM »
They aren't for sale.  his friend made it.

bummer.

I want one.   
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Speedy

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Re: New PCE chiptunes thread
« Reply #53 on: July 09, 2016, 06:24:08 PM »
Another MOD cover. If anyone wants a ROM of it with fixed noise channel volume, just ask and I'll make one.

Bonknuts

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Re: New PCE chiptunes thread
« Reply #54 on: July 09, 2016, 07:20:01 PM »
I'll definitely take a rom.

 How close/compatible is Deflemask FX in comparison to XM format?

StarDust4Ever

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Re: New PCE chiptunes thread
« Reply #55 on: July 09, 2016, 11:50:54 PM »
I'll definitely take a rom.

Bring tthe Romz!

Speedy

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Re: New PCE chiptunes thread
« Reply #56 on: July 11, 2016, 02:35:50 PM »
I'll definitely take a rom.

 How close/compatible is Deflemask FX in comparison to XM format?

Well, I had some issues with the rom. Listening to it in Mednafen, the beginning of it (where it's constantly changing waveforms with 10xx) is very crackly. PCEjin sounds fine though. Hopefully everything sounds fine on a real PC Engine though; it should be identical to the video I linked earlier. https://drive.google.com/file/d/0B-AzexHchwV1d1NtbXFrNzZhdmM/view?usp=sharing

As far as I can tell, the value for effects that are in both Deflemask and XM files are identical.

Bonknuts

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Re: New PCE chiptunes thread
« Reply #57 on: July 11, 2016, 06:11:29 PM »
The original 6280 puts out a pop if you turn off a channel off and turn it back on (one pop for each). Doing this rapidly, for changing waveforms at a fast pace, makes the sound a bit "dirty" (clickity). The 6280A (found in SGX and some CoreGrafx models) doesn't have this problem. Most emulators don't emulate this, but mednafen does (and even allows you to pick which version to use 6280 or 6280a).

 Also, when you change waveforms, the new waveform pointer isn't going to align up with the old one, so there's going to be some clicking going on right there (square waves best hide this). It might be a thing on deflemask where he is doing something to soften this. This would be something that all emulators would emulate though, since it's a misaligned pointer in relation to the new waveform. So if it plays fine on other emulators, then it's a channel on/off thing.

Speedy

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Re: New PCE chiptunes thread
« Reply #58 on: August 10, 2016, 06:09:08 PM »
Finished another cover. I'll upload a DMF and HES tomorrow. https://soundcloud.com/speedyspcfan/sor2br2-gostraight-pce

esteban

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Re: New PCE chiptunes thread
« Reply #59 on: August 10, 2016, 06:47:37 PM »
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