Author Topic: SEGA + PCE  (Read 1823 times)

broonage

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SEGA + PCE
« on: June 15, 2016, 01:12:27 AM »
Coming from the Sega MD world, I'm curious to see what the PCE versions are like. Read up on Golden Axe saying it's terrible, and a remake homebrew is on the way (but couldn't find more info about that).

Found this topic over on sega-16: http://www.sega-16.com/forum/showthread.php?1485-Sega-games-on-Turbografx-PC-Engine


Anyway I'm going to go for After Burner 2, bringing my PCE collection to a whopping 7 games!

Black Tiger

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Re: SEGA + PCE
« Reply #1 on: June 15, 2016, 02:34:25 AM »
Good Sega conversions for PC Engine:

Cotton
Gain Ground
Outrun
Space Harrier
Afterburner II
Fantasy Zone
Dynastic Hero
Adventure Island/Dragon's Curse
Bikkuriman World
Monster Lair
Bonanza Bros
Shinobi
Altered Beast
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Digi.k

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Re: SEGA + PCE
« Reply #2 on: June 15, 2016, 03:04:16 AM »
Good Sega conversions for PC Engine:

Bikkuriman World

Incase new pc engine owners are wondering about this title it's basically Wonderboy II in monsterland but using characters from an anime show called Bikkuriman

broonage

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Re: SEGA + PCE
« Reply #3 on: June 15, 2016, 03:20:48 AM »
I didn't realise there where so many!! Great!

Digi.k

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Re: SEGA + PCE
« Reply #4 on: June 15, 2016, 03:36:57 AM »
there are more but whether you will think them any good well......

Power Drift
Thunder Blade
columns
puyo puyo CD - does this count? even though it's more Compile?

wiseau

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Re: SEGA + PCE
« Reply #5 on: June 15, 2016, 03:50:17 AM »
Space Harrier is SOMEHOW leagues ahead of the genesis version, it's like day and night.

broonage

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Re: SEGA + PCE
« Reply #6 on: June 15, 2016, 03:58:10 AM »
I think my bank manager is going to hate me

Black Tiger

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Re: SEGA + PCE
« Reply #7 on: June 15, 2016, 06:29:48 AM »
Columns and Puyo Puyo are great ports with good chip sound.

Puyo Puyo Tsu is a good, but not great port.
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Gredler

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Re: SEGA + PCE
« Reply #8 on: June 15, 2016, 06:30:41 AM »
I think my bank manager is going to hate me

Someone has developed a very affordable card that allows you to play all of engine game son the original hardware, shipped it will be under 100$.

The PC engine CD systems are almost always compatible with burned CDRs so that is a cheap solution for playing those games.

Buying games for this platform is generally unnecessary unless you want a package with the manual and box and stuff, the everdrive and available backup copies play negligibly different from official releases.

nopepper

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Re: SEGA + PCE
« Reply #9 on: June 15, 2016, 05:30:57 PM »
I think Out Run is much better on the PCE than on the Genesis. The game just feels right and the chip tunes are fantastic, especially the name entry screen, which is just sublime.

As mentioned earlier, Space Harrier, Puyo Puyo and Gain Ground are great conversions as well, even if they have their idiosyncrasies, such as the lack of checkered board pattern in SH and the zoomed in view in GG.

I also love Fantasy Zone in the Turbo/PCE, but mainly because of the rapid fire controller!

ParanoiaDragon

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Re: SEGA + PCE
« Reply #10 on: June 15, 2016, 07:37:12 PM »
Coming from the Sega MD world, I'm curious to see what the PCE versions are like. Read up on Golden Axe saying it's terrible, and a remake homebrew is on the way (but couldn't find more info about that).

Found this topic over on sega-16: http://www.sega-16.com/forum/showthread.php?1485-Sega-games-on-Turbografx-PC-Engine


Anyway I'm going to go for After Burner 2, bringing my PCE collection to a whopping 7 games!



Yeah, we were working on a homebrew remake of Golden Axe, but it's on hold AFAIK.  The music is basically done.  It's essentially a mashup of the soundtrack from the PCE version, mixed with the Sega Classics soundtrack(has a few totally remade tracks by me, along with a new track or 2 not found in the original PCE version).  Black Tiger did a lot of graphic work for it, & Nodtveidt/Old Rover was doing programming, but he has been working on other titles lately.  Hopefully someday we'll finish it, as it'll look & play(& sound)beautiful! :)

broonage

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Re: SEGA + PCE
« Reply #11 on: June 15, 2016, 09:49:07 PM »
I think my bank manager is going to hate me

Someone has developed a very affordable card that allows you to play all of engine game son the original hardware, shipped it will be under 100$.

The PC engine CD systems are almost always compatible with burned CDRs so that is a cheap solution for playing those games.

Buying games for this platform is generally unnecessary unless you want a package with the manual and box and stuff, the everdrive and available backup copies play negligibly different from official releases.

Yeah I was looking at the Everdrive. Looks great but I'm worried it will take away the "excitement". I call it the "too much choice" syndrome - I won't put as much effort in playing the games. I much prefer to hunt down the games and try to get them cheaper than scam-bay. That way I will play them and they look great! :)


broonage

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Re: SEGA + PCE
« Reply #12 on: June 15, 2016, 09:51:59 PM »
I think Out Run is much better on the PCE than on the Genesis. The game just feels right and the chip tunes are fantastic, especially the name entry screen, which is just sublime.

As mentioned earlier, Space Harrier, Puyo Puyo and Gain Ground are great conversions as well, even if they have their idiosyncrasies, such as the lack of checkered board pattern in SH and the zoomed in view in GG.

I also love Fantasy Zone in the Turbo/PCE, but mainly because of the rapid fire controller!
I'm going to hunt down sooooo many games :)

broonage

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Re: SEGA + PCE
« Reply #13 on: June 15, 2016, 09:52:45 PM »
Coming from the Sega MD world, I'm curious to see what the PCE versions are like. Read up on Golden Axe saying it's terrible, and a remake homebrew is on the way (but couldn't find more info about that).

Found this topic over on sega-16: http://www.sega-16.com/forum/showthread.php?1485-Sega-games-on-Turbografx-PC-Engine


Anyway I'm going to go for After Burner 2, bringing my PCE collection to a whopping 7 games!



Yeah, we were working on a homebrew remake of Golden Axe, but it's on hold AFAIK.  The music is basically done.  It's essentially a mashup of the soundtrack from the PCE version, mixed with the Sega Classics soundtrack(has a few totally remade tracks by me, along with a new track or 2 not found in the original PCE version).  Black Tiger did a lot of graphic work for it, & Nodtveidt/Old Rover was doing programming, but he has been working on other titles lately.  Hopefully someday we'll finish it, as it'll look & play(& sound)beautiful! :)


Awesome!!!!!

seieienbu

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Re: SEGA + PCE
« Reply #14 on: June 17, 2016, 08:05:04 AM »
Definitely worth mentioning a bit more about Shinobi.  The PC Engine port is leagues ahead of the NES and SMS counterparts.  It isn't exactly arcade perfect; the scrolling background layer is removed, the third boss "Mandara" is missing several statues, there are less flying ninjas when you use magic, no bonus stages etc.

However, it is the finest port of the arcade game on systems current to the arcade release.  Unlike the other ports, there is no life bar.  The graphics don't take nearly the same downgrade hit as the other versions.  And, most importantly, it just feels more like the real Shinobi.

As you're a fan of Sega games and comparing ports, I'd highly recommend you check out PC Engine Shinobi.
Current want list:  Bomberman 93