1) The Sega Collection rocked. Sure,
Golden Axe was lame, but at least it had nice music. The remake of
Space Harrier was really fun, and many of the others -- Outrun, Fantasy Zone, Alien Syndrome -- were good enough to justify spending $20 (or less).
2) Recent Sega Ages discs have been absolutely incredible. The remake of
Dynamite Deka is unbelievably deep, which is surprising because the original was never a deep game. The Space Harrier II Collection is also sweet. It's got Space Harrier 2, but more importantly, it's got EVERY version of the original, except for the 3D remake. It's even got a superplay video of the arcade game.
3) Black_Tiger mentioned that the modern Falcom and Ys games are technically crappy by modern standards... I disagree. Even by modern standards, they're technically excellent: lush, detailed graphics running at nice frame rates (Felghana even ups the resolution from Napishtim), clear and vibrant music, slick controls... the technical aspects are really well-done.
People who seriously complain about the technical aspects in modern Falcom games aren't really complaining about the technical aspects at all. They're complaining about the aesthetics -- they see a game with intentionally old-school sensibilities and assume that it's inferior to the latest FPS or 3rd-person action-adventure. If Falcom tweaked the Felghana graphics engine and used it to create a Devil May Cry style game, I doubt there would be many complaints.
4) You can't just hand Ys 1&2 to anyone and expect a positive reaction, but the belief that it can't appeal to modern gamers is nonsense. It's a REALLY well-done game, and the quality of its music and presentation style
can and
has impressed people who grew up on the PSX (or later). The other thing that helps Ys 1&2 is that it's actually a really simple game. Modern gamers can sit down and play it without a huge mental investment, which makes it easier for them to keep playing... and the more they play, well, the better it gets.
I know the above to be true because it happened to me. I first played through Ys 1&2 about three years ago, maybe four. I had seen the cinematics a long time ago, but I hadn't ever played the actual game. Just a few weeks ago, an AIM-chat buddy who's just now entering college played through Ys 1&2 for the first time and declared it the best RPG ever.
Yeah, nostalgia is a powerful thing. But sometimes an old game actually does a lot of things right and earns its credit. And some aspects -- such as the excellent musical arrangement by Ryo Yonemitsu -- remain technically excellent in
any generation.