Author Topic: Ys IV  (Read 2730 times)

crazydean

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Re: Ys IV
« Reply #60 on: May 08, 2017, 04:10:11 PM »
So it's difficult to navigate the forum on my phone, and I couldn't find the Ys IV translation thread. Anyway, thanks Nightwolve for making this translation happen!

I just finished the game, and it was a ton of fun! The only pain in the ass was that f*cking snow boss. I had to grind like four levels just to be able to damage him.

I'm sure this has been answered many times before, but why didn't they release this in the US? They managed to churn out It Came From The Desert and other gems. Without looking it up, I'll assume it was timing, probably nearing the end of the life cycle of the system.
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SignOfZeta

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Re: Ys IV
« Reply #61 on: May 08, 2017, 04:50:30 PM »
Back then US versions of games would take forever to happen, like a year and a half. A year and a half after Ys IV the PlayStation was in and the Turbo was dead as hell.

NightWolve

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Re: Ys IV
« Reply #62 on: May 08, 2017, 04:54:49 PM »
I'm sure this has been answered many times before, but why didn't they release this in the US? They managed to churn out It Came From The Desert and other gems. Without looking it up, I'll assume it was timing, probably nearing the end of the life cycle of the system.

Yep, same reason Dracula X never made it on over which was also released in 1993, the US face of NEC and Hudson known as TTi was calling it quits right around this time, getting beat out by Sega and Nintendo... You figure it likely would've got the same Ys III crummy dub work, not the budget and talent Ys Book I & II received, so if our team did just a tad better than that, you got a better localization by fans in the end. :)

The script though could use some good editing but it's respectable enough. XXXSEED's cock-flasher never redid it as I had asked, he only finished the 4% Rachel hadn't and I was misled about that for a time, so one day perhaps SamIAm might be interested. Tough to motivate a retranslation is the thing.

Black Tiger

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Re: Ys IV
« Reply #63 on: May 09, 2017, 12:21:39 AM »
Ys IV was released a week before 1994. TTi already knew they were done and were just killing time by that point.
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elmer

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Re: Ys IV
« Reply #64 on: July 18, 2017, 04:25:01 PM »
I'm really trying-my-best to play the game without cheating and giving myself extra stuff like that ... unless I get blocked.

So I took the "programmer's way out" since I'm playing in Mednafen, and just figured-out where the current HP is stored in RAM, and then gave myself a bunch of extra HP whenever I was getting dangerously-low.  :-"

Now that I'm passed that one bit, hopefully I can go back to playing as normal.

Errrr ... I'm a wuss!  :oops:

Once I'd figured out how to cheat, I just did so on every Boss fight so that I could continue playing the game.

I'm a total failure as an Ys fan!  [-X


Thanks to NightWolve for all the hard work with the English hacking, and to everyone involved in the dub, it was a lot of fun!!!  :clap:


The script though could use some good editing but it's respectable enough. XXXSEED's cock-flasher never redid it as I had asked, he only finished the 4% Rachel hadn't and I was misled about that for a time, so one day perhaps SamIAm might be interested. Tough to motivate a retranslation is the thing.

I'm definitely curious as to how SamIAm's translation would be different ... but yeah, it doesn't seem likely that it would ever happen.

The script and dialog-triggers in Ys IV seemed a lot less sophisticated than what Falcom did in the LoX games.

It'll be interesting to get further in Anearth and see if that's a Hudson-vs-Falcom thing, or just a difference between the times that the games were developed.


It *seemed* as though I wouldn't have known what to do next in Ys IV a lot of the time if I hadn't been using a WalkThrough.

LoX1 had a few points like that (we've tried to give slightly better clues), but LoX2 is very linear and simple, and just wants you to enjoy the ride.

NightWolve

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Re: Ys IV
« Reply #65 on: July 18, 2017, 06:58:15 PM »
It's not terribly hard, if I had a problem with a boss, I just remember I'd do a little more grinding for EXP.

When I bought it in the 90's, I only got stuck due to that white knight blocking your way back into the castle you were once imprisoned in. I won't spoil the solution, but it's a clue provided in the story which you'll catch when playing in English.

I knew I'd get an awesome soundtrack at least, predicting I might get stuck with a JRPG aside from not getting to enjoy the story (I was not exactly a rabid import buyer, but Ys IV made the list along with Dracula X being the first!) so that's how I justified blowing $55 bucks on it from Turbo Zone Direct... I loved the previous Ys releases, and it was the last the PC Engine would ever see, so either way, I had to own it!

Anyway, glad you had a good time with it and I look forward to your Xanadu work. :)
« Last Edit: September 16, 2017, 08:21:03 AM by NightWolve »

Black Tiger

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Re: Ys IV
« Reply #66 on: July 20, 2017, 06:06:27 AM »
What I love about that part of Ys IV is that when I got stuck there for a while, I actually logically worked out in my head what should get me in, but didn't remember the earlier scene clear enough at first, as it was my first time through and I'd already spent a fair amount of time stuck at a couple other points before that.

It was so satisfying both getting past strong gaijin protection and figuring it out as it was intended to be. :)
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Johnpv

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Re: Ys IV
« Reply #67 on: July 21, 2017, 01:51:39 AM »
It was so satisfying both getting past strong gaijin protection and figuring it out as it was intended to be. :)

 :clap: :lol: Best line I've read in awhile.

NightWolve

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Re: Ys IV
« Reply #68 on: September 16, 2017, 08:22:38 AM »
It was so satisfying both getting past strong gaijin protection and figuring it out as it was intended to be. :)
:clap: :lol: Best line I've read in awhile.

Yeah, that situation does qualify as "strong gaijin protection," that's one way to put it. :)